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blast processing vs. MODE 7

Started by Alan, February 07, 2009, 05:55:46 PM

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Alan


ncba93ivyase

um lol

The Genesis's raw CPU power crapped all over the Super Nintendo's cheesy 3D effects.

Quote from: ncba93ivyase on June 18, 2014, 07:58:34 PMthis isa great post i will use it in my sig

Alan

ok but this is about mode 7 vs blast processing

btw mode 7 wasnt 3d effects that was the super fx chip learn up on your 16-bit console wars wariodood;

Thyme


ncba93ivyase

Quote from: Alan on February 07, 2009, 05:58:42 PM
ok but this is about mode 7 vs blast processing

btw mode 7 wasnt 3d effects that was the super fx chip learn up on your 16-bit console wars wariodood;
mode 7 was wannabe 3d and it looked awful. the only decent game with any mode 7 slop was axelay, and genesis games like gley lancer and lightening force crapped all over it

And blast processing was the Genesis's supposed "hyper speed" stuff that a Super Nintendo couldn't possibly handle without terrible slowdown because its CPU sucked.

sonic 3 &knuckles > anything the snes offered
Quote from: Thyme on February 07, 2009, 06:00:35 PM
Super FX chip hocuspocus;
sucked

Quote from: ncba93ivyase on June 18, 2014, 07:58:34 PMthis isa great post i will use it in my sig

Alan

Quote from: Pancake Persona on February 07, 2009, 06:02:40 PM
mode 7 was wannabe 3d and it looked awful. the only decent game with any mode 7 slop was axelay, and genesis games like gley lancer and lightening force crapped all over it

And blast processing was the Genesis's supposed "hyper speed" stuff that a Super Nintendo couldn't possibly handle without terrible slowdown because its CPU sucked.

sonic 3 &knuckles > anything the snes offered


mode 7 was the ability to rotate and resize sprites it had pretty much nothing to do with 3d

ncba93ivyase

Quote from: Alan on February 07, 2009, 06:03:54 PM
mode 7 was the ability to rotate and resize sprites it had pretty much nothing to do with 3d
its primary purpose was for ugly "3d" stuff like this:

it looked awful and you know it

Quote from: ncba93ivyase on June 18, 2014, 07:58:34 PMthis isa great post i will use it in my sig


ncba93ivyase

Quote from: Alan on February 07, 2009, 06:06:20 PM



that's mode 7 at work too on the SUPER NINTENDO

and it looks terrible

Quote from: ncba93ivyase on June 18, 2014, 07:58:34 PMthis isa great post i will use it in my sig

Alan


ncba93ivyase

Quote from: Alan on February 07, 2009, 06:09:07 PM
it looked pretty sexy in the day wariodood;
lightening force's hundreds of bullets and NO SLOWDOWN looked better

and it was a lot more fun

Quote from: ncba93ivyase on June 18, 2014, 07:58:34 PMthis isa great post i will use it in my sig

Alan

super metroid is the best looking game of the 16-bit gen. wariodood;

ncba93ivyase

Quote from: Alan on February 07, 2009, 06:13:00 PM
super metroid is the best looking game of the 16-bit gen. wariodood;
super metroid is a lot of fun, yes, but it's honestly pretty damn ugly

axelay is without a doubt the most beautiful game on the whole system, but IT'S TOO DAMN SHORT AND EASY

Quote from: ncba93ivyase on June 18, 2014, 07:58:34 PMthis isa great post i will use it in my sig

Alan

coincidentally super metroid is the best game ever besides galaxy wariodood;

ncba93ivyase

Quote from: Alan on February 07, 2009, 06:15:25 PM
coincidentally super metroid is the best game ever besides galaxy wariodood;
i'm guessing you've never played persona 4, ikaruga, sonic 3, super mario world, metroid fusion, or lightening force

Because those are all better than both of those games.

Quote from: ncba93ivyase on June 18, 2014, 07:58:34 PMthis isa great post i will use it in my sig

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