November 13, 2024, 05:35:07 PM

1,531,348 Posts in 46,734 Topics by 1,523 Members
› View the most recent posts on the forum.


Can anyone give me a TM list showing what moves are they?

Started by 6M69I69B9, June 11, 2007, 07:34:05 PM

previous topic - next topic

0 Members and 1 Guest are viewing this topic.

Go Down

6M69I69B9

Quote from: Travis on April 03, 2015, 10:52:52 PM
gotta eat the booty like groceries


Quote from: Travis on March 01, 2018, 08:44:39 PM
Quote from: reefer on March 01, 2018, 06:15:08 PM
Technology and globalism go hand and hand. If you want to be on the forefront of technology then you gotta be global

the earth is flat you globecuck





Bushy

No.     Move Name     Effect     Type     Kind     Att.     Acc.     PP     Location
TM01    Focus Punch    A powerful loyalty attack. The user flinches if hit.    
      150    100    20    Oreburgh Gate
TM02    Dragon Claw    Slashes the foe with sharp claws.    
      80    100    15    Mt. Coronet
TM03    Water Pulse    Attacks with ultrasonic waves. May confuse the foe    
      60    100    20    Deserted Escape Path
TM04    Calm Mind    Raises SP. ATK and SP. DEF by focusing the mind.    
      --    --    20    Battle Tower prize
TM05    Roar    Makes the foe flee to end the battle.    
      --    100    20    Route 213
TM06    Toxic    Poisons the foe with an intensifying toxin.    
      --    85    10    Battle Tower prize
TM07    Hail    Summons a hailstorm that strikes every turn.    
      --    --    10    Route 217
TM08    Bulk Up    Bulks up the body to boost both ATTACK and DEFENSE.    
      --    --    20    Battle Tower prize
TM09    Bullet Seed    Shoots 2 to 5 seeds in a row to strike the foe.    
      10    100    30    Route 204
TM10    Hidden Power    The effectiveness varies with the user.    
      ??    100    15    Jubilife City
TM11    Sunny Day    Boosts the power of FIRE- type moves for 5 turns.    
      --    --    5    Route 212
TM12    Taunt    Taunts the foe into only using attack moves.    
      --    100    20    Route 211
TM13    Ice Beam    Blasts the foe with an icy beam that may freeze it.    
      95    100    10    Route 216
TM14    Blizzard    Hits the foe with an icy storm that may freeze it.    
      120    70    5    Veilstone Department Store
TM15    Hyper Beam    Powerful, but leaves the user immobile the next turn.    
      150    90    5    Veilstone Department Store
TM16    Light Screen    Creates a wall of light that lowers SP. ATK damage.    
      --    --    30    Veilstone Department Store
TM17    Protect    Evades attack, but may fail if used in succession.    
      --    --    10    Veilstone Department Store
TM18    Rain Dance    Boosts the power of WATER- type moves for 5 turns.    
      --    --    5    Water Route 213
TM19    Giga Drain    An attack that steals half the damage inflicted.    
      60    100    10    Route 209
TM20    Safeguard    A mystical force prevents all status problems.    
      --    --    25    Veilstone Department Store
TM21    Frustration    An attack that is stronger if the TRAINER is disliked.    
      ??    100    20    Team Galaxy Warehouse
TM22    Solarbeam    Absorbs light in one turn, then attacks next turn.    
      120    100    10    Veilstone Department Store
TM23    Iron Tail    Attacks with a rock-hard tail. May lower DEFENSE.    
      100    75    15    Iron Mountain
TM24    Thunderbolt    A strong electrical attack that may paralyze the foe.    
      95    100    15    Above the Power Plant
TM25    Thunder    A lightning attack that may cause paralysis.    
      120    70    10    Veilstone Department Store
TM26    Earthquake    A powerful quake, but has no effect on flying foes.    
      100    100    10    Wayward Cave
TM27    Return    An attack that increases in power with friendship.    
      ??    100    20    Lost Tower
TM28    Dig    Digs underground the first turn and strikes next turn.    
      80    100    10    Route 214
TM29    Psychic    A powerful psychic attack that may lower SP. DEF.    
      90    100    10    Exchange from Game Arcade
TM30    Shadow Ball    Hurls a black blob that may lower the foe's SP. DEF.    
      80    100    15    Route 210
TM31    Brick Break    Destroys barriers such as REFLECT and causes damage.    
      75    100    15    Battle Tower prize
TM32    Double Team    Creates illusory copies to raise evasiveness.    
      --    --    15    Exchange from Game Arcade
TM33    Reflect    Creates a wall of light that weakens physical attacks.    
      --    --    20    Veilstone Department Store
TM34    Shock Wave    A fast and unavoidable electric attack.    
      60    --    20    Route 215
TM35    Flamethrower    A powerful fire attack that may inflict a burn.    
      95    100    15    Exchange from Game Arcade
TM36    Sludge Bomb    Sludge is hurled to inflict damage. May also poison.    
      90    100    10    Team Galaxy Warehouse
TM37    Sandstorm    Causes a sandstorm that rages for several turns.    
      --    --    10    Route 228
TM38    Fire Blast    A fiery blast that scorches all. May cause a burn.    
      120    85    5    Lake Verity
TM39    Rock Tomb    Stops the foe from moving with rocks and cuts SPEED.    
      50    80    10    Deserted Escape Path
TM40    Aerial Ace    An extremely speedy and unavoidable attack.    
      60    --    20    Route 213
TM41    Torment    Torments the foe and stops successive use of a move.    
      --    100    15    Victory Road
TM42    Facade    Boosts ATTACK when burned, paralyzed, or poisoned.    
      70    100    20    Solaceon Town
TM43    Secret Power    An attack with effects that vary by location.    
      70    100    20    Contact Square
TM44    Rest    The user sleeps for 2 turns, restoring HP and status.    
      --    --    10    Exchange from Game Arcade
TM45    Attract    Makes the opposite Gender less likely to attack.    
      --    100    15    Battle Tower price
TM46    Thief    While attacking, it may steal the foe's held item.    
      40    100    10    Eterna City
TM47    Steel Wing    Strikes the foe with hard wings spread wide.    
      70    90    25    Route 209
TM48    Skill Swap    The user swaps special abilities with the target.    
      --    --    10    Canalave City Resident
TM49    Snatch    Steals the effects of the move the foe uses next.    
      --    --    10    Team Galaxy Warehouse
TM50    Overheat    Allows a full-power attack, but sharply lowers SP. ATK.    
      140    90    5    Stark Mountain
TM51    Roost    Restores half of max HP    
      --    --    10    Route 210
TM52    Focus Blast    May lower foe's SP.DEF one stage    
      120    70    5    Veilstone Department Store
TM53    Energy Ball    May lower foe's SP.DEF one stage    
      80    100    10    Exchange at Fight Area with Battle Points
TM54    False Swipe    An attack that leaves the foe with at least 1 HP.    
      40    100    40    Veilstone Department Store
TM55    Brine    Power doubles if foe's HP is less than half    
      65    100    10    Pastoria Gym
TM56    Fling    Hurls out held item, power depends on held item    
      ??    100    10    Route 222
TM57    Charge Beam    High chance of raising user's SP.ATT one stage    
      50    90    10    Sunyshore Gym
TM58    Endure    Endures any attack for 1 turn, leaving at least 1HP.    
      --    --    10    Exchange at Game Arcade
TM59    Dragon Pulse    No Added Effect    
      90    100    10    Victory Road
TM60    Drain Punch    User recovers half the damage inflicted    
      60    100    5    Veilstone Gym
TM61    Will-o-wisp    Inflicts a burn on the foe with intense fire.    
      --    75    15    Exchange at Fight Area with Battle Points
TM62    Silver Wind    A powdery attack that may raise abilities.    
      60    100    5    Route 212
TM63    Embargo    Foe is unable to use held items    
      --    100    15    Veilstone City
TM64    Explosion    Inflicts severe damage but makes the user faint.    
      250    100    5    Slot Game
TM65    Shadow Claw    High critical hit ratio    
      70    100    15    Hearthome Gym
TM66    Payback    Power doubles if user receives damage first    
      50    100    10    Route 215
TM67    Recycle    Recycles a used item for one more use.    
      --    --    10    Eterna Mansion
TM68    Giga Impact    User cannot attack next turn    
      150    90    5    Exchange at Game Arcade
TM69    Rock Polish    Raises users SPEED two stages    
      --    --    20    Mt. Coronet
TM70    Flash    Looses a powerful blast of light that cuts accuracy.    
      --    100    20    Veilstone Department Store
TM71    Stone Edge    High critical hit ratio    
      100    80    5    Exchange at Fight Area with Battle Points
TM72    Avalanche    Power doubles if user receives damage first    
      60    100    10    Snowpoint Gym
TM73    Thunder Wave    A weak jolt of electricity that paralyzes the foe.    
      --    100    20    Exchange at Fight Area with Battle Points
TM74    Gyro Ball    Power depends on foe's SPEED    
      ??    100    5    Exchange at Game Arcade
TM75    Swords Dance    A fighting dance that sharply raises ATTACK.    
      --    --    30    Exchange at Game Arcade
TM76    Stealth Rock    Causes damage when foe switches Pokémon    
      --    --    20    Oreburgh Gym
TM77    Psych Up    Copies the foe's effect(s) and gives to the user.    
      --    --    10    Route 211
TM78    Captivate    Lowers opposite Gender foe's SP.ATT two stages    
      --    100    20    Victory Road
TM79    Dark Pulse    May cause foe to flinch    
      80    100    15    Victory Road
TM80    Rock Slide    Large boulders are hurled. May cause flinching.    
      75    90    10    Mt. Coronet
TM81    X-Scissor    No Added Effect    
      80    100    15    Exchange at Fight Area with Battle Points
TM82    Sleep Talk    Uses an own move randomly while asleep.    
      --    --    10    Eterna Forest
TM83    Natural Gift    Power and type of move depends on the held berry    
      ??    100    15    Veilstone Department Store
TM84    Poison Jab    May poison foe    
      80    100    20    Route 212
TM85    Dream Eater    Takes one half the damage inflicted on a sleeping foe.    
      100    100    15    Lake Valor Side
TM86    Grass Knot    Power increases if foe is heavy    
      ??    100    20    Eterna Gym
TM87    Swagger    Confuses the foe, but also sharply raises ATTACK.    
      --    90    15    Pokemon Mansion
TM88    Pluck    Power doubles if foe is holding a berry    
      60    100    20    Floaroma Town
TM89    U-Turn    User switches out automatically after attack    
      70    100    20    Exchange at Game Arcade
TM90    Substitute    Creates a decoy using 1/4 of the user's maximum HP.    
      --    --    10    Forest Manor
TM91    Flash Cannon    May lower foe's SP.ATT one stage    
      80    100    10    Canalave Gym
TM92    Trick Room    Slower Pokémon attacks first in 5 turns    
      --    --    5    Route 213
HM01    Cut    Cuts the foe with sharp scythes, claws, etc.    
      50    95    30    Shirona in Eterna Forest
HM02    Fly    Flies up on the first turn, then strikes the next turn.    
      90    95    15    Team Galaxy Warehouse
HM03    Surf    Creates a huge wave, then crashes it down on the foe.    
      95    100    15    Celestic Town Shrine
HM04    Strength    Builds enormous power, then slams the foe.    
      80    100    15    Top Floor of the Lost Tower
HM05    De Fog    Lowers foe's evasiveness    
      --    --    15    Person in Safari Game
HM06    Rock Smash    A rock-crushing attack that may lower DEFENSE.    
      40    100    15    Hiker at Mt. Coronet Range Entrance
HM07    Waterfall    Charges the foe with speed to climb waterfalls.    
      80    100    15    Jasmine in Nasagi City
HM08    Rock Climb    May induce confusion    
      90    85    20    Route 217
@pokemonyewest on Twitter

6M69I69B9

Quote from: Bushybrow on June 11, 2007, 07:56:36 PM
No.     Move Name     Effect     Type     Kind     Att.     Acc.     PP     Location
TM01    Focus Punch    A powerful loyalty attack. The user flinches if hit.    
      150    100    20    Oreburgh Gate
TM02    Dragon Claw    Slashes the foe with sharp claws.    
      80    100    15    Mt. Coronet
TM03    Water Pulse    Attacks with ultrasonic waves. May confuse the foe    
      60    100    20    Deserted Escape Path
TM04    Calm Mind    Raises SP. ATK and SP. DEF by focusing the mind.    
      --    --    20    Battle Tower prize
TM05    Roar    Makes the foe flee to end the battle.    
      --    100    20    Route 213
TM06    Toxic    Poisons the foe with an intensifying toxin.    
      --    85    10    Battle Tower prize
TM07    Hail    Summons a hailstorm that strikes every turn.    
      --    --    10    Route 217
TM08    Bulk Up    Bulks up the body to boost both ATTACK and DEFENSE.    
      --    --    20    Battle Tower prize
TM09    Bullet Seed    Shoots 2 to 5 seeds in a row to strike the foe.    
      10    100    30    Route 204
TM10    Hidden Power    The effectiveness varies with the user.    
      ??    100    15    Jubilife City
TM11    Sunny Day    Boosts the power of FIRE- type moves for 5 turns.    
      --    --    5    Route 212
TM12    Taunt    Taunts the foe into only using attack moves.    
      --    100    20    Route 211
TM13    Ice Beam    Blasts the foe with an icy beam that may freeze it.    
      95    100    10    Route 216
TM14    Blizzard    Hits the foe with an icy storm that may freeze it.    
      120    70    5    Veilstone Department Store
TM15    Hyper Beam    Powerful, but leaves the user immobile the next turn.    
      150    90    5    Veilstone Department Store
TM16    Light Screen    Creates a wall of light that lowers SP. ATK damage.    
      --    --    30    Veilstone Department Store
TM17    Protect    Evades attack, but may fail if used in succession.    
      --    --    10    Veilstone Department Store
TM18    Rain Dance    Boosts the power of WATER- type moves for 5 turns.    
      --    --    5    Water Route 213
TM19    Giga Drain    An attack that steals half the damage inflicted.    
      60    100    10    Route 209
TM20    Safeguard    A mystical force prevents all status problems.    
      --    --    25    Veilstone Department Store
TM21    Frustration    An attack that is stronger if the TRAINER is disliked.    
      ??    100    20    Team Galaxy Warehouse
TM22    Solarbeam    Absorbs light in one turn, then attacks next turn.    
      120    100    10    Veilstone Department Store
TM23    Iron Tail    Attacks with a rock-hard tail. May lower DEFENSE.    
      100    75    15    Iron Mountain
TM24    Thunderbolt    A strong electrical attack that may paralyze the foe.    
      95    100    15    Above the Power Plant
TM25    Thunder    A lightning attack that may cause paralysis.    
      120    70    10    Veilstone Department Store
TM26    Earthquake    A powerful quake, but has no effect on flying foes.    
      100    100    10    Wayward Cave
TM27    Return    An attack that increases in power with friendship.    
      ??    100    20    Lost Tower
TM28    Dig    Digs underground the first turn and strikes next turn.    
      80    100    10    Route 214
TM29    Psychic    A powerful psychic attack that may lower SP. DEF.    
      90    100    10    Exchange from Game Arcade
TM30    Shadow Ball    Hurls a black blob that may lower the foe's SP. DEF.    
      80    100    15    Route 210
TM31    Brick Break    Destroys barriers such as REFLECT and causes damage.    
      75    100    15    Battle Tower prize
TM32    Double Team    Creates illusory copies to raise evasiveness.    
      --    --    15    Exchange from Game Arcade
TM33    Reflect    Creates a wall of light that weakens physical attacks.    
      --    --    20    Veilstone Department Store
TM34    Shock Wave    A fast and unavoidable electric attack.    
      60    --    20    Route 215
TM35    Flamethrower    A powerful fire attack that may inflict a burn.    
      95    100    15    Exchange from Game Arcade
TM36    Sludge Bomb    Sludge is hurled to inflict damage. May also poison.    
      90    100    10    Team Galaxy Warehouse
TM37    Sandstorm    Causes a sandstorm that rages for several turns.    
      --    --    10    Route 228
TM38    Fire Blast    A fiery blast that scorches all. May cause a burn.    
      120    85    5    Lake Verity
TM39    Rock Tomb    Stops the foe from moving with rocks and cuts SPEED.    
      50    80    10    Deserted Escape Path
TM40    Aerial Ace    An extremely speedy and unavoidable attack.    
      60    --    20    Route 213
TM41    Torment    Torments the foe and stops successive use of a move.    
      --    100    15    Victory Road
TM42    Facade    Boosts ATTACK when burned, paralyzed, or poisoned.    
      70    100    20    Solaceon Town
TM43    Secret Power    An attack with effects that vary by location.    
      70    100    20    Contact Square
TM44    Rest    The user sleeps for 2 turns, restoring HP and status.    
      --    --    10    Exchange from Game Arcade
TM45    Attract    Makes the opposite Gender less likely to attack.    
      --    100    15    Battle Tower price
TM46    Thief    While attacking, it may steal the foe's held item.    
      40    100    10    Eterna City
TM47    Steel Wing    Strikes the foe with hard wings spread wide.    
      70    90    25    Route 209
TM48    Skill Swap    The user swaps special abilities with the target.    
      --    --    10    Canalave City Resident
TM49    Snatch    Steals the effects of the move the foe uses next.    
      --    --    10    Team Galaxy Warehouse
TM50    Overheat    Allows a full-power attack, but sharply lowers SP. ATK.    
      140    90    5    Stark Mountain
TM51    Roost    Restores half of max HP    
      --    --    10    Route 210
TM52    Focus Blast    May lower foe's SP.DEF one stage    
      120    70    5    Veilstone Department Store
TM53    Energy Ball    May lower foe's SP.DEF one stage    
      80    100    10    Exchange at Fight Area with Battle Points
TM54    False Swipe    An attack that leaves the foe with at least 1 HP.    
      40    100    40    Veilstone Department Store
TM55    Brine    Power doubles if foe's HP is less than half    
      65    100    10    Pastoria Gym
TM56    Fling    Hurls out held item, power depends on held item    
      ??    100    10    Route 222
TM57    Charge Beam    High chance of raising user's SP.ATT one stage    
      50    90    10    Sunyshore Gym
TM58    Endure    Endures any attack for 1 turn, leaving at least 1HP.    
      --    --    10    Exchange at Game Arcade
TM59    Dragon Pulse    No Added Effect    
      90    100    10    Victory Road
TM60    Drain Punch    User recovers half the damage inflicted    
      60    100    5    Veilstone Gym
TM61    Will-o-wisp    Inflicts a burn on the foe with intense fire.    
      --    75    15    Exchange at Fight Area with Battle Points
TM62    Silver Wind    A powdery attack that may raise abilities.    
      60    100    5    Route 212
TM63    Embargo    Foe is unable to use held items    
      --    100    15    Veilstone City
TM64    Explosion    Inflicts severe damage but makes the user faint.    
      250    100    5    Slot Game
TM65    Shadow Claw    High critical hit ratio    
      70    100    15    Hearthome Gym
TM66    Payback    Power doubles if user receives damage first    
      50    100    10    Route 215
TM67    Recycle    Recycles a used item for one more use.    
      --    --    10    Eterna Mansion
TM68    Giga Impact    User cannot attack next turn    
      150    90    5    Exchange at Game Arcade
TM69    Rock Polish    Raises users SPEED two stages    
      --    --    20    Mt. Coronet
TM70    Flash    Looses a powerful blast of light that cuts accuracy.    
      --    100    20    Veilstone Department Store
TM71    Stone Edge    High critical hit ratio    
      100    80    5    Exchange at Fight Area with Battle Points
TM72    Avalanche    Power doubles if user receives damage first    
      60    100    10    Snowpoint Gym
TM73    Thunder Wave    A weak jolt of electricity that paralyzes the foe.    
      --    100    20    Exchange at Fight Area with Battle Points
TM74    Gyro Ball    Power depends on foe's SPEED    
      ??    100    5    Exchange at Game Arcade
TM75    Swords Dance    A fighting dance that sharply raises ATTACK.    
      --    --    30    Exchange at Game Arcade
TM76    Stealth Rock    Causes damage when foe switches Pokémon    
      --    --    20    Oreburgh Gym
TM77    Psych Up    Copies the foe's effect(s) and gives to the user.    
      --    --    10    Route 211
TM78    Captivate    Lowers opposite Gender foe's SP.ATT two stages    
      --    100    20    Victory Road
TM79    Dark Pulse    May cause foe to flinch    
      80    100    15    Victory Road
TM80    Rock Slide    Large boulders are hurled. May cause flinching.    
      75    90    10    Mt. Coronet
TM81    X-Scissor    No Added Effect    
      80    100    15    Exchange at Fight Area with Battle Points
TM82    Sleep Talk    Uses an own move randomly while asleep.    
      --    --    10    Eterna Forest
TM83    Natural Gift    Power and type of move depends on the held berry    
      ??    100    15    Veilstone Department Store
TM84    Poison Jab    May poison foe    
      80    100    20    Route 212
TM85    Dream Eater    Takes one half the damage inflicted on a sleeping foe.    
      100    100    15    Lake Valor Side
TM86    Grass Knot    Power increases if foe is heavy    
      ??    100    20    Eterna Gym
TM87    Swagger    Confuses the foe, but also sharply raises ATTACK.    
      --    90    15    Pokemon Mansion
TM88    Pluck    Power doubles if foe is holding a berry    
      60    100    20    Floaroma Town
TM89    U-Turn    User switches out automatically after attack    
      70    100    20    Exchange at Game Arcade
TM90    Substitute    Creates a decoy using 1/4 of the user's maximum HP.    
      --    --    10    Forest Manor
TM91    Flash Cannon    May lower foe's SP.ATT one stage    
      80    100    10    Canalave Gym
TM92    Trick Room    Slower Pokémon attacks first in 5 turns    
      --    --    5    Route 213
HM01    Cut    Cuts the foe with sharp scythes, claws, etc.    
      50    95    30    Shirona in Eterna Forest
HM02    Fly    Flies up on the first turn, then strikes the next turn.    
      90    95    15    Team Galaxy Warehouse
HM03    Surf    Creates a huge wave, then crashes it down on the foe.    
      95    100    15    Celestic Town Shrine
HM04    Strength    Builds enormous power, then slams the foe.    
      80    100    15    Top Floor of the Lost Tower
HM05    De Fog    Lowers foe's evasiveness    
      --    --    15    Person in Safari Game
HM06    Rock Smash    A rock-crushing attack that may lower DEFENSE.    
      40    100    15    Hiker at Mt. Coronet Range Entrance
HM07    Waterfall    Charges the foe with speed to climb waterfalls.    
      80    100    15    Jasmine in Nasagi City
HM08    Rock Climb    May induce confusion    
      90    85    20    Route 217
Finally.
Quote from: Travis on April 03, 2015, 10:52:52 PM
gotta eat the booty like groceries


Quote from: Travis on March 01, 2018, 08:44:39 PM
Quote from: reefer on March 01, 2018, 06:15:08 PM
Technology and globalism go hand and hand. If you want to be on the forefront of technology then you gotta be global

the earth is flat you globecuck





Go Up