Boyah Forums

General => Video Games => Topic started by: Nyerp on June 10, 2018, 09:15:26 PM

Title: Sekiro: Shadows Die Twice
Post by: Nyerp on June 10, 2018, 09:15:26 PM
this isn't bloodborne 2 what the fuck
Title: Re: Sekiro: Shadows Die Twice
Post by: TooB on June 10, 2018, 09:18:57 PM
It's Nioh 2
Title: Re: Sekiro: Shadows Die Twice
Post by: Kalahari Inkantation on July 14, 2018, 03:56:44 PM
[youtube]http://www.youtube.com/watch?v=VczqgqwVssI[/youtube]

Quote from: Big Goop on June 10, 2018, 09:18:57 PM
It's Nioh 2


how awkward for them to be revealed at the same time lol

can't wait to see how they compare nyandood;

it seems unlikely to be mere coincidence that sekiro's æsthetic is so similar to nioh's, but it also seems unlikely that fromsoft would acknowledge nioh's existence at all, let alone directly counter it with their own [glow=black,2,300]niohlike[/glow]
Title: Re: Sekiro: Shadows Die Twice
Post by: TooB on July 14, 2018, 04:00:51 PM
Sekiro won't be souls-like, from what I hear
Title: Re: Sekiro: Shadows Die Twice
Post by: Kalahari Inkantation on July 14, 2018, 04:12:24 PM
correct

[spoiler]

it'll be niohlike lol[/spoiler]
Title: Re: Sekiro: Shadows Die Twice
Post by: TooB on July 14, 2018, 04:14:17 PM
Nioh is definitely part of soulsborne.

Soulsbournioh
Title: Re: Sekiro: Shadows Die Twice
Post by: C.Mongler on March 22, 2019, 06:37:20 AM
TIME TO BUMP THIS SHIT


game's real fuckin' good so far, though i am thus far finding it kind of ez lol i'm sure i'll eat those words soon enough as i'm only like 45 minutes in
Title: Re: Sekiro: Shadows Die Twice
Post by: TooB on March 22, 2019, 10:37:20 AM
Quote from: C.Mongler on March 22, 2019, 06:37:20 AMTIME TO BUMP THIS SHIT


game's real fuckin' good so far, though i am thus far finding it kind of ez lol i'm sure i'll eat those words soon enough as i'm only like 45 minutes in

I died to the first tutorial boss guy lol.
Title: Re: Sekiro: Shadows Die Twice
Post by: C.Mongler on March 22, 2019, 11:09:23 AM
you mean the general guy or the big sword guy


cuz p sure you HAVE to die to general guy dont you lol
Title: Re: Sekiro: Shadows Die Twice
Post by: TooB on March 22, 2019, 11:16:29 AM
Quote from: C.Mongler on March 22, 2019, 11:09:23 AMyou mean the general guy or the big sword guy


cuz p sure you HAVE to die to general guy dont you lol

oh, yeah, i meant the big sword guy, before the cutscene loss
Title: Re: Sekiro: Shadows Die Twice
Post by: C.Mongler on March 22, 2019, 11:17:13 AM
oh yea he was the most tuff guy i encountered so far but i kicked his ass eventually!!!

im sad i have to be social tonight i just wanna be a ninja
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on March 22, 2019, 11:29:44 AM
Won't have my copy til Monday but once I do I'm probably gonna play the fuck out of it
Title: Re: Sekiro: Shadows Die Twice
Post by: C.Mongler on March 22, 2019, 12:07:55 PM
i really wanted to beat dmc 5 before this but i didnt have time  saddood;


also being able to jump in a souls game is fuckin weird 
Title: Re: Sekiro: Shadows Die Twice
Post by: TooB on March 22, 2019, 01:18:17 PM
But its NOT a souls game!!!....

(Says the gaming media, who said pretty much the exact same thing about Bloodborne)
Title: Re: Sekiro: Shadows Die Twice
Post by: TooB on March 22, 2019, 11:53:31 PM
Man, fuck Juzou
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on March 23, 2019, 09:03:45 AM
i wish i could play this but no money

i hear it's very hard
Title: Re: Sekiro: Shadows Die Twice
Post by: The Hand That Fisted Everyone on March 23, 2019, 05:43:39 PM
Quote from: Nyerp on March 23, 2019, 09:03:45 AMi wish i could play this but no money

i hear it's very hard


i saw the new dunkey video on it and it sold me. i think i need to upgrade my pc tho
Title: Re: Sekiro: Shadows Die Twice
Post by: Commander Fuckass on March 23, 2019, 08:24:08 PM
It really isnt a Souls game though.

more like a very difficult Tenchu game. 

pretty fun/good though. Took me 5 times to beat the actual first boss.








took me like 10 to beat the chained ogre before that though what the fuck.  akudood;
(good ole Dark Souls tracking)


Title: Re: Sekiro: Shadows Die Twice
Post by: TooB on March 23, 2019, 09:28:34 PM
Ya know, people say that, but I'd still put it closer to Souls than I ever would to Tenchu.

Tenchu elements are there, but not enough for me to consider it close
Title: Re: Sekiro: Shadows Die Twice
Post by: C.Mongler on March 24, 2019, 05:11:53 PM
yeah its a souls game with a tenchu spirit, not the other way around imo lol
Title: Re: Sekiro: Shadows Die Twice
Post by: The Hand That Fisted Everyone on March 26, 2019, 06:40:18 PM
still, its the closest we'll get to a good tenchu game for the foreseeable future
Title: Re: Sekiro: Shadows Die Twice
Post by: The Hand That Fisted Everyone on March 26, 2019, 06:41:33 PM
(still have not played it lol)
Title: Re: Sekiro: Shadows Die Twice
Post by: Thyme on March 26, 2019, 06:51:27 PM
yeah uuuuuuuuuuuuhhhhhh imma skip this one boys
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on March 26, 2019, 07:08:00 PM
Quote from: Thimelidoo on March 26, 2019, 06:51:27 PMyeah uuuuuuuuuuuuhhhhhh imma skip this one boys

why lol

it rules
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on March 27, 2019, 01:18:38 AM
i'm pretty fucking bad at it though apparently
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on March 28, 2019, 04:54:44 AM
so far i've only beaten two bosses (the guy on the horse, and lady butterfly) and i guess i'm getting the hang of this game now. tbh i was trying way too much to just step dodge all the time, as opposed to parrying. a habit i got from soulsborne games i suppose.

i'm not really sure why but i was having a TON of trouble with lady butterfly until i finally figured out a decent strategy, her flurry attacks are awfully susceptible to l1 spamming for easy deflects.
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on March 28, 2019, 05:07:51 AM
also this game has way more enemy ai glitching than previous fromsoft games

i've had enemies get stuck on an object and simply walk in place for minutes at a time, i've had enemies not know how to go around the corner of a wall correctly (again simply walking in place)

and during one attempt at fighting lady butterfly, she suddenly just de-aggro'd. she just stood there. she didn't move again until i got closer to her.
Title: Re: Sekiro: Shadows Die Twice
Post by: C.Mongler on March 28, 2019, 05:34:22 AM
Quote from: Samus Aran on March 28, 2019, 05:07:51 AMalso this game has way more enemy ai glitching than previous fromsoft games

i've had enemies get stuck on an object and simply walk in place for minutes at a time, i've had enemies not know how to go around the corner of a wall correctly (again simply walking in place)

and during one attempt at fighting lady butterfly, she suddenly just de-aggro'd. she just stood there. she didn't move again until i got closer to her.
i've had all of these things happen to me on DS remastered on Switch so idk lol. i can't remember who but one boss just stopped moving when i got them down to a quarter health so that was an ez victory

Quote from: Snowy on March 28, 2019, 05:24:26 AMIs there any invading or anything in this game or is it strictly single player?
i don't think so i.e. strictly single player? but it's possible i'm not that far yet and it comes later
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on March 28, 2019, 11:37:46 AM
this one is strictly single player
Title: Re: Sekiro: Shadows Die Twice
Post by: C.Mongler on March 28, 2019, 12:11:16 PM
yea i cant even imagine how a multiplayer mode would work with the stealth lol
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on March 28, 2019, 08:32:57 PM
Quote from: C.Mongler on March 28, 2019, 05:34:22 AM
Quote from: Samus Aran on March 28, 2019, 05:07:51 AMalso this game has way more enemy ai glitching than previous fromsoft games

i've had enemies get stuck on an object and simply walk in place for minutes at a time, i've had enemies not know how to go around the corner of a wall correctly (again simply walking in place)

and during one attempt at fighting lady butterfly, she suddenly just de-aggro'd. she just stood there. she didn't move again until i got closer to her.
i've had all of these things happen to me on DS remastered on Switch so idk lol. i can't remember who but one boss just stopped moving when i got them down to a quarter health so that was an ez victory

yeah tbh all fromsoft soulslike games have a lot of enemy AI goofs, but i'm encountering them a lot faster and more consistently in this one

in ds1 i don't remember ever having a boss do it, but it is amusing that seath's aggro range is smaller than his boss room so you can technically get him all the way to one side and then run away and he'll be unable to find you. that's not a glitch per se tho
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on March 30, 2019, 06:27:03 AM
tbh i gotta say, on average the bosses in this game are way, way harder than anything in soulsborne lol

like i know that i've played the souls games a lot so that made getting through sequels seem a lot easier, because i was already extremely familiar with their mechanics and whatnot...but still, i don't know. i feel like after the initial hurdle of struggling with demon's souls because it was my first souls game, i more or less breezed through das1-3 and bloodborne with only a few humps here and there.

and then sekiro? one boss took me like 20 tries. the one i'm on now, i've already died like 12 times. dunno man. i'm bad at this one apparently but it really does feel legitimately a lot harder.
Title: Re: Sekiro: Shadows Die Twice
Post by: Commander Fuckass on March 30, 2019, 07:22:41 AM
tbh it's a lot harder because you're not yet used to the mechanics



I mean Lady Butterfly is easily beaten if you Dodge to the left then attack, then dodge to the right and attack.
Title: Re: Sekiro: Shadows Die Twice
Post by: TooB on March 30, 2019, 10:06:22 AM
I'm still stuck on G.... fuck him

I wanna see if I can proceed a bit further somewhere else and at least get another prayer necklace
Title: Re: Sekiro: Shadows Die Twice
Post by: ME## on March 30, 2019, 11:06:04 AM
Thankfully I'm like most game journalists and can proudly claim my disdain for this game without having played a second of it
Title: Re: Sekiro: Shadows Die Twice
Post by: C.Mongler on March 30, 2019, 11:37:01 AM
Quote from: David on March 30, 2019, 11:06:04 AMThankfully I'm like most game journalists and can proudly claim my disdain for this game without having played a second of it
ban yourself!!!
Title: Re: Sekiro: Shadows Die Twice
Post by: ME## on March 30, 2019, 02:47:50 PM
Quote from: C.Mongler on March 30, 2019, 11:37:01 AM
Quote from: David on March 30, 2019, 11:06:04 AMThankfully I'm like most game journalists and can proudly claim my disdain for this game without having played a second of it
ban yourself!!!

O--oh okay saddood;
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on March 30, 2019, 03:30:34 PM
genichiro is so fuckin hard but i finally beat him
Title: Re: Sekiro: Shadows Die Twice
Post by: TooB on March 30, 2019, 04:53:17 PM
Quote from: Samus Aran on March 30, 2019, 03:30:34 PMgenichiro is so fuckin hard but i finally beat him
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on March 30, 2019, 09:08:15 PM
well, guess it's not a souls game without a gimmick boss. this one was really cool tho.
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on April 03, 2019, 05:38:42 PM
Guardian Ape was such a cool fight
Title: Re: Sekiro: Shadows Die Twice
Post by: C.Mongler on April 04, 2019, 09:28:37 AM
i just got to lady bubberfly i dont have a ton of time for gams these days  saddood;
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on April 05, 2019, 11:57:34 AM
had an unusually easy time with mibu village. first try'd the boss. also first try'd the optional rematch with a certain boss in the ashina depths, but this fight seemed honestly piss easy, i think it (and its buddy it brought along) had much less health and posture than in the original fight.

the miniboss in the snake god temple (after a certain change in ashina castle takes place) was a fucking asshole holy shit i died like 6 times on that fuck
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on April 07, 2019, 03:27:47 AM
getting pretty close to the end of my first playthrough

can't believe so many people are sleeping on this compared to the souls games/bloodborne. it's so fuckin good
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on April 07, 2019, 09:56:09 AM
seems like most people would rather complain that there's no easy mode
Title: Re: Sekiro: Shadows Die Twice
Post by: TooB on April 07, 2019, 10:28:16 AM
I have a feeling I'll be stuck on the final boss for a while.... idk
Title: Re: Sekiro: Shadows Die Twice
Post by: TooB on April 08, 2019, 08:57:14 PM
Yes! I finally beat the game!
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on April 09, 2019, 02:16:45 PM
Demon of Hatred is a cool fight and feels like a weird homage to the Souls games. The idea of deflecting and posture breaking is completely out the window in this fight - you just have to deplete his health instead and attempting to deflect most of his moves is a bad idea. I see a lot of people online complaining about him being a shitty boss because of this. I don't mind that this one is unique, I guess. But I can see where the complaints are coming from. Especially because he would be way easier if you had Souls i-frame mechanics (jumps and dodges in this game do have i-frames, but barely any, and enemy moves track much better).
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on April 09, 2019, 09:44:41 PM
Finished this game. Final boss is really cool but not as cinematic as I was hoping I guess. Finished all the bosses and minibosses, too. Aside from the ones you can only fight in the Shura ending, of course. As far as I can tell I did basically everything I can do in one playthrough, aside from pointless grinding to unlock more skills, or farming materials for my last few upgrades which is also pointless because I can simply get said materials and skill points easily in NG+.

Shura ending will be done on the second playthrough (but I'll savescum back to before it to play the rest of the normal game on NG+ as well).

Anyway this game fuckin rules, I loved it from start to finish.
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on April 10, 2019, 04:09:23 PM
sounds great cant wait to play it!
Title: Re: Sekiro: Shadows Die Twice
Post by: TooB on April 10, 2019, 11:51:04 PM
Sorry not sorry, but the Demon ain't worth my time right now.
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on April 11, 2019, 08:23:35 PM
Quote from: TooB on April 10, 2019, 11:51:04 PMSorry not sorry, but the Demon ain't worth my time right now.

I mean I don't think anyone expects you to beat him, or an apology for not doing so lol
Title: Re: Sekiro: Shadows Die Twice
Post by: TooB on April 11, 2019, 08:51:55 PM
Quote from: Samus Aran on April 11, 2019, 08:23:35 PM
Quote from: TooB on April 10, 2019, 11:51:04 PMSorry not sorry, but the Demon ain't worth my time right now.

I mean I don't think anyone expects you to beat him, or an apology for not doing so lol

True. Tbh, I'm not bothering with him unless I fully plan on getting a Platinum
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on April 11, 2019, 09:34:38 PM
personally i'm just going for said platinum already, i'm in ng+ already
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on April 12, 2019, 09:21:29 PM
man i love just blowing through these games in ng+ lol, it's crazy how easy they become once you're stronger and you already know how to fight every boss

haven't died at all to a single boss in ng+ yet and i'm already past the guardian ape wrench;
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on April 15, 2019, 04:31:41 AM
well, finished my ng+ run

there are quite a few late-game minibosses i didn't bother with in ng+ simply because they no longer drop anything worthwhile, and i don't think i'm gonna bother with demon of hatred either really. i actually only have one thing left to do to platinum this game: grind for exp. for a long time.
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on April 16, 2019, 10:15:09 AM
As a whole NG+ was a lot easier. Already knowing all the boss patterns and having my attack power up pretty high and already having all the prayer beads definitely helps lol.

I still managed to to die once to the false Corrupted Monk (I blame trying to play while distracted lol), and several times to the final boss.

Also, this time I did the Shura ending, tho I savesscummed and went back before the choice after getting the Shura-related trophies. The new boss in this ending is very similar to the final normal boss, but considerably easier imo. Took a few tries.
Title: Re: Sekiro: Shadows Die Twice
Post by: TooB on April 28, 2019, 10:42:35 AM
I got my platinum now as well
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on April 28, 2019, 10:57:22 AM
ezplat
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on April 28, 2019, 11:44:59 AM
Quote from: Nyerp on April 28, 2019, 10:57:22 AMezplat

pretty much. it takes some grinding, though. the developers kind of intended for the player to go through the game four times (for each ending), and even if you did that, you'd still have to grind for exp a little bit probably. but if you savescum to get ending trophies faster, and you've finished ng+ but all you have left is the skills trophy (like i did), then you have to do a ton of grinding for said trophy
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on April 28, 2019, 05:23:30 PM
wait so you can only circumvent the 4 playthroughs with savescumming?
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on April 28, 2019, 08:23:23 PM
Quote from: Nyerp on April 28, 2019, 05:23:30 PMwait so you can only circumvent the 4 playthroughs with savescumming?

yes, as there are four endings and a trophy for each one

granted, this game is even shorter than a typical souls game, with a ton of bosses and minibosses being optional (or only necessary for one ending or another) so ng+ and higher runs are very fast

like, despite my initial playthrough taking me a while, i did my ng+ run in a day
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on May 21, 2019, 07:34:26 PM
um i wish the symbol for perilous attacks appeared above the enemies' head and not sekiro's. it kinda takes my focus away from the enemy when i'm supposed to be carefully watching their attack animations.
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on May 21, 2019, 08:39:12 PM
Quote from: Nyerp on May 21, 2019, 07:34:26 PMum i wish the symbol for perilous attacks appeared above the enemies' head and not sekiro's. it kinda takes my focus away from the enemy when i'm supposed to be carefully watching their attack animations.

you'll get used to it

the one complaint i actually do have about perilous attacks tho is i wish the symbol actually differed to indicate which type of attack it is. granted, that miiight make it a bit too easy but still
Title: Re: Sekiro: Shadows Die Twice
Post by: C.Mongler on May 22, 2019, 07:10:12 AM
i should play this again i am on thunder samurai :)
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on May 22, 2019, 05:26:08 PM
i'm impressed by how nonlinear the game is so far. there are at least 4 different paths i could take right now and i don't if there's a "correct" one. it reminds me a lot of dark souls 1 in that regard, only without the lack of warping. however, i've found a couple of shortcuts that seem almost completely worthless, which is strange for a fromsoft game.
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on May 23, 2019, 03:30:27 PM
genichiro ashina is the hardest second(?) boss in any video game. i gave 4 npcs dragonrot while throwing myself at him lmao

man this is the most "FUCK YOU for dying" souls-esque game ever. half your money? gone. want to go pick those souls up? nope they're gone. like that npc? they have cancer now. eat shit.
Title: Re: Sekiro: Shadows Die Twice
Post by: TooB on May 23, 2019, 04:10:02 PM
Quote from: Nyerp on May 23, 2019, 03:30:27 PMgenichiro ashina is the hardest second(?) boss in any video game. i gave 4 npcs dragonrot while throwing myself at him lmao

man this is the most "FUCK YOU for dying" souls-esque game ever. half your money? gone. want to go pick those souls up? nope they're gone. like that npc? they have cancer now. eat shit.

I guess, at the very least, you don't lose "everything."

Just half
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on May 24, 2019, 03:27:31 AM
Quote from: Nyerp on May 23, 2019, 03:30:27 PMgenichiro ashina is the hardest second(?) boss in any video game. i gave 4 npcs dragonrot while throwing myself at him lmao

man this is the most "FUCK YOU for dying" souls-esque game ever. half your money? gone. want to go pick those souls up? nope they're gone. like that npc? they have cancer now. eat shit.

genichiro is the true "skill check" of the game. no other boss ever seemed as hard to me as genichiro did when i was still new to the game. he's pretty much a test of your ability to properly deflect and punish. however, i really love that fight and kicking his ass in one try upon playing ng+ felt so good.

i'm still unsure of how i feel about the game's approach to losing experience/money. on one hand, it's nice that you only lose progress toward the next skill point - once you have a point locked in, you can't lose it. likewise, losing money isn't a terribly big deal overall since there aren't that many things worth buying in the game and you can bank your money before bosses by buying coin purses. aaand dragonrot is a nearly useless mechanic with no real repurcussions, which is both a good and bad thing lol. basically, while it seems like losing all that matters a lot right now, trust me it really doesn't matter much lol. losing massive amounts of souls in dark souls games was way more heartbreaking.

overall i definitely prefer the souls style for death punishment but sekiro's isn't bad, it's just kind of weird and feels a bit...underdeveloped?
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on May 24, 2019, 10:50:56 AM
Quote from: Samus Aran on May 24, 2019, 03:27:31 AMlikewise, losing money isn't a terribly big deal overall since there aren't that many things worth buying in the game and you can bank your money before bosses by buying coin purses.

oh fuk i didn't think of that thanks
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on May 24, 2019, 02:26:47 PM
OH BOY AN INSTA-KILL STATUS EFFECT

OH BOY TWO MINI-BOSSES SO FAR THAT DO NOTHING BUT INFLICT THAT STATUS EFFECT ON YOU

i sure hope i can somehow become immune to terror at some point or i don't think i'll ever kill these things lmao

anyway the exploration in this game is god-tier
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on May 24, 2019, 03:48:48 PM
Quote from: Nyerp on May 24, 2019, 02:26:47 PMOH BOY AN INSTA-KILL STATUS EFFECT

OH BOY TWO MINI-BOSSES SO FAR THAT DO NOTHING BUT INFLICT THAT STATUS EFFECT ON YOU

i sure hope i can somehow become immune to terror at some point or i don't think i'll ever kill these things lmao

a few things can really help with this. one is using a pacifying agent, which are consumables that help you resist terror (and empty your current terror gauge). these are highly necessary for these fights.

the second consumable you really need to have before fighting any terror minibosses is divine confetti. these are extremely rare until late game (after you beat corrupted monk i think), at which point they're suddenly available from merchants. you can't really even hope to damage headless much without divine confetti, so it's pointless to fight them until an ample supply is available.

there are two prosthetics that are also very handy: the purple lilac shield and the malcontent finger whistle. both of which you probably won't have until late game. purple lilac shield blocks all terror moves when you have it out, and i don't actually use it a ton except to block shichimen warrior's beam attack, but its a comfort to have and you may want to whip it out once in a while if a huge terror ball from shichimen seems unavoidable at the time. malcontent is super late game, and basically makes all apparition enemies stagger up to three times so you get a bunch of free hits. you absolutely will want to have this for a certain hidden boss at the end of the game, but it also makes headless fights trivial.

personally i think it's somewhat pointless to bother with any of the shichimen warriors or headless until you have AT LEAST divine confetti available for purchase. fighting headless is basically just a DPS check with divine confetti, you have to whack them relentlessly with your confetti'd sword and try to kill them before they can do much. shichimen warrior is much more of an "actual" fight, but it's still nearly impossible to damage much without the confetti.

an exception: the two underwater headless can be fought without confetti and really aren't very hard at all, but confetti still helps. i imagine the reason that they don't have the same resistance is because you can't use consumables underwater. nothing's stopping you from using them on land and then diving down to the fight, tho.
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on May 30, 2019, 03:23:00 PM
folding screen monkeys down lmao wtf
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on May 30, 2019, 10:00:07 PM
how'd that fight go for you? i pretty much never ended up killing them the "intended ways"
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on May 31, 2019, 09:38:31 AM
I think I killed one of them the intended way (using the rushing water to hide the sound of my footsteps) and maaaaybe the secret monkey using the room with books on the ground to figure out what was happening (most satisfying part of the fight tbh). But the purple one just ran at me in some room and I killed it instantly, and I brute forced the orange one by randomly happening upon it because I had no idea what to do lol.
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on May 31, 2019, 04:50:45 PM
blighttown 6.0: monkey edition
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on May 31, 2019, 04:57:40 PM
you mean the lil poison swamp at the bottom of boddhisattva valley? thankfully there's not a ton of reason to go down there lol, just one merchant, some items, and a small ~secret area~ with something important for one ending
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on May 31, 2019, 09:57:08 PM
holy fuck i'm so pissed at myself

immediately after killing the great serpent i accidentally fell back down into the water and now there's literally no way across the broken bridge

i hope i didn't just permanently fuck myself over on getting over there wajhjksiaoijkidjkkjdksajkellw;lw;;lzl,
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on June 01, 2019, 02:35:45 PM
guardian ape round 2 down in 1 try
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on June 01, 2019, 08:30:10 PM
Quote from: Nyerp on May 31, 2019, 09:57:08 PMholy fuck i'm so pissed at myself

immediately after killing the great serpent i accidentally fell back down into the water and now there's literally no way across the broken bridge

it's just a tiny area and i dont think theres anything valuable there tbh, just a couple unimportant items


Quote from: Nyerp on June 01, 2019, 02:35:45 PMguardian ape round 2 down in 1 try

they reduced the health and posture on the second guardian ape(s) encounter way too much. i was genuinely hoping for at least a somewhat challenging gank fight, but it's actually pathetically easy lol
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on June 01, 2019, 11:40:18 PM
time to go back and dive into every body of water in the world

Quote from: Samus Aran on June 01, 2019, 08:30:10 PM
Quote from: Nyerp on June 01, 2019, 02:35:45 PMguardian ape round 2 down in 1 try

they reduced the health and posture on the second guardian ape(s) encounter way too much. i was genuinely hoping for at least a somewhat challenging gank fight, but it's actually pathetically easy lol

oh for a second i thought i was actually getting better at the game awdood;
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on June 02, 2019, 04:52:50 AM
lmao i mean, to be fair, it's also easier because you already know how to fight them, so yes it's partly because you got better. but they're also much weaker.
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on June 05, 2019, 12:21:46 AM
i think i'm near the end of the game, and i think i just did an optional (refight) boss that might unlock a specific ending

it was fucking hard

also i need 8 more scales to unlock the final(?) piece of this dragon mask but i'm not sure i should bother because i don't even know what it will do lmao
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on June 05, 2019, 12:28:34 AM
Quote from: Nyerp on June 05, 2019, 12:21:46 AMi think i'm near the end of the game, and i think i just did an optional (refight) boss that might unlock a specific ending

it was fucking hard

also i need 8 more scales to unlock the final(?) piece of this dragon mask but i'm not sure i should bother because i don't even know what it will do lmao

dragon mask uses 5 skill points to give you 1 extra attack point. it is entirely useless, and here's why. skill points take longer and longer to get the more you get them, since it's effectively your experience. wouldn't you want to use those skill points to unlock skills, so you can get them all? in addition, 1 measly attack point is negligible compared to just...being good lmao. and another thing: while there are only so many prayer beads, attack power does not have this same issue - even on ng+ and above runs, you're still getting memories from bosses and getting more attack power.

i got the mask for completion's sake. but the only things that truly matter from scale merchants are the lapis lazuli (as there are only so many available per playthrough, they are NOT enemy drops) and the floating passage scroll.
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on June 05, 2019, 12:29:27 AM
that being said, there are actually enough carp scales in one playthrough to get everything from the merchants. they're not hard to come by, either. so if you want the mask for completion's sake, go right ahead. but i would recommend not using it.
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on June 05, 2019, 01:19:05 AM
oh.............yeah i'm gonna focus on the lapis lazuli
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on June 05, 2019, 05:00:15 PM
beat the weird dragon thing. fromsoft fucking rules at gimmick bosses and i wish they would make more
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on June 05, 2019, 11:26:02 PM
demon of hatred down. wtf why did he turn into that :(

also i'm pretty stubborn about not using a wakthrough on my first playthrough but i NEED TO KNOW WHERE MALCONTENT'S RING IS AAAAAAAAAAAAAA
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on June 06, 2019, 01:43:02 AM
Quote from: Nyerp on June 05, 2019, 11:26:02 PMdemon of hatred down. wtf why did he turn into that :(

also i'm pretty stubborn about not using a wakthrough on my first playthrough but i NEED TO KNOW WHERE MALCONTENT'S RING IS AAAAAAAAAAAAAA

Ichimen Warrior that appears where you fought the two Guardian Apes previously. Kudos to you fighting the Demon of Hatred without Malcontent lol, that thing makes fighting him a lot easier.
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on June 06, 2019, 11:12:19 AM
Quote from: Samus Aran on June 06, 2019, 01:43:02 AM
Quote from: Nyerp on June 05, 2019, 11:26:02 PMdemon of hatred down. wtf why did he turn into that :(

also i'm pretty stubborn about not using a wakthrough on my first playthrough but i NEED TO KNOW WHERE MALCONTENT'S RING IS AAAAAAAAAAAAAA

Ichimen Warrior that appears where you fought the two Guardian Apes previously. Kudos to you fighting the Demon of Hatred without Malcontent lol, that thing makes fighting him a lot easier.
thx for the info. and yeah it was p. hard but then i realized that deflecting a lot of his attacks is a bad idea because of the burn effect they have and you should focus on getting around to his right side instead. felt more like a dark souls/bloodborne boss. and also stay the FUCK out of his ring of fire in phase 3.
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on June 06, 2019, 12:25:11 PM
i went for his left side personally but yeah, he is basically a soulsborne boss lol. he's pretty fucking hard too
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on June 07, 2019, 10:11:59 PM
final boss took me 5 tries, which is way fewer than i was expecting. got purification ending. great game happydood;
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on June 08, 2019, 01:03:44 AM
nice!! i think he took me 6. very challenging final boss, but he's an absolute blast. probably the best final boss fromsoft has designed yet.
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on June 08, 2019, 09:24:42 AM
i agree that it's a great fight but it took me waaaay less time to learn than certain other bosses (demon, father, genichiro, butterfly) which all took me at least a dozen tries, so i was surprised. though in hindsight, genichiro and lady butterfly are, like, objectively easier bosses but the difference in amount of healing items you have at that point vs. endgame is insane.
Title: Re: Sekiro: Shadows Die Twice
Post by: Nyerp on June 08, 2019, 08:50:50 PM
wait THAT’S where the rice girl disappeared to??? lmao i feel like an idiot

man i just want to get the different endings without having to savescum or replay the entire game 3 times
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on June 09, 2019, 01:01:30 AM
to be fair i don't think it's unreasonable for the devs to expect someone to play through the game once per ending, but i hear everyone complain about that lol, i think we're all just impatient
Title: Re: Sekiro: Shadows Die Twice
Post by: TooB on June 09, 2019, 07:09:23 AM
Quote from: Samus Aran on June 09, 2019, 01:01:30 AMto be fair i don't think it's unreasonable for the devs to expect someone to play through the game once per ending, but i hear everyone complain about that lol, i think we're all just impatient

Especially with obtaining all skills.
Title: Re: Sekiro: Shadows Die Twice
Post by: Samus Aran on June 09, 2019, 09:26:58 PM
yeah trying to get every skill by simply playing ng+ and above and not grinding at all would actually probably take all the way to like...ng+7 or smth, it would be ridiculous

getting all the endings is much more reasonable, but they considerably overdid how many skill points you need to get all abilities
Title: Re: Sekiro: Shadows Die Twice
Post by: Hiro on July 07, 2019, 05:39:59 PM
Quote from: Hiro on July 07, 2019, 05:39:32 PMMan I'd like this game but I ain't got money for video games