June 11, 2024, 08:19:32 PM

1,531,263 Posts in 46,729 Topics by 1,523 Members
› View the most recent posts on the forum.


Recently purchased, played & beaten

Started by The artist formally known, November 08, 2007, 01:43:56 AM

previous topic - next topic

0 Members and 4 Guests are viewing this topic.

strongbad

got broforce and played through maybe half of it with a friend

surprisingly good game. was expecting a contra clone but it keeps things interesting with all the different characters and the 100% destructible environment. only fun if you play on hard though otherwise you just steamroll through shit. of course hella glitches especially with multiplayer but it is also a $15 indie game so whatever

Nyerp

has anyone else played kingdom hearts dream drop distance? what's with the ridiculous difficulty spike in the last level?

TooB

Quote from: Nyerp on June 03, 2017, 11:47:02 AM
has anyone else played kingdom hearts dream drop distance? what's with the ridiculous difficulty spike in the last level?
idk. I thought it was weird too

Nyerp

had to exit from the second ansem fight as riku to give myself better commands and dream eaters and maybe grind if i really have to (i've never run from a single battle in this game so i really SHOULDN'T fucking have to)

if the game makes me fight the black coat guy again i'm gonna throw it in the fucking trash

TooB

Quote from: Nyerp on June 03, 2017, 04:11:32 PM
had to exit from the second ansem fight as riku to give myself better commands and dream eaters and maybe grind if i really have to (i've never run from a single battle in this game so i really SHOULDN'T fucking have to)

if the game makes me fight the black coat guy again i'm gonna throw it in the fucking trash
black coat guy is what kingdom hearts is. I guess in the trash it goes.

Nyerp


Nyerp

beat dream drop distance. flowmotion made the game feel fresh and fun at first, but sadly square-enix also has some really bad gimmick ideas to force down your throat: dream eaters and the drop system. dream eaters seem okay until you realize just how little they actual help you in battle, and how the game ties your character progression to creating new spirits is awful considering how useless they are. i can't think of a single reason to explain the drop system's existence other than to just be an annoying meter to constantly worry about. it's bizarre, infuriating when you drop mid-boss battle, and accomplishes absolutely nothing. also whoever designed the boss fights needs to be fucking shot. especially the anti black coat nightmare, AKA rng the boss. (and yes, i did have to fight him again to get back to ansem akudood;)

not sure how i think about this game in terms of comparing it to other kh games, but at least it's not chain of memories!!

Nyerp

beat Kingdom Hearts 0.2 Birth By Sleep - A fragmentary passage - and watched Kingdom Hearts χ Back Cover, thus completing the Kingdom Hearts HD 2.8 Final Chapter Prologue collection

TooB


Thyme

Quote from: Big Goop on June 07, 2017, 02:42:38 PM
I restarted No No Kuni.


Great game, but the first few hours are such a slug lol

TooB

Quote from: Thyme on June 07, 2017, 02:58:02 PM
Quote from: Big Goop on June 07, 2017, 02:42:38 PM
I restarted No No Kuni.


Great game, but the first few hours are such a slug lol
yeah, they kinda are.

I love the music in this game so much.

Kalahari Inkantation

last purchased:

I fell for the [glow=black,2,300]Overwatch[/glow] meme. smithicide;

silvertone

Quote from: Majorana's Mask on June 10, 2017, 09:14:41 PM
last purchased:

I fell for the [glow=black,2,300]Overwatch[/glow] meme. smithicide;
you really did take it, bitch didnt you

Kalahari Inkantation

i can't believe i allowed you people to peer pressure me into this

TooB


Go Up