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Mighty No. 9

Started by bluaki, August 31, 2013, 07:21:21 PM

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silvertone


TooB

Quote from: Snowy on May 28, 2016, 10:38:26 AM
Quote from: Loto on May 27, 2016, 01:22:45 PM
Quote from: Snowy on May 27, 2016, 10:54:48 AM
i mean deep silver is one of the worst devs out there in terms of quality. I don't know why they'd trust them with anything.
at least they're only publishing it.
But that trailer alone could be the game's undoing
and we can see how well they're doing just publishing it
yeah, but everything before this trailer wasn't their fault.

Kalahari Inkantation



C.Mongler

>tfw minecraft is a better megaman game then yer megaman ripoff

strongbad

Quote from: C.Mongler on June 07, 2016, 10:53:52 AM
>tfw minecraft is a better megaman game then yer megaman ripoff

i'm sure someone has already made megaman in minecraft anyway

C.Mongler

SURPRISE, it's an uninspired platformer with identity and framerate issues

Kalahari Inkantation

June 20, 2016, 06:18:41 AM #67 Last Edit: June 20, 2016, 06:28:20 AM by Tectron
http://www.metacritic.com/game/playstation-4/mighty-no-9?ref=hp

rofl 5thgrade;

right in line with just about every other project inafune has headed alone

why anyone had higher expectations for this game, i'll never know

look at all the other games for which inafune served as the sole producer and you'll see documented evidence of his mediocrity that spans two decades

http://www.metacritic.com/person/k-inafune

C.Mongler

i mean if it looked ANYTHING like the concept art, it uh, at least might have looked nice?? idk

Quote from: Tectron on June 20, 2016, 06:18:41 AM
look at all the other games for which inafune served as the sole producer and you'll see documented evidence of his mediocrity that spans two decades


dead rising 1 & 2 are god tier???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????

TooB

Quote from: C.Mongler on June 20, 2016, 06:15:10 AM
SURPRISE, it's an uninspired platformer with identity and framerate issues
somehow I knew technical issues would be a thing, because Deep Silver.
it's like when people expect games published by bethesda to have tech issues

TooB

Apparently it's worst issues are poor level design (a terrible thing for a mega man game to have) and, from what I gather, frustrating bosses (also very bad for mega man).

C.Mongler

i'm watching CalebHart (renonwned MegaMan speedrunner) play this on twitch right now...and it's kind of sad. the game visibly does not look very fun to play but him and his devout subs are just all like GUYS NO, THE REVIEWERS ARE WRONG, THEY JUST DONT LIKE HARD GAMES, THIS GAME IS AWESOME and it just reeks of that time when i first got red steel for wii and wanted it so bad to be awesome, but after a week i was like "yeah guys you're right it's kind of shit isn't it"

ME##

Quote from: Loto on June 20, 2016, 08:48:39 AM
Apparently it's worst issues are poor level design (a terrible thing for a mega man game to have) and, from what I gather, frustrating bosses (also very bad for mega man).
isn't that mega man's thing though?

Samus Aran

Quote from: David on June 20, 2016, 04:44:42 PM
Quote from: Loto on June 20, 2016, 08:48:39 AM
Apparently it's worst issues are poor level design (a terrible thing for a mega man game to have) and, from what I gather, frustrating bosses (also very bad for mega man).
isn't that mega man's thing though?


no, mega man bosses are historically very easy if you use their weaknesses against them, they're hard without them though

so, you know, being taught by getting your ass kicked the first time, trying out a different level, etc. learning process.

TooB

Quote from: David on June 20, 2016, 04:44:42 PM
Quote from: Loto on June 20, 2016, 08:48:39 AM
Apparently it's worst issues are poor level design (a terrible thing for a mega man game to have) and, from what I gather, frustrating bosses (also very bad for mega man).
isn't that mega man's thing though?
but what I meant was, from what I read, the bosses have attacks where you have to mash buttons I guess, and if you don't do it right, you basically die I think.

Basically, I think they meant they're cheap.


But other sources say the bosses in this are the best part. So idk

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