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VP2 and BK3 info realeased

Started by strongbad, May 24, 2008, 04:38:30 PM

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strongbad

idk what's new and what isn't. Someone posted this on another forum, and everything seemed new to me....

CAUTION:
ALOT OF IMAGES
[spoiler]
Quote

Banjo (slated for November):
- Building vehicles is basically like playing with LEGO. You can always jump in and out of the vehicle editor and come right back to the game with the new design.
- Parts are easily placed and moved around. You don't have to worry about connecting the motor with the wheels for example. Just place everything so they stick together and don't get in the way.
- Vehicle designs can play a large role in missions. We saw one where you had to collect coconuts from a field and got a small truck that could suck them up. Unfortunately you couldn't fit all the coconuts in the truck and had to back and deliver them in a large barrel. We were then shown how you could create a helicopter with a hook, that could pick up this large barrel, fly to the coconut field and fly low to scoop the coconuts in the barrel.
- Physics are awesome in this game and everywhere! With one design I placed the foot-in-a-box weapon behind a propella, and when I tried to use it, the foot/boot couldn't get past the propella... well, until I used it enough times to actually kick the propella off the vehicle!
- Pixel art... imagine the possibilities (Rare already had an example of this, paying homage to a certain plumber)
- Multiplayer is great fun with the ability to either chose from pre-fabricated or own vehicle designs. It still needs some polish here and there, but showed great promise.

VP2 (slated for September):
- I will only touch on one feature here, as GI already touched on many of the more traditional improvements. This feature is extremely cool though, in two ways.
1. VP2 uses the Vision Camera in combination with physical cards sorta like Eye of Judgement. It basically scans a small code on the card, when it's being held up in front of the camera, and this can both insert custom designed pinatas, unlock buildings or abilities, change the weather and many other things. We were told how Rare had designed a moose that got a big, red nose only around christmas time... and this could be passed around with these cards.
2. So the game also got a photo mode. Cool, but that's not the best! This photo mode is able to interpret the pictures and create the above-mentioned code based on the picture. Basically, you will have a card generator available on the internet! Imagine this: you have created this really cool pinata and instead of the tiresome task of sending it only to selected friends on Live, you can take a picture of it, get the code/card generated and share it on a forum. Instantly everyone will be able to get the pinata in their game and since the camera can also read from LCD screens, ipods, zunes etc., there is little to no hassle. Now THAT'S sharing!
Posted on: May 12, 2008, 06:32:46 PM













Posted on: May 12, 2008, 06:35:29 PM
http://cubity.com/public/vp2.jpg

the game will use cards to unlock stuff
Posted on: May 12, 2008, 06:36:21 PM

Posted on: May 12, 2008, 06:38:02 PM





Posted on: May 12, 2008, 06:41:05 PM







Quote
Did I find it fun? Me and colleague haven't stopped thinking about it since we played it. It was extremely fun being able to create your own vehicles however you wanted it and play around with them. Just that in itself. It works so great! Add balloons and it will start to float. Add wings and you can actually steer in the air and fly around. Add inflatable balls and you won't sink when landing on water. Add a propella and you got propulsion in the water. Everything makes sense and work exactly how you think they will.

Now take that concept into multiplayer...
Posted on: May 12, 2008, 06:42:55 PM

[/spoiler]

UnagiPower


Samus Aran


strongbad


Geno

Oh god I want VP2

I was strongly addicted to Viva Pianta at one point
Quote from: ncba93ivyase on April 04, 2014, 10:31:27 PM
geno i swear to fucking god silvertone and i are going to board you up in your house and have the world's greatest goddamn boyager meetup right next door and put burning bags of dog shit in front of all of your windows and doors and your house will smell like dog shit but you won't be able to extinguish the flames and you'll choke and die on dog shit fumes. what made you will also kill you.

i am throwing down 5 god DAMN dollars geno i will go out and collect the dog shit myself this is fucking happening jesus fucking christ

i'll give you an upperdecker with dog shit and don't you fucking doubt it for one little second you fat bastard

The artist formally known


Geno

Quote from: reefer on May 25, 2008, 04:05:36 PM
BK3 looks amazing
It's still a huge disapointment for me as a hardcore BK fan.
But I'll still be buying it obviously.
Quote from: ncba93ivyase on April 04, 2014, 10:31:27 PM
geno i swear to fucking god silvertone and i are going to board you up in your house and have the world's greatest goddamn boyager meetup right next door and put burning bags of dog shit in front of all of your windows and doors and your house will smell like dog shit but you won't be able to extinguish the flames and you'll choke and die on dog shit fumes. what made you will also kill you.

i am throwing down 5 god DAMN dollars geno i will go out and collect the dog shit myself this is fucking happening jesus fucking christ

i'll give you an upperdecker with dog shit and don't you fucking doubt it for one little second you fat bastard

The artist formally known

Quote from: Geñø on May 25, 2008, 04:06:36 PM
It's still a huge disapointment for me as a hardcore BK fan.
But I'll still be buying it obviously.
You know what game I loved as a kid?

Lego racing.

strongbad

Quote from: reefer on May 25, 2008, 04:11:41 PM
You know what game I loved as a kid?

Lego racing.

I would love a DS remake

The artist formally known

Quote from: Dave on May 25, 2008, 04:18:37 PM
I would love a DS remake
BK3 is like way way way better then Lego Racing will ever be

strongbad


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