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Unpopular Opinions: Vidya Game Edition

Started by Commander Fuckass, June 26, 2014, 10:55:17 AM

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Samus Aran

September 04, 2017, 04:15:23 PM #315 Last Edit: September 04, 2017, 04:22:11 PM by Nico Yazawa
i still prefer melee over brawl but i prefer 4 over both

and i have a special love for smash 64 for being its own, broken beast. the damage percentage boost is so broken. 200% damage, 4 kirbies, bumpers only, mario stage

Big Goop

Quote from: Nico Yazawa on September 04, 2017, 04:15:23 PM
i still prefer melee over brawl but i prefer 4 over both

and i have a special love for smash 64 for being its own, broken beast. the damage percentage boost is so broken. 4 kirbies, bumpers only, mario stage
oh god lol

Magyarorszag

i genuinely don't understand what people don't like about demon's souls' ending sequence

Nyerp

well, you'd kind of expect there to be a tough boss fight inside this ancient eldritch abomination that the game's been building up the whole time. instead you get an easy fight that serves more of a narrative purpose than a gameplay one. i like it, but i totally understand why most people don't.

Magyarorszag

June 10, 2018, 03:26:37 PM #319 Last Edit: June 10, 2018, 03:42:14 PM by Majorana's Mask
it's that exact subversion of the player's expectations that i think makes demon's souls's's's ending so effective

i think it should be pretty obvious that the real final boss is doppelganger allant at the end of boletaria, everything after that is basically playable exposition

but the point is to create a crystal clear contrast between the once incredibly powerful king allant at his height, and the literal slug that he has become since succumbing to the unfathomably corruptive power of souls

he hasn't just become weaker than he once was, he's become the weakest and most pitiful creature in the entire game, and you, the player, would be a complete fool to think that you can handle souls any better than he did should you, too, succumb to their temptation by choosing the bad ending

idk i love it lol, it just says so much without relying on text or cutscenes

it's a great part of the reason why i think demon's souls has BY FAR the best plot of any souls game, or bloodborne

Big Goop

but... bloodborne has

[spoiler]aliens[/spoiler]

Magyarorszag

June 21, 2018, 10:11:32 AM #321 Last Edit: June 21, 2018, 11:19:29 AM by Magyarorszag
Quote from: Big Goop on June 10, 2018, 04:40:02 PM
but... bloodborne has

[spoiler]aliens[/spoiler]


lol

to be honest, i still don't quite get bloodborne's plot (except in the utmost basic sense - playing with poorly understood forces leads to human augmentation gone horribly wrong)

it's like 3 different coexisting plotlines

Magyarorszag

Quote from: Big Goop on May 18, 2017, 02:23:15 PM
Quote from: Majorana's Mask on May 18, 2017, 01:52:18 PM
Quote from: Big Goop on May 17, 2017, 07:19:38 PM
You know, after playing Zelda more, I hate to say it, but botw is en route to becoming my least favorite zelda title.


Now THIS is an opinion I don't want to hear. >.<

could you provide an utmost generic, sanitized, spoiler-free explanation of why you are beginning to feel this way

as it's a zelda game, i'm pretty sure i already know the answer, but i just want to make sure
I can try

[spoiler]1. I'm not a fan of the breakable weapons. I know you constantly get more, but there's an inherent problem with relying on picking up weapons as you go; you can't settle on one combat type. You have to be comfortable with using swords, boomerangs (which suck), giant two-handers, spears, etc. Maybe I just wanna use a sword dangit.

2. The open world is a bit TOO big. It seems weird to complain about this, but it's an issue for me. Mainly because exploration, mostly just getting around, is not all that fun to me. Navigating the map usually boils down to, find a tall cliff you can jump off to paraglide around with. And don't get me started with climbing cliffsides and the FUCKING RAIN!!!

3. Speaking of climbing, it's too slow. This is more a nitpick than a genuine complaint though.

4. This is probably the biggest thing personally; there's like, no damn story in this game. It's all pretty much optional if you want something, but even then, it's not even very interesting. I know most Zelda games have little, or simple plots, but they were usually enough to carry me along. This game isn't doing that for me.

5.I feel that it relies too much on the "survival elements" to remain compelling. Like, to try to keep you immersed in the world.

6. This point is a little more vague, but it simply does not feel like a Zelda game. I can't fully explain easily what I mean, but when I pick up a Zelda title, there is a certain feel that I expect, and I don't get it here.

7. After doing a couple Divine Beasts, I'm kinda sad that there's no "real" dungeon (yet) in the game. Even the divine beasts just feel like a shrine, just.... a bit bigger. They're more complex, sure, but they're over pretty quickly.

Basically, in summary, I still think it's a good game, but I don't like it as a "Zelda" game [/spoiler]

I'd still recommend you play it though, as I am most definitely in the minority here.


it's so unfortunate that you turned out to be completely correct about all of this

in fact, i may be even more bitter about botw than you are awdood;

Big Goop

Yeah, it's unfortunate....

Btw, what's the the popular opinion on Marina vs pearl?

Magyarorszag

Quote from: Big Goop on June 23, 2018, 10:56:45 PM
Yeah, it's unfortunate....

Btw, what's the the popular opinion on Marina vs pearl?


[spoiler=in general, this:][/spoiler]

[spoiler=though i have to admit that pearl has grown on me:][/spoiler]

Magyarorszag

June 30, 2018, 09:27:58 AM #325 Last Edit: June 30, 2018, 12:53:29 PM by Magyarorszag
i honestly think that dark souls 2 is the most difficult game in the trilogy, certain boss fights notwithstanding

and while i generally dislike the soul memory mechanic and have mixed feelings about enemy extinction, i do appreciate how those two systems work together in an attempt to make every single soul meaningful/valuable, and make the loss of souls all the more devastating

there aren't any consequences for losing souls in the other games, aside from the loss of the player's time

Big Goop

Quote from: Magyarorszag on June 30, 2018, 09:27:58 AM
i honestly think that dark souls 2 is the most difficult game in the trilogy, certain boss fights notwithstanding

and while i generally dislike the soul memory mechanic and have mixed feeling about enemy extinction, i do appreciate how those two systems work together in an attempt to make every single soul meaningful/valuable, and make the loss of souls all the more devastating

there aren't any consequences for losing souls in the other games, aside from the loss of the player's time
you should play the ps4 version

Magyarorszag

judging by the little i have played of it, it's absolutely the most punishing dark souls game

Thyme

June 30, 2018, 01:04:11 PM #328 Last Edit: June 30, 2018, 01:09:08 PM by Thyme
well gee since this is the unpopular opinions thread and you guys started talking about dark souls, i'll use this opportunity to mention this probably very unpopular opinion of mine:

not only would i not mind a legitimate easy mode, i want one

by legitimate i mean you select it in the options or at the start of the game and the enemy attacks deal less damage

and/or you only lose half your souls when you die

Nyerp

you can already turn dark souls into the easiest game ever if you have an internet conncection

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