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Team Dream needs YOU!

Started by Classic, March 17, 2008, 12:54:35 PM

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Classic

Please take this seriously. I wasn't going to ask Boyah, but I know there are a few of you that would enjoy this.

____________________
Team Dream needs YOU!



   Team Dream is a small but promising team that wishes to deliver some of the best home-brewed games for the PC around.  Ideas are cheap, but a dream can last a lifetime. At Team Dream, we believe that game play should be unique. Our goal is to make games that entertain players, while teaching about the goodness in life. If you're interested, please look at the following opportunities:

Artists: Games by standards set today demand a high profile art department. At Team Dream, we agree 100% with this idea. Take a look and see if any of these departments match your interest:

Concept Artists:
A game can't be created in a day. That is just common sense. Being a Concept Artist is a rewarding and fun experience. See your original creations come to life! This includes characters and design, landscape and architectural scenes, and storyboard creations. Once done with concept art, you may be promoted to a different area in the arts department.

Digital Artists: These guys are what make the game look like it does. Do you want it simple? Unique?Generic? Well, these guys are what make it count!

                         This is split into two different categories. 

Digital Arts Group One:
   This category includes 2-D artists, Map designers, Texture designers, Character/ Landscape Arts (illustrated). This group makes the general layout, look, feel and reality of the game. 2-D artists create and design trans-maps to make vegetation and other items while the texture designers create textures applied to items/landscapes/characters to color and design them. Character and Landscape arts in this category are for illustrations.

Digital Arts Group Two:
This category includes 3-D artists, 3-D modelers for character and landscape, and Character designers for Ads/other media relations, and other 3-D applications. This group gives the game the models, environments, and other objects needed to play the game. This is one of the more difficult, but also more rewarding areas. This team will also make models for the game manual.

Musicians and Vocals:

          This is split up into two different categories.

Musician Group:
Games can look and play good, but this area is one of the most single important jobs in video game production. Without it, the game would be dull, no matter how well it plays. This is one of the hardest areas to work, but also a very rewarding experience. We're looking for musicians with the want to make exciting, yet meaningful music. The game will be composed with MIDI sound files, while it is possible there will be some live songs.

Vocals:
Games also demand voice acting. This game is not an exception. While simple sound clips will be used in game play, it is possible we could have full voice acting for cinematic purposes. If our Vocal department has enough members, you could look forward to full voice acting. This is also one of the more difficult areas to work in, due to incredible talent needed for this section.

Writers:
Every game needs a good story. In this department, writers will work along with the storyboard art department as well as write scripts of characters, story for the game, and dialog. This team will also write for the game manual. A challenging department, but also very necessary. 

If you're interested in any of these fields, please contact the original poster of this information. While it may seem difficult, it is also a very rewarding experience.


Thank you for your time!

Knig


Classic

Quote from: Rycerz on March 17, 2008, 12:56:52 PM
..How much is the pay?

You honestly think you're getting paid?
I'm the producer, and even I'm probably not getting paid. The money is going to programming.
I wish I could pay, but we're limited on budget, you silly goose.  :(



Pay IS possible, but try not to get any hopes up, mmmk?

NOA_Haunted


Classic

Quote from: xXTheHaunted on March 17, 2008, 01:10:08 PM
I will be GAME DIRECTOR.

Sorry, we already have that. giggle;
I am that as well as producer.

NOA_Haunted

Quote from: Silent Memory on March 17, 2008, 01:11:13 PM
Sorry, we already have that. giggle;
I am that as well as producer.
NO ME

Blaze-Senpai


Knig

Quote from: Silent Memory on March 17, 2008, 12:59:15 PM
You honestly think you're getting paid?
I'm the producer, and even I'm probably not getting paid. The money is going to programming.
I wish I could pay, but we're limited on budget, you silly goose.  :(



Pay IS possible, but try not to get any hopes up, mmmk?



Oh, so this is actually a rather serious project.  O_0

I could help out with writing and fleshing out characters. At this stage are you just finding people for the team, or is a project already underway and you're getting extra help?

Classic

Quote from: Rycerz on March 17, 2008, 01:30:23 PM
At this stage are you just finding people for the team, or is a project already underway and you're getting extra help?

We've been working on it for about a year and a half, getting ideas and shit underway. A lot of it has been created, as you can see by my 3-D models, but we're gonna need help mainly because a 4-man team can't make a whole game. giggle;

As soon as I'm ready and have time, we'll have a message board with application areas. There, you can post past works of any fields you've worked on. Me and 2 others will judge. It'll be fairly easy to get in, as long as we see you take your work seriously.


ncba93ivyase

Quote from: Silent Memory on March 17, 2008, 01:33:07 PM
We've been working on it for about a year and a half, getting ideas and shit underway. A lot of it has been created, as you can see by my 3-D models, but we're gonna need help mainly because a 4-man team can't make a whole game. giggle;

As soon as I'm ready and have time, we'll have a message board with application areas. There, you can post past works of any fields you've worked on. Me and 2 others will judge. It'll be fairly easy to get in, as long as we see you take your work seriously.
Three people made Ikaruga.

but srsly give up

Quote from: ncba93ivyase on June 18, 2014, 07:58:34 PMthis isa great post i will use it in my sig

Classic

Quote from: Lawlz on March 18, 2008, 04:10:56 AM
Three people made Ikaruga.

but srsly give up

Oh, you silly goose. Wasn't that like a 2-d shooter? I could get someone to make that as a flash game. silly;

Oh, I talked to the general technician guy. He said it would be a little more expensive, but the Cel-shading thing is possible.  O_0

Classic

Quote from: Dr.Gerbil on March 18, 2008, 03:01:59 PM
We should make a 2d shooter like megaman about Boyah, Bosses can be the Admins(deformed into creatures) Mini Bosses can be Mods, enemies can be the octopii. It would be awesome.

well, Team Dream is working on a second project right now...so anything is possible.

ncba93ivyase

Quote from: Silent Memory on March 18, 2008, 02:58:50 PM
Oh, you silly goose. Wasn't that like a 2-d shooter? I could get someone to make that as a flash game. silly;

Oh, I talked to the general technician guy. He said it would be a little more expensive, but the Cel-shading thing is possible.  O_0
You're just burning money.
Quote from: Dr.Gerbil on March 18, 2008, 03:01:59 PM
We should make a 2d shooter like megaman about Boyah, Bosses can be the Admins(deformed into creatures) Mini Bosses can be Mods, enemies can be the octopii. It would be awesome.
Unless it sucked.

Quote from: ncba93ivyase on June 18, 2014, 07:58:34 PMthis isa great post i will use it in my sig

Classic

Quote from: Lawlz on March 18, 2008, 03:35:08 PM
You're just burning money.

We have a saving fund.

Quote
Unless it sucked.

It probably would.

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