y/n
also y can't I save brawl to an SD card?
No.
And probably because your SD card doesn't have enough space.
Quote from: MarioSonic44 on April 14, 2008, 12:07:43 PM
And probably because your SD card doesn't have enough space.
It doesn't let you transfer your data much like Animal Crossing didn't
Don't delete all those hours of playing. doodthing;
You can move game saves from the Wii's internal memory to an SD card via data management in the Wii's settings.
Quote from: Wrench et al. on April 14, 2008, 01:17:43 PM
Don't delete all those hours of playing. doodthing;
already did
Quote from: Bassir C. on April 14, 2008, 02:00:30 PM
You can move game saves from the Wii's internal memory to an SD card via data management in the Wii's settings.
not brawl
Quote from: MarioSonic44 on April 14, 2008, 12:07:43 PM
No.
And probably because your SD card doesn't have enough space.
No, brawl is only just over 100 bits, and even though I don't really know the bit to MB conversion, it says that my CD card has like 1000 bits so 100 is less than 1000 so it should fit.
Quote from: David. on April 14, 2008, 04:01:03 PM
No, brawl is only just over 100 bits, and even though I don't really know the bit to MB conversion, it says that my CD card has like 1000 bits so 100 is less than 1000 so it should fit.
that's not even a tenth of a kilobit and even less of a kilobyte
I meant SD card.
wait what
DOES NOT WORK I ALREADY TRIED ON RELEASE!
Quote from: David. on April 14, 2008, 04:01:03 PM
No, brawl is only just over 100 bits, and even though I don't really know the bit to MB conversion, it says that my CD card has like 1000 bits so 100 is less than 1000 so it should fit.
The unit the Wii uses is blocks, not bits (bits are tiny units worth 1/8 of a byte).
I'm assuming wii blocks and gamecube blocks are the same size, in which case 1 block=8KB
Super Smash Bros. Brawl uses 128 blocks and has a block set on it to prevent the "copy" function to work on it. Some other games with a similar block include Trauma Center New Blood, Pokemon Battle Revolution, Pokemon Box, Pokemon Colleseum, Sonic Adventure 1 or 2 GCN Chao data, etc.
Quote from: bluaki on April 14, 2008, 11:00:23 PM
The unit the Wii uses is blocks, not bits (bits are tiny units worth 1/8 of a byte).
I'm assuming wii blocks and gamecube blocks are the same size, in which case 1 block=8KB
Super Smash Bros. Brawl uses 128 blocks and has a block set on it to prevent the "copy" function to work on it. Some other games with a similar block include Trauma Center New Blood, Pokemon Battle Revolution, Pokemon Box, Pokemon Colleseum, Sonic Adventure 1 or 2 GCN Chao data, etc.
Oh, I meant blocks. Replace bits with blocks it my post