Poll
Question:
Option 1: The Legend of Zelda
votes: 1
Option 2: Zelda II: Adventure of Link
votes: 7
Option 3: A Link to the Past
votes: 0
Option 4: Link's Awakening
votes: 0
Option 5: Ocarina of Time
votes: 0
Option 6: Majora's Mask
votes: 0
Option 7: Oracle of Ages
votes: 0
Option 8: Oracle of Seasons
votes: 0
Option 9: Four Swords
votes: 0
Option 10: Wind Waker
votes: 0
Option 11: Four Swords Adventures
votes: 0
Option 12: Minish Cap
votes: 0
Option 13: Twilight Princess
votes: 0
Option 14: Phantom Hourglass
votes: 4
Option 15: Spirit Tracks
votes: 1
I think you all know my answer by now. goodjob;
Zelda 2
2hard4me
Quote from: Tectrika on September 18, 2011, 12:45:34 PM
I think you all know my answer by now. goodjob;
Same answer for me too cnotedood;
Zelda II can suck my nads
inb4 david says Wind Waker because of the rope jumping
That reminds me I need to finish minish cap
Zelda II
Though I also dislike Phantom Hourglass
of the ones i've played, the original zelda is my least favorite. i like zelda ii slightly more than it.
i have not played either of the ds zeldas, so yeah.
is one dungeon of ph enough to count for this
Quote from: Sakamoto on September 18, 2011, 02:48:31 PM
is one dungeon of ph enough to count for this
When that dungeon is repeated enough to count as half of the game, yes akudood;
Wind Waker. sillydood;
Quote from: Hakase on September 18, 2011, 01:09:58 PM
of the ones i've played, the original zelda is my least favorite. i like zelda ii slightly more than it.
i have not played either of the ds zeldas, so yeah.
The original is my favorite 2d zelda :'(
Quote from: Hiro on September 18, 2011, 03:36:28 PM
The original is my favorite 2d zelda :'(
you [glow=black,2,300]hipster[/glow]
Quote from: Man of Popcikle on September 18, 2011, 04:13:59 PM
you [glow=black,2,300]hipster[/glow]
it's really fun though baddood;
Spirit tracks. I still haven't finished it. Second would be TP.
Quote from: Hiro on September 18, 2011, 03:36:28 PM
The original is my favorite 2d zelda :'(
how
i mean really how
there is absolutely nothing in the game that alttp didn't infinitely improve on lol
zelda "fans" would probably hate me for this but i honestly don't see the appeal in the original zelda
I don't know why 1980s gamers enjoyed it so much, but I'm glad they did. girl;
Quote from: Tectrika on September 19, 2011, 09:07:08 AM
zelda "fans" would probably hate me for this but i honestly don't see the appeal in the original zelda
I don't know why 1980s gamers enjoyed it so much, but I'm glad they did. girl;
you have to understand that it was one of a kind back then. being able to explore a world so big that you had to have a brand new save system was something people had never seen before in gaming. sure, there were dungeon crawlers, and the BASICS of Zelda had already existed, but not on such a grand scale, and not as well executed.
Quote from: Hakase on September 19, 2011, 09:08:37 AM
you have to understand that it was one of a kind back then.
yeah that's entirely true
but later zeldas have vastly improved on the original's formula imo, and it hasn't really aged well in comparison girl;
Quote from: Hakase on September 19, 2011, 09:05:38 AM
how
i mean really how
there is absolutely nothing in the game that alttp didn't infinitely improve on lol
Because the game just puts you into the world with very little guidance on where do go or what to do next. It feels like you're actually exploring all of these cool new places yourself instead of gaining access to them one piece at a time.
Quote from: Hiro on September 19, 2011, 01:05:58 PM
Because the game just puts you into the world with very little guidance on where do go or what to do next. It feels like you're actually exploring all of these cool new places yourself instead of gaining access to them one piece at a time.
well, you can actually explore almost the entirety of alttp's light world from the get-go as well, with the exceptions of death mountain and anywhere that requires swimming.
Quote from: Hakase on September 19, 2011, 02:16:39 PM
well, you can actually explore almost the entirety of alttp's light world from the get-go as well, with the exceptions of death mountain and anywhere that requires swimming.
it's really not the same thing though. plus there's a world map. the original just feels like it's just you and this world to learn on your own. you're never told to really go anywhere or do anything specific, and the little dialogue there is is vague hints. the whole thing just feels more secretive to me. of course alttp is great, but it doesn't have the same feel that the original did.
Quote from: Hiro on September 19, 2011, 02:31:47 PM
it's really not the same thing though. plus there's a world map. the original just feels like it's just you and this world to learn on your own. you're never told to really go anywhere or do anything specific, and the little dialogue there is is vague hints. the whole thing just feels more secretive to me. of course alttp is great, but it doesn't have the same feel that the original did.
weeeeell it's secretive the first time you play it yeah n_u
i totally get what you're saying and that's one of the major reasons i love metroid so much - exploration without explanation. so i'll at least give you that. that is definitely cool. i still think it's overshadowed in every other way though.
[spoiler]lol i used a guide for the original game awdood;[/spoiler]
I think one of the reasons I don't find it particularly great is because I actually prefer to have a bit of guidance. goowan
[spoiler]i'm a casual, aren't i saddood;[/spoiler]
I used a map guide when playing the original Zelda too goowan
Quote from: Tectrika on September 19, 2011, 02:45:57 PM
I think one of the reasons I don't find it particularly great is because I actually prefer to have a bit of guidance. goowan
I feel the same way :(
When I'm just starting the game and have only 3 hearts and no items, it's nice to have an idea of where I'm supposed to go rather than wander around aimlessly in a large world, likely end up near enemies that can kill me easily, and having what seems to be the closest thing to directions being NPCs' cryptic messages about sidequests that I probably can't even do yet.
Also, how am I supposed to know without a guide that, in one particular wall of trees that's 3 map sections wide, one specific seemingly-random tree is supposed to be burned :'(