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So I bought Megaman Star Force today

Started by JGE, August 09, 2007, 04:08:57 PM

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JGE

Played through the first In-game story day.
Really good game from what I have played, quite a bit has changed while keeping older elements.
Good DS game is good.

Also, BATTLE NETWORKS SUX,STAR FORCE U FAG,blah blah blah go fuck yourself fags.

JGE

Quote from: Mariomaniac21 on August 09, 2007, 04:31:52 PM
Too bad the Battle Network Series is a scar on the Megaman games.


The first few were good, but like every Megaman series, they begin to suck after the third sequel.

JGE

Quote from: Mariomaniac21 on August 09, 2007, 04:35:38 PM
They shouldn't even be counted as Megaman games, all you do is move around and use stupid chips with blasts. :|


So? God forbid they can try something new.
You still have all of the popular characters from the Megaman series, Mega buster, you adventure. Sounds like Megaman to me.


JGE

Quote from: Mariomaniac21 on August 09, 2007, 04:39:49 PM
Too bad it's not. The noly reason the game even had a chance of sales is because it had Megaman instead of some other stupid character. Thats the only reason people even buy the game.


Oh wait, you're right. Battle network actually had depth, character developement, and a good storyline.
Doesn't sound like Megaman to me. spam;

JGE

Quote from: Mariomaniac21 on August 09, 2007, 04:44:44 PM
  Yep. It's better to have a kickass sidescroller with an "ok" storyline than an indepth stroryline with character development but a shitty 3D action game.


Or it's better to have a great storyline, with lots of depth and strategic action, rather than run and shoot while getting raped by a cheap unchallenging boss in a cliched platformer.

JGE

Quote from: Mariomaniac21 on August 09, 2007, 04:53:19 PM
You must be kidding...


Megaman Classic no, but I shit Megaman X out of my ass.

Placebo Headwound


JGE

Quote from: Thief888 on August 09, 2007, 05:21:37 PM
What the fuck are you talking about? psyduck;


Why the fuck are you questioning that?  psyduck;

Placebo Headwound


JGE

Quote from: Thief888 on August 09, 2007, 05:27:30 PM
Because it's storyline sucked. psyduck;


Alright, I will admit that after the third Battle network, the story was fucking horrible.

Commander Fuckass

http://psnprofiles.com/TheMaysian][/URL]3DS Friend Code: 5086-5790-7151

UnagiPower

I still buy em and play em. Last me a good 70 hours.

Placebo Headwound

Quote from: Spartan on August 09, 2007, 05:28:38 PM
Alright, I will admit that after the third Battle network, the story was fucking horrible.
The story was horrible from the beginning. psyduck;

JGE

Quote from: Thief888 on August 09, 2007, 07:18:27 PM
The story was horrible from the beginning. psyduck;


Hell fucking no.
Battle network had a great storyline, being the begining of the whole story and what not, then came battle network 2 which had the best storyline of all Megaman games (Except for Legends/N64, though that game rapes every other Megaman game so it doesn't count), and 3 had a pretty good storyline.

X had the shittiest storyline of all Megaman games. IMO

Placebo Headwound

Quote from: Spartan on August 09, 2007, 07:28:29 PM
Hell fucking no.
Battle network had a great storyline, being the begining of the whole story and what not, then came battle network 2 which had the best storyline of all Megaman games (Except for Legends/N64, though that game rapes every other Megaman game so it doesn't count), and 3 had a pretty good storyline.

X had the shittiest storyline of all Megaman games. IMO
[spoiler]First Battle Network according to Wikipedia:

"Throughout the game, Lan and MegaMan.EXE fight off Net Criminals connected to an organization called the WWW ("World Three"). The WWW intentionally infects computer networks with viruses so as to hinder their normal operations and steal vital information. This organization is led by Dr. Wily, the primary villain in the original series and an important figure in both the X and Zero series. According to the storyline, Lan's grandfather worked with Dr. Wily on various projects, though the former specialized in networks (which led to NetNavis) and the latter on robotics. The government cut Wily's funding, opting instead to pursue the NetNavi project. Wily's (the WWW's) goal throughout the game is to collect four super programs with which the LifeVirus ("Dream Virus" in Japan) may be constructed. The LifeVirus is supposedly a nearly indestructible virus capable of wiping out the Net and all associated devices. Some of the confrontations with the various members of the WWW involve desperate, life-threatening situations including rigging a bus to explode, cutting off air at a large party, freezing all clean water in a city, and re-educating school students to be mindless slaves to the WWW.

During the final confrontation with the WWW, it is revealed the MegaMan.EXE is actually a unique Navi that Lan's scientist father created. Lan had a twin brother, Hub ("Saito"), who died at a young age. Dr. Hikari was able to essentially transfer him into a computer program to become the NetNavi MegaMan.EXE."[/spoiler]

[spoiler]Second Battle Network:

"Three months following the events of MegaMan Battle Network (two following Network Transmission; both game facts), the story opens with the world in a time of peace following the defeat of the organization known as the WWW. However, NetCrime, as perpetrated by a NetMafia organization known as Gospel, is on the rise. Once again Lan Hikari (known as Netto Hikari [1] in the Japanese version) and his NetNavi MegaMan become involved and work to defeat Gospel?s plot to destroy society.

NetNavis Operators are given the chance to become City NetBattlers, a lesser form of an Official NetBattler, which Lan does, allowing him to travel around the world, both in cyberspace and in real life. In doing so, Lan befuddles Gospel?s attempts to collect four particularly powerful computer programs, called simply SuperPrograms, on numerous occasions. However, Gospel is finally successful and uses these programs, in combination with computer bugs, to construct a SuperNavi of immense power. This Navi is a duplication of Bass, who appeared in the original game as a hidden boss and who plays a larger role in later games. However, after fighting Megaman the Bass copy destabilized and transformed into a gigantic, wolf-shaped super bug that heavily resembles BN6's Gregar. The energy needed to create this Navi causes unusual radiation, blending the Net and the real world together. This radiation eventually paralyzes Lan, effectively making him incapable of operating MegaMan, however the latter puts the two into full synchronization so that Lan may control MegaMan by thought and emotion, similar in concept to the final confrontation of the original game.

During the final battle it is revealed that the leader of Gospel is in fact a child who felt neglected by and resentful of society after his parents died in a plane crash. After defeating multiple versions of the SuperNavi, Lan promises to be the boy?s friend after he has paid for his crimes."[/spoiler]

[spoiler]Third:

"With Sean Obihiro (Shun Obihiro in the Japanese version), the so-called head of Gospel, having befriended Lan Hikari (Netto Hikari in the Japanese version), the netmafia organization known as Gospel began to fade into obscurity. However, it was revealed that Sean was manipulated into forming Gospel, and the man who manipulated Sean was none other than Dr. Wily and his organization, the newly resurrected WWW (World Three).

Wily's plan this time is to resurrect Alpha (Proto in the Japanese Version), the program that was, in fact, the beginning of the new, advanced internet that went haywire, causing destruction and mayhem in electronic devices connected to the internet until it was finally taken off-line. Alpha's data was then locked inside a special, sealed container behind several high-powered barriers in the SciLab area of the internet, presumably too strong to be annihilated. To unlock the super-powerful barriers, Wily requires four "TetraCodes", complex password programs that, when brought together, will allow access to Alpha's container. The "TetraCodes" are found in various, unsuspicious places like a Zoo computer, a Principal's computer at ACDC elementary, or a hospital server. The hosts of the program never have any idea that the Tetracodes were there: They were presumably placed in these areas by the government precisely because of their unsuspectful nature. (It has long been a question as to just why there was no TetraCode required to open the gate in an official-protected area in addition to the unprotected, hidden areas. Some suspect that after the Alpha incident the government, becoming embroiled in other issues or becoming overconfident, or perhaps even a combination of the two, never bothered with forming a fifth TetraCode and placing it under official protection.)

MegaMan.exe and Lan battle the resurrected WWW in all of the four locations, having an obvious penchant for being in the wrong (or perhaps right) place at the wrong (or again, perhaps right) time. They have no idea exactly what these "TetraCodes" the WWW operators keep mentioning are until Wily manages to gather all four, and prepare to release Alpha. Lan's father then reveals the story of Alpha and the TetraCodes, and Lan and MegaMan set out to stop Wily before the internet and by extension perhaps even the world itself is ruined.

Wily previously somehow managed to convince Bass (Forte), a super-powerful, evil NetNavi created by the officials and Dr. Cossack, who was blamed for an incident Alpha caused and is out for revenge on his creators, to help him destroy the protection program keeping Alpha's program from executing. Bass uses his earthbreaker move to destroy the program. Megaman shows up, battles Bass, and emerges victorious. Unfortunately, it didn't stop what Bass did to the protection program placed on Alpha. Alpha is unleashed, and Wily is triumphant, until an instant later, Alpha engulfs his digital self and devours him along with Bass. Wily was unable to control Alpha, as no living or digital thing can possibly control Alpha, as it is a version of the internet itself. Alpha turns himself loose upon the internet, sprouting fragments of his coding and sending them to different parts of the net. Alpha, in his insatiable quest for energy, begins draining energy out of the Navis, programs, viruses, and the internet itself. Any device connected to the internet goes haywire almost immediately. Army vehicles start attacking civilians and general havoc rains upon the human population. If Lan and MegaMan.exe do not stop Alpha, the internet will be subsumed and, seemingly too, the real world.

Lan uses a device to send his consciousness into the internet along with MegaMan. MegaMan and Lan use a technique called "full synchro" to become one entity, coexisting in the same Navi. MegaMan supposedly gains much more power, as well as the combined strength and intelligence of his operator and MegaMan himself.

After a tense battle, MegaMan and Lan, together in one body and one mind, defeat Alpha. As Alpha's core programming is deleted, a gateway opens and MegaMan and Lan walk through and enter the only area Alpha never had any access to. Inside, they find an old laboratory, and a hologram of Lan and MegaMan's grandfather, which turns out to be a digital imprint of his personality, intelligence, and knowledge. After sharing more of the history of Alpha and saying he is proud of his grandsons, he gives them a note to bring back to Lan's father. With that, Alpha, who has been in the process of deletion throughout this time, begins to collapse, and so, by extension, does the network around it. MegaMan and Lan race for the exit, but just a few paces from it, a still-living piece of Alpha rises up and engulfs the pair. The Full Synchro ends as MegaMan and Lan are sucked in. Slowly, they start to be absorbed into Alpha. MegaMan realizes that if he overloads the last of his power, he can generate enough energy release Lan, but MegaMan will not survive. Lan tries to stop him, but MegaMan refuses to let them both die. After a few tearful words of farewell, MegaMan overloads, and Lan is blasted out of Alpha's inner programming and back to his body with a lingering cry of "MEGAMAAAAAAAAAAAN!!!!!"

The base's power source is presumably affected by the network crash, as the fortress destabilizes and begins to explode. Lan tries to go back, but his friends manage to talk some reason into him. Lan, still torn, boards the ferry with his friend and sails away as the fortress explodes and sinks to its final resting place on the ocean floor. The internet, and perhaps even the world, is saved, but with a cost.

Lan is depressed in the months that follow. He refuses to get another NetNavi, preferring to remember the times he had with MegaMan. Grade 6 approaches, and Lan requires a Navi for school. The day before he is forced to receive his new Navi, Lan goes to the Beach Street dock, where he has come to look out over the oceans and speak to MegaMan for the past months. There, in his last, final goodbye, he says the words he knows he will never be able to say again: "Jack in, MegaMan, execute!"

Lan's father returns that night as Lan sleeps, after a long data-salvage operation of Alpha's remains from the WWW server's fragments. He was also decoding the data his father (Lan's grandfather) gave him, and gained access into a special area. He tells Lan's mother about the salvage operation, and tells her that they were able to recover more than they expected. He says he has Lan's new NetNavi with him. Lan's mother asks him if he thinks Lan will like the new Navi.

Lan's father then replies: "Oh, I think he'll like it."

The next morning, when Lan awakes, he is greeted by a familiar voice telling him to get up, emanating from his PET. On the PET is an even more familiar face. Lan thinks it is a dream, but it is not: MegaMan is back! Lan's father and a team of officials were able to save MegaMan's data from the remains of Alpha. It seems that Lan will get to say the words he thought he'd never say any more just a scant day ago again after all."[/spoiler]

Sure, there were a few moments that were interesting in the third one, but other than that, it pretty much sucked. psyduck;


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