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General => Video Games => Topic started by: on December 31, 1969, 04:00:00 PM

Poll
Question: how cool
Option 1: 5 wow, such zelda votes: 4
Option 2: 4 omg omg omg votes: 4
Option 3: 3 meh, this is the exciting zelda? votes: 3
Option 4: 2 looks bland, do not want votes: 1
Option 5: 1 poopy poop votes: 1
Title: The Legend of Zelda: Breath of the Wild
Post by: Commander Fuckass on December 05, 2014, 09:15:30 PM
[Youtube]http://www.youtube.com/watch?v=ypR03D1nISA[/youtube]


Brb buying a Wii U








Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on December 05, 2014, 09:39:06 PM
Yfw exploration is gonna be similar to the original Zelda
Title: Re: The Legend of Zelda: Skyrim
Post by: reeper on December 05, 2014, 10:46:40 PM
Seems like a no brainer. And Starfox.
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on December 05, 2014, 10:47:45 PM
Quote from: reefer on December 05, 2014, 10:46:40 PM
And Starfox.
needs to die
Title: Re: The Legend of Zelda: Skyrim
Post by: reeper on December 05, 2014, 10:50:56 PM
Quote from: Commander Fuckass on December 05, 2014, 10:47:45 PM
Quote from: reefer on December 05, 2014, 10:46:40 PM
And Starfox.
needs to die
It's like a bad on rail shooter. It can do well but there are so many ways to make the game terrible. I think just a polished version of Star Fox 64 would do the trick, but needs more depth and much longer.
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on December 06, 2014, 02:01:42 AM
it's v. attractive, and contrary to zelda """fan""" tears the frequency of comparisons to skyrim that i'm hearing excite me

but after seeing this video i'm a bit concerned, as they didn't demonstrate that there was any reason whatsoever for the player to want to stop and get off the horse and get sidetracked within the 6+ minutes of traversal from the precipice to the tower

instead i saw completely empty plains and barren woods

the abundance of things to discover and caves and settlements and fortresses to explore in between primary destinations in skyrim is a huge component of what makes it so great

i really hope the overworld in this new game isn't just wind waker's ocean and the king of red lions swapped out for solid ground and epona, because i'm absolutely tired of large but utterly lifeless worlds that serve no purpose except to dilute the (increasingly more tedious) zelda experience
Title: Re: The Legend of Zelda: Skyrim
Post by: reeper on December 06, 2014, 02:15:30 AM
Well said, I noticed that same thing during the video.  saddood;
Title: Re: The Legend of Zelda: Skyrim
Post by: Patrick Stickles on December 06, 2014, 04:51:56 AM
yeah looks pretty bare bones
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on December 06, 2014, 02:49:03 PM
[spoiler=full map](http://i.imgur.com/0KTH6o2.jpg)[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: klappa on December 07, 2014, 01:17:39 AM
they were basically showing things present in other rpgs that arent exciting by themselves.  nintendo really needs to fire/retire some of their older staff. although maybe they didnt show what will make this game special and compelling.
Title: Re: The Legend of Zelda: Skyrim
Post by: Daddy on December 07, 2014, 07:30:40 AM
show me gerudo desert
Title: Re: The Legend of Zelda: Skyrim
Post by: me003 on December 07, 2014, 11:29:08 PM
Yea I'd say it looked pretty bare bones as well.

There were like 6 trees on that map. All looking identical.
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on December 08, 2014, 12:36:28 AM
game still looks fairly early in development to me but the new things they showed excite me
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on December 17, 2014, 05:57:01 PM
http://mynintendonews.com/2014/12/17/miyamoto-confirms-there-will-be-plenty-to-do-in-zelda-wii-u-overworld/

i lol'd

the fact that they feel the need to separately confirm this at all says a lot about the state of the game

for the zelda team, "plenty to do" means there might be a pointless generic enemy once every ten square miles, and maybe a heart container or two to be found in the wild

QuoteYeah, there may even be times where you forget what your goal is, because you are doing other things on the side.


yeah, i can imagine that i'd eventually forget what my goal is after spending an agonizingly dull fifteen minutes travelling along a lifeless sea of grass
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on May 07, 2015, 09:50:13 PM
http://www.gamespot.com/articles/after-delay-the-legend-of-zelda-wii-u-now-listed-a/1100-6427163/

lol

nx launch title confirmed
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on May 07, 2015, 10:51:33 PM
Quote from: Tectron on May 07, 2015, 09:50:13 PM
http://www.gamespot.com/articles/after-delay-the-legend-of-zelda-wii-u-now-listed-a/1100-6427163/

lol

nx launch title confirmed
:(
Title: Re: The Legend of Zelda: Skyrim
Post by: ME## on May 08, 2015, 10:15:21 AM
i'll be honest.  i'll be willing to give this new loz a chance
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on May 08, 2015, 11:37:42 AM
i'll be willing to wait for the reviews
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on May 08, 2015, 01:10:48 PM
still willing to play skyward sword tbh
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 17, 2015, 02:26:06 AM
http://www.ign.com/articles/2015/06/16/e3-2015-the-legend-of-zelda-still-coming-to-wii-u?

how absolutely pathetic that they need to go out of their way to confirm that it's 's-still coming to wii u guys, we promissss'

i like that they're conveniently forgetting to add the part about it also getting a simultaneous launch on the nx
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on November 12, 2015, 03:37:04 PM
http://www.polygon.com/2015/11/12/9725666/zelda-wii-u-2016-amiibo

lol

this series is dead goodjob;
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on November 12, 2015, 04:10:53 PM
Maybe this game DOES star a female link...
what with Linkle and all...
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on November 12, 2015, 04:16:29 PM
"linkle", jesus christ

if ever they do have a female link as the protagonist of a mainline zelda, any name other than pure, unadulterated "link" would be completely unacceptable
Title: Re: The Legend of Zelda: Skyrim
Post by: ME## on November 12, 2015, 04:54:56 PM
wait, i thought the new zelda was supposed to be realistic????!??!?!??!!
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on November 12, 2015, 04:57:08 PM
here's the ten seconds of new footage we got in today's direct:

[youtube]http://www.youtube.com/watch?v=wBDB_q98H7A[/youtube]
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on November 12, 2015, 06:21:36 PM
full res still image of that last shot in the video:

(https://i.imgur.com/aqqEtdv.png)

looks like they'll be completely forgoing anti aliasing again
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on November 12, 2015, 07:06:07 PM
Viewing it on my phone, that sort of reminds me of some of those old point and click adventure games.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on November 13, 2015, 08:44:15 AM
Quote from: Tectron on November 12, 2015, 04:16:29 PM
"linkle", jesus christ

if ever they do have a female link as the protagonist of a mainline zelda, any name other than pure, unadulterated "link" would be completely unacceptable



i wouldnt give a fuck if they had a female protagonist, but for the love of fuck don't make her canon name 'linkle'

and yeesh that screengrab; be sure to look at it in full view and not the boyah frame. it looks fine wine the resolution is scaled down, but in full res, THE FUCKIN JAGGIESSS
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on November 13, 2015, 09:53:31 AM
it's part of the art style (http://i.imgur.com/CTeAJlv.gif)
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on November 13, 2015, 01:05:46 PM
i lol'd

honestly i still think it looks gorgeous even despite the harsh aliasing, i would be both very surprised and very satisfied if the game actually ends up looking that great on wii u (but i'm certain it'll be downgraded like everything else, maybe the nx version will actually be able to achieve such beauty cry;)
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on November 13, 2015, 02:21:19 PM
with them jaggies i would say that's definitely possible on wii u lol
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on November 13, 2015, 11:38:00 PM
Quote from: Tectron on November 12, 2015, 06:21:36 PM
full res still image of that last shot in the video:

(https://i.imgur.com/aqqEtdv.png)

looks like they'll be completely forgoing anti aliasing again


(https://40.media.tumblr.com/629d0ddb7b77d3d12d15366750c9f890/tumblr_inline_nxrzpvJHrl1s0k9i5_540.png)

jesus fuck
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on November 13, 2015, 11:47:14 PM
yeah, i noticed that he's sporting a greatsword

here's hoping it's an indication that weapon variety is higher than ever dittodood;
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on November 13, 2015, 11:50:50 PM
yeah that'd be great. also hoping that the shield variety and item upgrades from skyward sword stick around.
Title: Re: The Legend of Zelda: Skyrim
Post by: silvertone on November 14, 2015, 12:54:02 AM
it's cool you can see the Items on link
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on November 14, 2015, 01:16:35 PM
i basically just want this game to take all the best elements of last gen's genre-defining rpgs (ie. dark souls and skyrim) and tie them together with the typical slew of zelda amenities (and minus the hardxxxre rpg stuff like stat allocation and skyrim-deep weapon upgradeability/customizability lol)

zelda itself hasn't been genre and industry-defining the way the aforementioned games have since the n64 era
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on November 14, 2015, 03:29:44 PM
Skyward Sword was a step in the right direction with the inventory upgrades and all that so yeah here's hoping they keep on that route gameplay/level design wise.
Honestly the only problems SS had was occasional re-calibration, Fi talking a bit too much, the story seeming a bit low-key despite having all this new stuff and high stakes, and the overworld being boring.
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on November 14, 2015, 03:52:17 PM
that's a lot of problems, though, and they're large and oppressive throughout the entire game

not to mention that some of the pre-dungeon areas (lanayru desert, anyone) simply aren't fun (although ironically the sand sea and other later parts of lanayru turn out to be the best areas in the game), and bouncing back and forth between the ground and the wasteland of a sky between every dungeon is extremely tedious and ruins the pacing

but yeah, i definitely do hope they keep and moderately expand upon the upgrade system, they need to make that large overworld purposeful and having unique upgrade materials and unique weapons hidden throughout the world in caves and forests and mini-dungeons is one way to do it

i'd love to have an overworld that for once serves a larger purpose than to play heart container hide-and-seek

anyway, other things skyward sword did right:

-bosses (minus moldarach and the imprisoned awdood;)
-dungeons themselves (especially the later ones, though i wish they were larger)
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on November 14, 2015, 04:14:09 PM
Fi only bothered me towards the end of the game, and I didn't mind the calibration, but I know others did.
The ground-level areas were fantastic, I thought the gameplay and mechanics were big upgrades especially from TP, and the visuals were really nice. And yeah, the bosses and dungeons were great too (aside from the final dungeon which I thought was a bit lame)

But really the only big complaints I had about the game was the empty overworld and having to fight Demise 15 times. Even the story was pretty good (again with the exception of Demise) and I like most of the characters SS introduced. Honestly SS is in the middle of my Zelda rankings
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on November 14, 2015, 04:21:18 PM
My biggest problem with SS was the battery drain in the controller. And I think the transportation method got a little boring after a while.
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on November 14, 2015, 04:24:41 PM
Wind Waker
Ocarina of Time
A Link to the Past / Majora's Mask / Skyward Sword
Four Swords Adventures
Legend of Zelda
A Link Between Worlds
Minish Cap
Links Awakening DX


Twilight Princess
Zelda II


Phantom Hourglass
Link's Crossbow Training
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on November 14, 2015, 04:50:24 PM
Quote from: ʜɨɍɵ҈҈ on November 14, 2015, 04:14:09 PM
Fi only bothered me towards the end of the game, and I didn't mind the calibration, but I know others did.
The ground-level areas were fantastic, I thought the gameplay and mechanics were big upgrades especially from TP, and the visuals were really nice. And yeah, the bosses and dungeons were great too (aside from the final dungeon which I thought was a bit lame)


agreed, i have never been a fan of the compilation-of-every-previous-area-as-a-final-challenge thing, i find it to be incredibly unimaginative and lazy

unfortunately it's an extremely common cliche in 3d zeldas awdood;

i like what skyward sword tried to do with blurring the seams between outdoor areas and certain dungeons, but i feel like it's hardly ever evident

[glow=black,2,300]dark souls[/glow] generally does a much better job at creating large and virtually seamless worlds indoors and out, and if anything they should look to fromsoft for inspiration in that regard
Title: Re: The Legend of Zelda: Skyrim
Post by: Dullahan on November 14, 2015, 07:57:04 PM
Skyrim Sword
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on November 14, 2015, 10:35:23 PM
"big scorpion with eyes in claws" is not a good boss. "big goofy tentacle hair man" is not a good boss.

swimming and collecting musical notes was not fun

Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on November 15, 2015, 04:11:32 PM
I'll admit the scorpion was a bit dull but dude the tentacle dude was one of my favorites, and I thought the swimming was solid

also,
Quote from: KAZOOIE-BANJO on November 14, 2015, 10:35:23 PM
collecting musical notes was not fun

Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on November 15, 2015, 05:58:21 PM
i don't think anybody would defend moldarach but i too thought tentalus was fun (despite looking extremely stupid)

and koloktos, and final girahim, and true-form demise

it's too bad the fun to be had with those bosses is diluted by the liberal recycling of the imprisoned and the other girahim fights
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on November 15, 2015, 09:31:40 PM
Quote from: Tectron on November 15, 2015, 05:58:21 PM
i don't think anybody would defend moldarach but i too thought tentalus was fun (despite looking extremely stupid)

and koloktos, and final girahim, and true-form demise

it's too bad the fun to be had with those bosses is diluted by the liberal recycling of the imprisoned and the other girahim fights
in anything, the setpiece of the tentalus fight is awesome
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on November 15, 2015, 10:17:51 PM
Quote from: ʜɨɍɵ҈҈ on November 15, 2015, 04:11:32 PM
I'll admit the scorpion was a bit dull but dude the tentacle dude was one of my favorites, and I thought the swimming was solid

also,
Quote from: KAZOOIE-BANJO on November 14, 2015, 10:35:23 PM
collecting musical notes was not fun




lmao

and i specifically meant that the dumb mandatory minigame where you swim and collect notes in the flooded forest is awful, not that the swimming itself is a problem
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on January 14, 2016, 07:12:46 AM
http://www.eurogamer.net/articles/2016-01-14-zelda-twilight-princess-hd-has-a-new-dungeon

reminder:

QuoteAnd, as already known, the Wolf Link Amiibo saves data to be used somehow in the all-new Legend of Zelda game headed to Wii U later this year.


I can't wait to see how they destroy this series once and for all. (http://i.imgur.com/tReUmzU.gif)
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on January 14, 2016, 04:53:26 PM
zelda u will have a season pass amiibo
Title: Re: The Legend of Zelda: Skyrim
Post by: ME## on January 14, 2016, 04:56:40 PM
Quote from: Nyerp on January 14, 2016, 04:53:26 PM
zelda u will have a season pass amiibo
that's coming next
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 10, 2016, 09:56:34 AM
BREAKING NEWS, NEW ZELDA WILL BE LIKE A HAMBURGER

http://kotaku.com/an-update-on-zelda-wii-u-1764000736?utm_campaign=Socialflow_Kotaku_Twitter&utm_source=Kotaku_Twitter&utm_medium=Socialflow
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 10, 2016, 06:28:25 PM
Quote“Please look forward to it, because I think we’ll be able to make ‘something new’ like Ocarina of Time was,” Aonuma added.


they have been saying this now for the past 15 years and it never turns out to be even remotely true
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 10, 2016, 09:11:55 PM
yeah we'll see on that one lol


also what does an open world zelda even entail? like random quests? more people in the cities? just a bigger world? like aren't most modern zeldas technically kind of an open world game already, just with a relatively really tiny, boring map.

[spoiler]maybe im just too stoned right now[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 11, 2016, 04:31:57 PM
Grand Theft Epona.
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 11, 2016, 04:43:21 PM
Quote from: C.Mongler on March 10, 2016, 09:11:55 PM
like aren't most modern zeldas technically kind of an open world game already, just with a relatively really tiny, boring map.


yes

i unironically hope for the next zelda to take influence from skyrim in the way that it makes excellent use of every acre of its overworld
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 11, 2016, 05:41:11 PM
A heart piece in every nook
And a blue rupee in every cranny and the game will tell you about it each time you pick one up.
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 11, 2016, 05:42:33 PM
(http://i.imgur.com/kmmi9aw.gif)
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on March 11, 2016, 10:50:21 PM
Just give us a lawnmower already.















And a lawnmower Amiibo.
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on March 11, 2016, 11:46:45 PM
I actually believe aonuma this time, seeing as skyward sword actually had some changes for once, and link between worlds especially played around with the format, it seems like he actually has been wanting to shake the series up a bit lately
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on March 12, 2016, 07:39:01 AM
Zelda Wii U: Episode 1 coming November 2016

Episide 2-5 tba
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 14, 2016, 02:29:01 AM
i only just now noticed that there's a poll in this thread and boy do i wish i'd never noticed at all
Title: Re: The Legend of Zelda: Skyrim
Post by: ME## on March 14, 2016, 04:13:31 AM
The only poll this needs:

Wow,Link!  Great moves. Proud of you, keep it up. 
Wow, Zelda!  Great moves.  Proud of you, keep it up.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on April 08, 2016, 08:58:02 AM
HOT RUMORS INBOUND, APPARENTLY MORE DEFINITIVE PROOF BESIDES RANDOs TWEETIN' SOON

1. Full voice acting in this zelda, besides, well, Link
2. Option to be LADY LINK in this one apparently

Awesome if the first one is tru, cool beans if the second is. someone please say "they need to justify there being a girl link!!!" so i can smack the shit out of you
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on April 08, 2016, 09:53:54 AM
There needs to be a female link.
Just not necessarily Linkle, though I wouldn't mind that
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on April 08, 2016, 10:11:07 AM
I think it is Linkle, though Jesus fuck i hate that name
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on April 08, 2016, 10:17:24 AM
Quote from: C.Mongler on April 08, 2016, 10:11:07 AM
I think it is Linkle, though Jesus fuck i hate that name
well, i'm gonna assume that whatever official female link comes to the mainline zelda games, will be canonically Linkle.

But I also assume they won't give her the personality they gave her in Hyrule Warriors.
I do like the character of Linkle though, but I just wanna say that Linkle in this new one would be the silent avatar like Link always is.

but I JUST WANNA PLAY AS A CUTE LINK!!!!
Is that so wrong?
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on April 08, 2016, 10:24:44 AM
yeah from the sounds of it it's literally WOULD U LIKE THE GAME TO USE THE BOY OR GIRL LINK MODEL and they behave exactly the same and the story progresses exactly the same, which would be kook

never played hyrule warriors so i dunno what sorta person she iz  confuseddood;
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on April 08, 2016, 10:29:41 AM
Quote from: C.Mongler on April 08, 2016, 10:24:44 AM
yeah from the sounds of it it's literally WOULD U LIKE THE GAME TO USE THE BOY OR GIRL LINK MODEL and they behave exactly the same and the story progresses exactly the same, which would be kook

never played hyrule warriors so i dunno what sorta person she iz  confuseddood;
basically, she's not really as simple as "female link." She thinks that she is the legendary hero because her grandma said she was. She has a family heirloom compass, and her quirk is that she has no sense of direction. The entire time she's trying to get to Hyrule Castle, but keeps going the wrong way.

The main thing that makes her not just a female link, is that she talks.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on April 08, 2016, 10:35:16 AM
weird, yeah, if it's not that i'm cool with it, but i don't want her to be HAHA SILLY FEMALES ALWAYS NEED DIRECTION HUH? Link, that'd be dumb
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on April 08, 2016, 12:53:37 PM
I mean you get to name your person in Zelda games anyway so they wouldn't even have that dumb name
I'd be fine with a female model option, though really that model shown already looks so androgynous I wonder what the difference would even be
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on April 08, 2016, 12:57:15 PM
he/she/they will be named Dikbut in my game regardless fatman;
Title: Re: The Legend of Zelda: Skyrim
Post by: silvertone on April 08, 2016, 04:36:26 PM
the legend of the crystal dicks
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on April 08, 2016, 06:58:06 PM
Quote from: C.Mongler on April 08, 2016, 08:58:02 AM
1. Full voice acting in this zelda, besides, well, Link


boy do i hope this is true

Quote from: C.Mongler on April 08, 2016, 08:58:02 AM
2. Option to be LADY LINK in this one apparently


if true, nintendo will have completely missed the point if this turns out to be anyone but literal genderswapped link

linkle is not link

linkle is garbage fanservice from some sad spinoff
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on April 08, 2016, 07:04:08 PM
Quote from: Loto on April 08, 2016, 10:17:24 AM
Quote from: C.Mongler on April 08, 2016, 10:11:07 AM
I think it is Linkle, though Jesus fuck i hate that name
well, i'm gonna assume that whatever official female link comes to the mainline zelda games, will be canonically Linkle.


i pray to the goddesses that you're wrong (http://i.imgur.com/kmmi9aw.gif)
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on April 08, 2016, 07:07:21 PM
Quote from: Tectron on April 08, 2016, 07:04:08 PM
Quote from: Loto on April 08, 2016, 10:17:24 AM
Quote from: C.Mongler on April 08, 2016, 10:11:07 AM
I think it is Linkle, though Jesus fuck i hate that name
well, i'm gonna assume that whatever official female link comes to the mainline zelda games, will be canonically Linkle.


i pray to the goddesses that you're wrong (http://i.imgur.com/kmmi9aw.gif)
I don't mean Linkle from Hyrule Warriors, which is a GOOD GAME btw,
but i assum that the female counterpart of link, will be officially named Linkle
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on April 08, 2016, 07:22:34 PM
it should not be a counterpart of link

it should be link

the name "link" itself is fantastical and unisex enough that it doesn't need some awkward feminine suffix pinned on

in fact,

Quote from: ʜɨɍɵ҈҈ on April 08, 2016, 12:53:37 PM
though really that model shown already looks so androgynous I wonder what the difference would even be


there could (and should) very well be a conversation early on in which an npc alludes to that very androgyny and gives you the option to say 'i'm a boy/girl'

and that's it

same character model, same name, everything proceeds exactly in the same manner as it would have had that option not existed, the only possible exception being pronoun usage (not that link is ever even referred to in the third person in any zelda game anyway)

i'm only being partly facetious, a few tweaks of the character model to maximize androgyny and that could work lol
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on April 08, 2016, 07:25:46 PM
I fully agree. It should just be link either way.

But the sad fact, is that nintendo will likely say it's linkle.
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on April 08, 2016, 07:27:07 PM
honestly, tho you could blame NOA for this i guess, it's probs just a translation thing

maybe rinkuru doesn't sound as dumb for a japanese speaker and NOA didn't want to rustle any feathers so they translated it as straightforwardly as they could

idk
Title: Re: The Legend of Zelda: Skyrim
Post by: bluaki on April 08, 2016, 07:28:40 PM
Quote from: ʜɨɍɵ҈҈ on April 08, 2016, 12:53:37 PM
though really that model shown already looks so androgynous I wonder what the difference would even be
maybe it'll be a Marth/Lucina situation n_u
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on April 27, 2016, 02:34:17 AM
But hey, at least we got a single piece of new artwork to help tide us over! (http://i.imgur.com/8rXayyC.gif)

(http://i.imgur.com/T22crGJ.png)
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on April 27, 2016, 06:21:40 AM
ooooooooooooooooooo baby  goowan
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on April 27, 2016, 08:36:07 AM
I mean hey Link looks male here but also what is up with that arrow still
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on April 27, 2016, 08:54:28 AM
it has blutooth to conenct to his sweet hip mounted HyrulePad
Title: Re: The Legend of Zelda: Skyrim
Post by: Classic on April 27, 2016, 06:51:26 PM
Since it's coming to both consoles, I'll just pull an 'Ol Yeller on the Wii U and get the NX Version.  hocuspocus;
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on April 28, 2016, 10:15:20 PM
Quote from: Classic on April 27, 2016, 06:51:26 PM
Since it's coming to both consoles, I'll just pull an 'Ol Yeller on the Wii U and get the NX Version.  hocuspocus;


you might be one of the only people left in the world who still has so much confidence in nintendo that you'd be willing to blow another $400 on their next overpriced, underpowered, undersupported, harebrained scheme of a console at launch after the unmitigated disaster that was their eighth gen lol ><>
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on April 28, 2016, 10:27:48 PM
^lol  AWESOME
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on April 29, 2016, 12:06:39 PM
i'm legit still glad i bought the gamecube version of tp instead of getting a wii and the wii version of tp

i'm legit still glad i never bought a wii
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on April 29, 2016, 02:08:56 PM
Quote from: Sakura Kinomoto on April 29, 2016, 12:06:39 PM
i'm legit still glad i bought the gamecube version of tp instead of getting a wii and the wii version of tp

i'm legit still glad i never bought a wii
I might still buy a wii.

It's a much cheaper way of playing gamecube games in hd

GameCube component cables = $300+
Wii = ~$50 used.
Title: Re: The Legend of Zelda: Skyrim
Post by: bluaki on April 29, 2016, 09:13:08 PM
Quote from: Tectron on April 28, 2016, 10:15:20 PM
Quote from: Classic on April 27, 2016, 06:51:26 PM
Since it's coming to both consoles, I'll just pull an 'Ol Yeller on the Wii U and get the NX Version.  hocuspocus;


you might be one of the only people left in the world who still has so much confidence in nintendo that you'd be willing to blow another $400 on their next overpriced, underpowered, undersupported, harebrained scheme of a console at launch after the unmitigated disaster that was their eighth gen lol
I'll probably buy it at launch too giggle;

Quote from: Loto on April 29, 2016, 02:08:56 PM
I might still buy a wii.

It's a much cheaper way of playing gamecube games in hd

GameCube component cables = $300+
Wii = ~$50 used.
That's not HD, but your point does kinda stand: GameCube games still look significantly better with component cables, which are more readily available on Wii.

Similarly, Wii games look noticeably better when played on Wii U than on Wii because of HDMI. It's still not HD, but at least it's digital.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on April 29, 2016, 09:21:02 PM
I thought 480p still was technically hd, but I guess not.
Title: Re: The Legend of Zelda: Skyrim
Post by: Daddy on April 29, 2016, 10:11:44 PM
the wii doiesn't have HD because iwata said no one had hdtvs
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on May 01, 2016, 05:10:37 AM
Quote from: bluaki on April 29, 2016, 09:13:08 PM
Similarly, Wii games look noticeably better when played on Wii U than on Wii because of HDMI. It's still not HD, but at least it's digital.
but old games made for non-hd tvs generally look better on CRTs
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on May 01, 2016, 06:39:39 PM
Quote from: Tectron on April 27, 2016, 02:34:17 AM
But hey, at least we got a single piece of new artwork to help tide us over! (http://i.imgur.com/8rXayyC.gif)

[spoiler](http://i.imgur.com/T22crGJ.png)[/spoiler]


full res:

[spoiler](http://i.cubeupload.com/U58aE7.png)[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on May 01, 2016, 07:06:01 PM
Man that art sure reveals so much we didn't already know
Title: Re: The Legend of Zelda: Skyrim
Post by: Daddy on May 09, 2016, 07:25:35 AM
hey guys this zelda game will be DIFFERENT
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 09, 2016, 09:56:49 AM
Quote from: Khadafi on May 09, 2016, 07:25:35 AM
hey guys this zelda game will be DIFFERENT
and will be panned because of that
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on May 09, 2016, 09:58:20 AM
Quote from: Khadafi on May 09, 2016, 07:25:35 AM
hey guys this zelda game will be DIFFERENT


as in what parents say about their mentally-challenged child?
Title: Re: The Legend of Zelda: Skyrim
Post by: squirrelfriend on May 09, 2016, 12:31:49 PM
also to add newer gamecubes don't output in progressive
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on May 09, 2016, 01:36:59 PM
I liked all the changes Skyward Sword made to the series, and ALBW was a slight departure as well and was well-received partly due to those changes. That combined with Aonuma's statements about wanting to shake up the series and stop hand-holding make me really excited that this game will actually be pretty fresh. also THAT MAP HNNG
Title: Re: The Legend of Zelda: Skyrim
Post by: squirrelfriend on May 09, 2016, 01:39:43 PM
Quote from: bluaki on April 29, 2016, 09:13:08 PM
That's not HD, but your point does kinda stand: GameCube games still look significantly better with component cables, which are more readily available on Wii.

Similarly, Wii games look noticeably better when played on Wii U than on Wii because of HDMI. It's still not HD, but at least it's digital.
does the wii u upscale games btw or does it output in EDTV (480p NTSC/576p PAL)
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on May 09, 2016, 02:41:21 PM
not seeing link with any sword or his tunic is making me wonder if that's something we won't get until much later in the game, and maybe this is perhaps another prequel or something idk
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 09, 2016, 02:49:45 PM
Quote from: squirrelfriend on May 09, 2016, 01:39:43 PM
Quote from: bluaki on April 29, 2016, 09:13:08 PM
That's not HD, but your point does kinda stand: GameCube games still look significantly better with component cables, which are more readily available on Wii.

Similarly, Wii games look noticeably better when played on Wii U than on Wii because of HDMI. It's still not HD, but at least it's digital.
does the wii u upscale games btw or does it output in EDTV (480p NTSC/576p PAL)
i believe it upscales to 720p
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 12, 2016, 10:04:26 PM
new official art

open in new tab for full res

(http://i.imgur.com/8shNjvw.jpg)

Zelda: U[glow=black,2,300]ncharted[/glow]
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 12, 2016, 10:11:13 PM
(http://i.imgur.com/1qu44zS.jpg)
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 14, 2016, 09:35:46 AM
[youtube]http://www.youtube.com/watch?v=1rPxiXXxftE[/youtube]
Title: Re: The Legend of Zelda: Skyrim
Post by: Daddy on June 14, 2016, 09:56:39 AM
im cumming
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on June 14, 2016, 09:59:42 AM
Quote from: Tectron on June 14, 2016, 09:35:46 AM
[youtube]http://www.youtube.com/watch?v=1rPxiXXxftE[/youtube]
can't wait to see how boring and empty the world will be!
Title: Re: The Legend of Zelda: Skyrim
Post by: Daddy on June 14, 2016, 10:00:14 AM
Quote from: Commander Fuckass on June 14, 2016, 09:59:42 AM
Quote from: Tectron on June 14, 2016, 09:35:46 AM
[youtube]http://www.youtube.com/watch?v=1rPxiXXxftE[/youtube]
can't wait to see how boring and empty the world will be!
if only it can be as exciting as spurts games
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on June 14, 2016, 10:07:32 AM
uhhh im kinda hyped what the fuck
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on June 14, 2016, 10:42:13 AM
gotta stop watchin' cuz i have actual work to do, but color my interest piqued. seems neat, but i could see it falling short on delivering in a lot of aspects. get a very shadow of the colossus sorta vibe from the world, i've always digged the tranquility of those sorts of games where it feels lonely, as long as it isn't also just boring lol
Title: Re: The Legend of Zelda: Skyrim
Post by: bluaki on June 14, 2016, 11:39:53 AM
there are amiibo

[spoiler](http://i.imgur.com/78qhXnM.jpg)[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on June 14, 2016, 11:52:19 AM
Of course there are.
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on June 14, 2016, 12:07:21 PM
Quote from: Khadafi on June 14, 2016, 09:56:39 AM
im cumming
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on June 14, 2016, 12:49:22 PM
I'M FUCKING HYPED
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on June 14, 2016, 04:41:57 PM
it looks great so far, all sorts of neat new mechanics

the most important question still has yet to be answered tho: will the open world benefit this game or hold it back?

but still, i'm hyped
Title: Re: The Legend of Zelda: Skyrim
Post by: squirrelfriend on June 14, 2016, 04:49:43 PM
is that a nx graphics simulation or was that on the wii u
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on June 14, 2016, 05:16:48 PM
Quote from: squirrelfriend on June 14, 2016, 04:49:43 PM
is that a nx graphics simulation or was that on the wii u


i'd say it's probably wii u, doesn't look outside the realm of possibilities, and they are playing it on wii u on the floor (obvs). honestly seemed like a good chance to be like FIRST GAMEPLAY FOOTAGE OF AN NX GAME if they were going to do that, but also nintendo's marketing team doesn't seem like the brightest group of folks so i wouldn't put it past them to have put out nx footage without saying anything either lol
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on June 14, 2016, 05:28:10 PM
Blasphemy....
link can jump freely.
Title: Re: The Legend of Zelda: Skyrim
Post by: bluaki on June 14, 2016, 05:31:44 PM
Quote from: Loto on June 14, 2016, 05:28:10 PM
Blasphemy....
link can jump freely.
this isn't the first time

Zelda II has a jump button. Smash has double-jump. In some other games, Roc's Feather and Roc's Cape act as a jump button when equipped.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on June 14, 2016, 05:33:29 PM
Yes. Thank you
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on June 14, 2016, 06:41:28 PM
Bring back the Pegasus boots
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on June 14, 2016, 07:01:28 PM
Quote from: Tectron on June 14, 2016, 09:35:46 AM
[youtube]http://www.youtube.com/watch?v=1rPxiXXxftE[/youtube]
that McDonald's product placement at about 1:25
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 15, 2016, 01:06:27 AM
(likely placeholder) box art:

(http://i.cubeupload.com/d6K9JL.jpg)
Title: Re: The Legend of Zelda: Skyrim
Post by: squirrelfriend on June 15, 2016, 01:10:39 AM
Quote from: ­..............................­ on June 14, 2016, 07:01:28 PM
Quote from: Tectron on June 14, 2016, 09:35:46 AM
[spoiler][youtube]http://www.youtube.com/watch?v=1rPxiXXxftE[/youtube][/spoiler]
that McDonald's product placement at about 1:25
(http://i.imgur.com/Xo8LoUg.jpg)
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 15, 2016, 01:16:25 AM
highres rendering of the logo:

(http://i.cubeupload.com/WE1ZHs.png)
Title: Re: The Legend of Zelda: Skyrim
Post by: silvertone on June 15, 2016, 01:24:26 AM
i hpoe it comes to pc
Title: Re: The Legend of Zelda: Skyrim
Post by: silvertone on June 15, 2016, 01:26:24 AM
i hope the world isn''t completely bare because the oddball characters is what makes zelda fun/memorable
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 15, 2016, 01:34:05 AM
Quote from: Tectron on November 14, 2015, 01:16:35 PM
i basically just want this game to take all the best elements of last gen's genre-defining rpgs (ie. dark souls and skyrim) and tie them together with the typical slew of zelda amenities (and minus the hardxxxre rpg stuff like stat allocation and skyrim-deep weapon upgradeability/customizability lol)

zelda itself hasn't been genre and industry-defining the way the aforementioned games have since the n64 era


and to my utter astonishment, this actually is very roughly what it looks like

it only took ten years, but it seems nintendo has finally acknowledged that zelda can't simply rest on its ancient laurels any longer and must take heed of the considerable advancements the have been made by competitors in its genre in the past two generations if it wishes to retain its industry prominence

i still see some potential red flags but overall my incautious pessimism about this game has graduated into apprehensive optimism
Title: Re: The Legend of Zelda: Skyrim
Post by: squirrelfriend on June 15, 2016, 01:44:04 AM
this game is the first zelda game i'd buy
Title: Re: The Legend of Zelda: Skyrim
Post by: strongbad on June 15, 2016, 01:45:07 AM
Quote from: Commander Fuckass on June 14, 2016, 09:59:42 AM
Quote from: Tectron on June 14, 2016, 09:35:46 AM
[youtube]http://www.youtube.com/watch?v=1rPxiXXxftE[/youtube]
can't wait to see how boring and empty the world will be!

i thought the same thing
a world of nothingness besides a bunch of forced puzzles

why i can't enjoy zelda games ;-;
Title: Re: The Legend of Zelda: Skyrim
Post by: bluaki on June 15, 2016, 01:53:18 AM
tbh the completionist/item-collector in me weeps at the idea of enormous open-world with limited inventory and everything being consumable/breakable

but that's just the norm in games like this

other than that there aren't really any striking red flags I see with this game yet, although they're holding out on revealing a lot of the stuff they could screw up

we don't know anything at all about story, NPCs, towns, quests, money, and countless other things, which really helps drive the impression that this is a big world full of nothing for now

Well, Nintendo has another 9+ months to go with basically nothing but this one game (and NX) on the horizon, so they're probably going to stretch out the announcements all year.
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 15, 2016, 08:49:34 PM
Quote from: C.Mongler on April 08, 2016, 08:58:02 AM
HOT RUMORS INBOUND, APPARENTLY MORE DEFINITIVE PROOF BESIDES RANDOs TWEETIN' SOON

1. Full voice acting in this zelda, besides, well, Link


honestly quite disappointed that this doesn't appear to be the case

it seems like only characters of certain significance have any voice acting at all, and even then it might only be a few lines and not their entire script
Title: Re: The Legend of Zelda: Skyrim
Post by: squirrelfriend on June 15, 2016, 08:51:36 PM
they should bring back that text to speech fairy from skyward sword
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 15, 2016, 08:52:06 PM
Quote from: C.Mongler on April 27, 2016, 08:54:28 AM
it has blutooth to conenct to his sweet hip mounted HyrulePad


an uncannily prophetic post

(http://i.imgur.com/vjFbA4H.png)
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on June 15, 2016, 09:05:23 PM
Quote from: Tectron on June 15, 2016, 08:52:06 PM
Quote from: C.Mongler on April 27, 2016, 08:54:28 AM
it has blutooth to conenct to his sweet hip mounted HyrulePad


an uncannily prophetic post

(http://i.imgur.com/vjFbA4H.png)
How hip
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on June 15, 2016, 09:07:03 PM
Quote from: SVT on June 15, 2016, 01:26:24 AM
i hope the world isn''t completely bare because the oddball characters is what makes zelda fun/memorable
the world is not enough
Title: Re: The Legend of Zelda: Skyrim
Post by: silvertone on June 15, 2016, 10:32:33 PM
https://www.youtube.com/watch?v=UZj8q9PqzzY&feature=youtu.be&t=10m43s most important part
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on June 16, 2016, 01:55:10 PM
One really has to wonder why in this day and age Zelda is still a single player campaign and not a moba or something multiplayer only.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on June 16, 2016, 01:57:27 PM
Quote from: ­..............................­ on June 16, 2016, 01:55:10 PM
One really has to wonder why in this day and age Zelda is still a single player campaign and not a moba or something multiplayer only.


lol epic troll!!!
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on June 16, 2016, 02:33:04 PM
Quote from: ­..............................­ on June 16, 2016, 01:55:10 PM
One really has to wonder why in this day and age Zelda is still a single player campaign and not a moba or something multiplayer only.


because nintendo doesn't really do that stuff, except for splatoon
thankfully
Title: Re: The Legend of Zelda: Skyrim
Post by: silvertone on June 16, 2016, 11:36:08 PM
splatoon looks Bad ass
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 18, 2016, 01:00:47 AM
[spoiler=mild main villain spoils (spoiler: it either is or isn't ganon)]

and apparently it is

which makes this the first zelda in ten years to feature ganon as the primary antagonist[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on June 18, 2016, 01:19:10 AM
Wow, spoilers, Tec
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 18, 2016, 01:33:20 AM
sry

also,

Quote from: http://www.nintendo.com/en_CA/whatsnew/detail/the-legend-of-zelda-breath-of-the-wildHe can even reach the top of mountains – any mountain he can see, he can climb.


did todd howard write this

they're even borrowing lines straight out of skyrim's advertising
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on June 18, 2016, 01:40:50 AM
Quote from: Tectron on June 18, 2016, 01:33:20 AM
sry

also,

Quote from: http://www.nintendo.com/en_CA/whatsnew/detail/the-legend-of-zelda-breath-of-the-wildHe can even reach the top of mountains " any mountain he can see, he can climb.


did todd howard write this

they're even borrowing lines straight out of skyrim's advertising
That's what I was thinking when I was watching one of the videos
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on June 18, 2016, 01:48:41 AM
(http://i.imgur.com/RX12K5W.png)
Title: Re: The Legend of Zelda: Skyrim
Post by: silvertone on June 18, 2016, 03:32:16 AM
can we climb to the top of MOUNT DOOOM???????????????????
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 18, 2016, 11:45:56 AM
[spoiler=4k press screens (56k warning!!!)]
(http://i.cubeupload.com/8MrMbs.jpg)
(http://i.cubeupload.com/97BYru.jpg)
(http://i.cubeupload.com/xmOjQc.jpg)
(http://i.cubeupload.com/oJN3bS.jpg)
(http://i.cubeupload.com/YNyNFC.jpg)
(http://i.cubeupload.com/bjYuwA.jpg)
(http://i.cubeupload.com/baUEJG.jpg)
(http://i.cubeupload.com/zhncCv.jpg)
(http://i.cubeupload.com/rrA9Z6.jpg)
(http://i.cubeupload.com/IAsSX9.jpg)
(http://i.cubeupload.com/PptikM.jpg)
(http://i.cubeupload.com/fKUnU4.jpg)
(http://i.cubeupload.com/R1XRyU.jpg)

[/spoiler]

some of these are definitely reminiscent of shadow of the colossus
Title: Re: The Legend of Zelda: Skyrim
Post by: Mando Pandango on June 18, 2016, 11:54:23 AM
I feel like the trailer didn't properly show the scope of the game, since I'm used to the variety of the worlds in 3d Zeldas being accompanied with vast emptiness. After seeing those though, I'm pretty hype.
Title: Re: The Legend of Zelda: Skyrim
Post by: ME## on June 18, 2016, 12:25:56 PM
i wish they'd either do the full wind waker experience again or try to do brown graphix like skyrimjobs instead of this half-assed in between thing they did with skyward sword
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 18, 2016, 12:54:30 PM
http://venturebeat.com/2016/06/16/nintendos-zelda-booth-at-e3-has-a-24-minute-day-night-cycle/

oot's cycle is the same length

and that honestly seems far too rapid for a game of this scale

for comparison, 24 skyrim hours is equivalent to 1h12m real world time

Quote from: Tectron on June 18, 2016, 11:45:56 AM
[spoiler=4k press screens (56k warning!!!)]

(http://i.cubeupload.com/fKUnU4.jpg)
(http://i.cubeupload.com/R1XRyU.jpg)

[/spoiler]

some of these are definitely reminiscent of shadow of the colossus


this pair of screenshots demonstrates how lighting is affected by the 24h cycle
Title: Re: The Legend of Zelda: Skyrim
Post by: ME## on June 18, 2016, 02:46:48 PM
Quote from: Tectron on June 18, 2016, 12:54:30 PM
http://venturebeat.com/2016/06/16/nintendos-zelda-booth-at-e3-has-a-24-minute-day-night-cycle/

oot's cycle is the same length

and that honestly seems far too rapid for a game of this scale

for comparison, 24 skyrim hours is equivalent to 1h12m real world time

Quote from: Tectron on June 18, 2016, 11:45:56 AM
[spoiler=4k press screens (56k warning!!!)]

(http://i.cubeupload.com/fKUnU4.jpg)
(http://i.cubeupload.com/R1XRyU.jpg)

[/spoiler]

some of these are definitely reminiscent of shadow of the colossus


this pair of screenshots demonstrates how lighting is affected by the 24h cycle
72 minutes is weird, i'd be happy with a similar one to gtav's which is 48 minutes
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 18, 2016, 03:08:12 PM
[spoiler=more artwork]
(http://i.cubeupload.com/nUQ6Q7.jpg)
(http://i.cubeupload.com/eW556c.jpg)
(http://i.cubeupload.com/IPuGKA.jpg)
(http://i.cubeupload.com/UbsSYp.jpg)[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: bluaki on June 18, 2016, 08:37:27 PM
Quote from: Tectron on June 18, 2016, 12:54:30 PM
http://venturebeat.com/2016/06/16/nintendos-zelda-booth-at-e3-has-a-24-minute-day-night-cycle/

oot's cycle is the same length

and that honestly seems far too rapid for a game of this scale

for comparison, 24 skyrim hours is equivalent to 1h12m real world time
Why is it important how long the in-game day lasts? I'd say 24 minutes is long enough that simple tasks can be done before the sun sets and short enough that you get a good amount of variety in lighting and won't have to wait forever for any time-of-day events.

To give one comparison I'm familiar with, Harvest Moon days typically last 12 minutes (effectively less because the protagonist sleeps, or 24 for A Wonderful Life), where time-of-day is much more important than it could be in a game like this.

In Zelda, it doesn't matter if you can't travel across the entire map in a day. In Harvest Moon, that'd make the game practically unplayable.

Is an OoT day really that long? I remember barely missing the Hyrule drawbridge way too many times for the days to be that long.
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on June 18, 2016, 11:00:25 PM
Probably more for aesthetics, for how the world looks at different times of the day. Though I could see that if there's a lot of time dependent events then a longer cycle could get annoying. But if it's too short then that's going to give you less time to enjoy how certain times of the day look, and it might be that the day/night cycle is constantly and noticeably shifting, which could get old. Instead of it being more gradual.

But I don't what a 24 minute cycle would look like in that world, so I don't know if that's too short or not. But it does sound kinda short.
Title: Re: The Legend of Zelda: Skyrim
Post by: silvertone on June 18, 2016, 11:31:51 PM
Quote from: bluaki on June 18, 2016, 08:37:27 PM
Quote from: Tectron on June 18, 2016, 12:54:30 PM
http://venturebeat.com/2016/06/16/nintendos-zelda-booth-at-e3-has-a-24-minute-day-night-cycle/

oot's cycle is the same length

and that honestly seems far too rapid for a game of this scale

for comparison, 24 skyrim hours is equivalent to 1h12m real world time
Why is it important how long the in-game day lasts? I'd say 24 minutes is long enough that simple tasks can be done before the sun sets and short enough that you get a good amount of variety in lighting and won't have to wait forever for any time-of-day events.

To give one comparison I'm familiar with, Harvest Moon days typically last 12 minutes (effectively less because the protagonist sleeps, or 24 for A Wonderful Life), where time-of-day is much more important than it could be in a game like this.

In Zelda, it doesn't matter if you can't travel across the entire map in a day. In Harvest Moon, that'd make the game practically unplayable.

Is an OoT day really that long? I remember barely missing the Hyrule drawbridge way too many times for the days to be that long.
i think it starts you out mid day.
Title: Re: The Legend of Zelda: Skyrim
Post by: squirrelfriend on June 18, 2016, 11:51:23 PM
It works for the sims loading screens and all
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 19, 2016, 12:46:49 PM
Quote from: bluaki on June 18, 2016, 08:37:27 PM
Why is it important how long the in-game day lasts? I'd say 24 minutes is long enough that simple tasks can be done before the sun sets and short enough that you get a good amount of variety in lighting and won't have to wait forever for any time-of-day events.

To give one comparison I'm familiar with, Harvest Moon days typically last 12 minutes (effectively less because the protagonist sleeps, or 24 for A Wonderful Life), where time-of-day is much more important than it could be in a game like this.

In Zelda, it doesn't matter if you can't travel across the entire map in a day. In Harvest Moon, that'd make the game practically unplayable.

Is an OoT day really that long? I remember barely missing the Hyrule drawbridge way too many times for the days to be that long.


muh immersion basically

a 24-minute day might be appropriate for a game whose entire world can be traversed in about 20 minutes, but

Quote from: ­..............................­ on June 18, 2016, 11:00:25 PM
But if it's too short then that's going to give you less time to enjoy how certain times of the day look, and it might be that the day/night cycle is constantly and noticeably shifting, which could get old.


this is my real concern

for a game that purports to be 60 times oot's size i don't know if that scale would work, in two hours you would witness five sunrises and sunsets possibly all within the same small area
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 19, 2016, 12:49:07 PM
https://gfycat.com/AnguishedPrestigiousAntelopegroundsquirrel

ragdoll physx confirmed

i absolutely love how he continually takes damage as he tumbles down the cliffside
Title: Re: The Legend of Zelda: Skyrim
Post by: bluaki on June 19, 2016, 01:34:14 PM
I feel like 24 minutes is a point where you stop feeling like the sun is noticeably constantly shifting. I'd say it's good for the days to be somewhat short so you get a decent variety of daytime and nighttime while exploring a place.

A day's length should depend more on how long people will play at a time than the scale of the game's world, although the absence of time-stopping areas (unlike most other Zelda games where most of your gameplay is spent in frozen time) does play a factor.

Unlike OoT, this probably isn't a game where you'll frequently need to walk across the entire map at once.

Also, I just searched a bit for the other Zelda games:
OoT days (sunrise-to-sunrise) only last 3 minutes and 50 seconds. Each hour lasts 12 seconds during daytime and 6 seconds during nighttime.
MM days last 18 minutes and each hour lasts 45 seconds. Inverted Song of Time can slow this by 3x on N64 or 2x on 3DS.
Wind Waker and Twilight Princess days last somewhere around 10 minutes, but I can't find any specific numbers.

Excluding the inverted song of time, those are all much faster than BotW days.

Quote from: Tectron on June 19, 2016, 12:49:07 PM
https://gfycat.com/AnguishedPrestigiousAntelopegroundsquirrel

ragdoll physx confirmed

i absolutely love how he continually takes damage as he tumbles down the cliffside
All the videos and gifs I see of the Treehouse staff playing this game gives me the impression that they've memorized exactly how much damage everything gives you.

It's way too often that I see them end up at exactly just-barely-not-dead health. I also saw one time where Bill Trinen just barely lost enough health to die from a combination of doing like 3 dangerous things at once when they were about to stop playing anyway to show a video.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on June 19, 2016, 04:52:53 PM
they could make days longer if they wanted, and just have a sun's song solution for people who want to do certain things at a certain time...
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 19, 2016, 07:36:09 PM
nintendo actually posted a video of the full 24m cycle

https://www.nintendo.co.jp/zelda/movie/top.mp4
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on June 20, 2016, 12:41:52 AM
Quote from: Tectron on June 15, 2016, 01:06:27 AM
(likely placeholder) box art:

[spoiler](http://i.cubeupload.com/d6K9JL.jpg)[/spoiler]
Though I like the one where's he's on horseback or the shot from the back where he's holding the bow down better
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on June 20, 2016, 12:50:29 AM
Quote from: Tectron on June 19, 2016, 07:36:09 PM
nintendo actually posted a video of the full 24m cycle

https://www.nintendo.co.jp/zelda/movie/top.mp4
co.jp always gets all the cool stuff
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on June 20, 2016, 06:20:31 AM
do you actually just stand there staring at the landscape, and then get actually upset when it turns nighttime? the fuck is wrong with you people, who gives a fuck lol
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on June 20, 2016, 02:03:30 PM
Why would somebody get upset when it turns nighttime?
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on June 20, 2016, 02:24:52 PM
boyah, apparently  doodhuh;
Title: Re: The Legend of Zelda: Skyrim
Post by: ME## on June 22, 2016, 01:19:27 PM
[youtube]chYgDqWW6ho[/youtube]

not anything tec hasn't said before but it's nice to see other people get that skyward sword is [and this game will be] devoid of all life
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on June 22, 2016, 01:54:33 PM
lol oops was logged in as kim k; holy fuck that dude was annoying lol

skyward sword had the same problems twilight princess had which had the same problems wind waker had which had the same problems ocarina of time's overworld had

like does he really think adjusting the hue of clouds and some partical effects would have made that shit interesting? lmfao

if anything this looks like the first zelda game where there's fun to made in the overworld lol

[spoiler]it just sounds like this guy doesn't like zelda, which is fine, but why whine about arbitrary nonsense that would make the experience slightly better but not outright fix anything for 10 minutes lol[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 22, 2016, 03:23:32 PM
[spoiler=actual in-game screenshits]
(http://i.cubeupload.com/dngFnZ.png) (http://i.cubeupload.com/dngFnZ.png)
(http://i.cubeupload.com/kwbM7e.png) (http://i.cubeupload.com/kwbM7e.png)
(http://i.cubeupload.com/xO0I4w.png) (http://i.cubeupload.com/xO0I4w.png)
(http://i.cubeupload.com/nJ57U0.png) (http://i.cubeupload.com/nJ57U0.png)
(http://i.cubeupload.com/0X3PhM.png) (http://i.cubeupload.com/0X3PhM.png)
(http://i.cubeupload.com/bSqS51.png) (http://i.cubeupload.com/bSqS51.png)
(http://i.cubeupload.com/YxJKIc.png) (http://i.cubeupload.com/YxJKIc.png)
(http://i.cubeupload.com/zkvWLR.png) (http://i.cubeupload.com/zkvWLR.png)
(http://i.cubeupload.com/rsKF4S.png) (http://i.cubeupload.com/rsKF4S.png)
(http://i.cubeupload.com/COO8nQ.png) (http://i.cubeupload.com/COO8nQ.png)
(http://i.cubeupload.com/yPKdCP.png) (http://i.cubeupload.com/yPKdCP.png)
(http://i.cubeupload.com/r9ehYW.png) (http://i.cubeupload.com/r9ehYW.png)
(http://i.cubeupload.com/AT4TUN.png) (http://i.cubeupload.com/AT4TUN.png)
(http://i.cubeupload.com/4qPwsc.png) (http://i.cubeupload.com/4qPwsc.png)
(http://i.cubeupload.com/4c7CuB.png) (http://i.cubeupload.com/4c7CuB.png)
(http://i.cubeupload.com/83ux9G.png) (http://i.cubeupload.com/83ux9G.png)
(http://i.cubeupload.com/SXUNNT.png) (http://i.cubeupload.com/SXUNNT.png)
[/spoiler]

assuming no downgrades, this is about what we can expect the game to look like on wii u

glad to see that claymore we saw in earlier trailers actually is useable in-game among all the other weapon choices happydood;
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on June 22, 2016, 03:30:24 PM
dat [glow=black,2,300]lighting[/glow]
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 22, 2016, 03:51:54 PM
it's almost suspiciously attractive tbh

textures might be absolutely awful but honestly i'm impressed with the visuals they've managed to eke out of the wii u considering the game's purported scope and scale, assuming these screenshots are truly representative of the final product
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on June 22, 2016, 03:59:05 PM
wait, am i missing something? what's the deal with tp wolf link?
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on June 22, 2016, 04:00:20 PM
Quote from: Sakura Kinomoto on June 22, 2016, 03:59:05 PM
wait, am i missing something? what's the deal with tp wolf link?
wolf link amiibo bonus
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on June 22, 2016, 04:04:37 PM
Quote from: Loto on June 22, 2016, 04:00:20 PM
Quote from: Sakura Kinomoto on June 22, 2016, 03:59:05 PM
wait, am i missing something? what's the deal with tp wolf link?
wolf link amiibo bonus


yeah, you can even see the amiibo icon on the top left
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 22, 2016, 04:08:43 PM
it's this game's obligatory day-one physical dlc
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on June 22, 2016, 04:18:44 PM
Quote from: Tectron on June 22, 2016, 04:08:43 PM
it's this game's obligatory day-one physical dlc


lol epic troll!!!
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on June 22, 2016, 06:05:54 PM
Quote from: Tectron on June 22, 2016, 04:08:43 PM
it's this game's obligatory day-one physical dlc
I'm fine with this kind of use where it's something extra and sort of superficial and not too important. And it's not opening a new dungeon or quests or areas to explore. Because that's not cool unless it's something actually bundled with the game like TP.


Though wolf link seems like it could be really OP especially early on.
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on June 22, 2016, 06:07:35 PM
Quote from: Tectron on June 22, 2016, 03:51:54 PM
textures might be absolutely awful
that's how you know they're really copying Skyrim. Especially those rock textures.
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 22, 2016, 08:34:00 PM
http://www.polygon.com/2016/6/21/11996478/why-the-legend-of-zelda-breath-of-the-wild-is-getting-voice-acting-and-sci-fi-elements

so as implied by the trailer, only key snippets of the script are voiced

i would love to eventually see a zelda game with full voice acting minus link but this is a small step in the right direction
Title: Re: The Legend of Zelda: Skyrim
Post by: silvertone on June 23, 2016, 12:47:38 AM
why tho
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on June 23, 2016, 04:40:36 AM
Quote from: SVT on June 23, 2016, 12:47:38 AM
why tho
more emo
Title: Re: The Legend of Zelda: Skyrim
Post by: silvertone on June 23, 2016, 06:07:39 AM
Quote from: ­..............................­ on June 23, 2016, 04:40:36 AM
Quote from: SVT on June 23, 2016, 12:47:38 AM
why tho
more emo
i enjoy the tasteful gruntspeak of zelda.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on June 23, 2016, 06:36:18 AM
can we have characters do american sign language for the hearing impaired too, thank you
Title: Re: The Legend of Zelda: Skyrim
Post by: FAMY2 on June 23, 2016, 08:02:46 AM
Quote from: Tectron on June 22, 2016, 03:51:54 PM
it's almost suspiciously attractive tbh

textures might be absolutely awful but honestly i'm impressed with the visuals they've managed to eke out of the wii u considering the game's purported scope and scale, assuming these screenshots are truly representative of the final product


Awful is a bit mild.   saddood;

So will Nintendo announce a new console next year? 
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on June 23, 2016, 08:18:59 AM
yes
Title: Re: The Legend of Zelda: Skyrim
Post by: FAMY2 on June 23, 2016, 11:07:43 AM
Pretty predicable.  baddood;
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 23, 2016, 01:59:19 PM
Quote from: SVT on June 23, 2016, 12:47:38 AM
why tho


good voice acting enhances immersion imho
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 23, 2016, 02:00:30 PM
[spoiler](http://i.imgur.com/DsRT2wt.jpg)[/spoiler]
[spoiler](http://i.imgur.com/5jnZtzH.jpg)[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on June 23, 2016, 03:34:59 PM
Wow spoilers
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on June 23, 2016, 03:47:57 PM
old man confirmed for brawl
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 25, 2016, 06:02:29 PM
https://gfycat.com/SharpFlamboyantImperatorangel
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on July 17, 2016, 05:04:50 AM
https://gfycat.com/PositiveDefiantKangaroo
https://gfycat.com/SaneHatefulAlaskajingle
https://gfycat.com/GiftedSelfreliantHarrier
https://gfycat.com/DirectKlutzyGodwit
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on July 17, 2016, 05:05:17 AM
http://webmshare.com/play/vEOjY
https://gfycat.com/LittleWhiteAiredaleterrier
https://gfycat.com/HeavySociableFoxterrier
https://gfycat.com/KeyShyBetafish
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on July 17, 2016, 05:06:17 AM
http://webmshare.com/play/4Rej6
http://webmshare.com/play/8xyqr
http://webmshare.com/play/by8wo
http://webmshare.com/play/BXOaP

[spoiler]

http://webmshare.com/play/nqGXb[/spoiler]

the zelder souls solid: far cry of the breath of the wild hunt of the colossus

does that about cover every ip the new zelda draws inspiration from
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on July 17, 2016, 10:34:55 AM
those are some pretty cool new mechanics tho
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on July 17, 2016, 10:40:18 AM
this game looks cook tbh
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on August 11, 2016, 12:52:14 AM
i'm fuckin excited
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on August 28, 2016, 03:00:31 PM
new morsels of gameplay:

[youtube]http://www.youtube.com/watch?v=uoXhUPpwSuA[/youtube]
[youtube]http://www.youtube.com/watch?v=eNDgZ3iF2xc[/youtube]
[youtube]http://www.youtube.com/watch?v=s3Ma8KMbA64[/youtube]
Title: Re: The Legend of Zelda: Skyrim
Post by: Classic on August 28, 2016, 03:06:26 PM
I'm....actually excited....for this one...
Title: Re: The Legend of Zelda: Skyrim
Post by: ME## on August 28, 2016, 03:07:26 PM
i want to see it running on the new system before i make a decision
Title: Re: The Legend of Zelda: Skyrim
Post by: Classic on August 28, 2016, 03:08:03 PM
Def. I will probably just wait for the NX version if it runs well enough.
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on August 28, 2016, 03:11:17 PM
[youtube]http://www.youtube.com/watch?v=NYy27__Tqe4[/youtube]
[youtube]http://www.youtube.com/watch?v=utFs0C5A4D8[/youtube]
[youtube]http://www.youtube.com/watch?v=IqnF7sQlAn8[/youtube]
AWESOME
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on August 28, 2016, 03:36:55 PM
usually i roll my eyes whenever nintendo disguises an old zelda theme as a new one because it's become such a common zelda cliche (and it's usually something simplistic and boring like taking an old song and just reversing it), but

[youtube]http://www.youtube.com/watch?v=bxfVuVphq6k[/youtube]

this is probably one of the more creative recyclings of a tried-and-true zelda theme i've heard

i'm not sure i would ever have realized that that is actually an arrangement of the song of time
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on August 28, 2016, 03:45:53 PM
i'm fine with any game that gets tec to post happydood;
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on August 28, 2016, 06:55:40 PM
Quote from: Thyme on August 28, 2016, 03:45:53 PM
i'm fine with any game that gets tec to post happydood;


lol

maybe i need to play a bethesda game

or dark souls 3
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on August 28, 2016, 07:00:59 PM
Quote from: Tectron on August 28, 2016, 06:55:40 PM
Quote from: Thyme on August 28, 2016, 03:45:53 PM
i'm fine with any game that gets tec to post happydood;


lol

maybe i need to play a bethesda game

or dark souls 3
dark souls 3
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on August 28, 2016, 07:02:30 PM
spoopy season is coming, tec happydood;
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on August 28, 2016, 07:07:43 PM
Quote from: Thyme on August 28, 2016, 07:02:30 PM
spoopy season is coming, tec happydood;
ooh yeah. I'm picking up Sweet Home for this
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on August 28, 2016, 07:08:52 PM
Quote from: Thyme on August 28, 2016, 07:02:30 PM
spoopy season is coming, tec happydood;


and guess who just installed [glow=black,2,300]l4d2 and the walking dead season 2[/glow] nyandood;
Title: Re: The Legend of Zelda: Skyrim
Post by: Classic on August 29, 2016, 11:23:43 AM
Quote from: Tectron on August 28, 2016, 07:08:52 PM
Quote from: Thyme on August 28, 2016, 07:02:30 PM
spoopy season is coming, tec happydood;


and guess who just installed [glow=black,2,300]l4d2 and the walking dead season 2[/glow] nyandood;

YEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on September 07, 2016, 11:36:44 PM
[youtube]http://www.youtube.com/watch?v=ZXyFhlAxNEg[/youtube]

It's honestly kind of sad to think that this will be the very last Nintendo game exclusive to Nintendo hardware. awdood;
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on September 08, 2016, 06:33:47 AM
cute, but i doubt it lol


unless they reveal the NX is literally an iPad, which i wouldn't put against them at this point
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on October 20, 2016, 07:03:11 PM
[youtube]http://www.youtube.com/watch?v=b8hDuCeG1xg[/youtube]
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on October 20, 2016, 07:04:41 PM
also, old article but

Quote from: http://www.wired.com/2016/06/zelda-breath-wild-aonuma-demo/Aonuma recruited “a different set of programmers than I’ve worked with in the past. This is a group of people who have studied triple-A games, and researched and dissected what kind of elements we can add to Nintendo games to create experiences like that.”


lol

apparently monolith soft is the source of many of those new programmers

i guess they do have relevant expertise in cramming giant open worlds into weak hardware
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on October 20, 2016, 07:07:50 PM
also, that horrendous audio splicing at 1:05, jesus christ

how unprofessional
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on October 20, 2016, 07:10:43 PM
Quote from: Tectron on October 20, 2016, 07:07:50 PM
also, that horrendous audio splicing at 1:05, jesus christ

how unprofessional


lol

music's still good
idk if it'll actually be in the game tho, probs just cute trailer music
reminded me of dragon quest for some reason
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on October 20, 2016, 07:11:22 PM
have they revealed the plot yet
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on October 20, 2016, 07:27:00 PM
Quote from: Tectron on October 20, 2016, 07:04:41 PM
also, old article but

Quote from: http://www.wired.com/2016/06/zelda-breath-wild-aonuma-demo/Aonuma recruited “a different set of programmers than I’ve worked with in the past. This is a group of people who have studied triple-A games, and researched and dissected what kind of elements we can add to Nintendo games to create experiences like that.”


lol

apparently monolith soft is the source of many of those new programmers

i guess they do have relevant expertise in cramming giant open worlds into weak hardware
what if this game turns out to be just xenoblade chronicles, but with zelda combat?
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on November 12, 2016, 02:35:30 PM
L(http://i.imgur.com/VypXdfm.png)ts
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on November 14, 2016, 03:11:58 PM
https://arcadegirl64.wordpress.com/2016/11/14/rumor-breath-of-the-wild-will-not-be-released-in-march/

catch me l m f a o if this turns out to be true lol
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on November 14, 2016, 03:54:42 PM
zelda is long been irrelevant anyways so it doesn't matter. the last good one came out 13 years ago.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on November 14, 2016, 04:13:52 PM
???? a link to the past came out almost 25 years ago???
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on November 14, 2016, 07:05:18 PM
Quote from: ADX on November 14, 2016, 03:54:42 PM
zelda is long been irrelevant anyways so it doesn't matter. the last good one came out 13 years ago.


none of this post is true
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on November 14, 2016, 08:07:40 PM
Quote from: Shinobu Oshino on November 14, 2016, 07:05:18 PM
Quote from: ADX on November 14, 2016, 03:54:42 PM
zelda is long been irrelevant anyways so it doesn't matter. the last good one came out 13 years ago.


none of this post is true
true. like Mongler said, LttP came out ~25 years ago
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on November 14, 2016, 08:08:36 PM
zelda is a game kid's dads played.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on November 14, 2016, 09:00:20 PM
Quote from: Big Goop on November 14, 2016, 08:07:40 PM
Quote from: Shinobu Oshino on November 14, 2016, 07:05:18 PM
Quote from: ADX on November 14, 2016, 03:54:42 PM
zelda is long been irrelevant anyways so it doesn't matter. the last good one came out 13 years ago.


none of this post is true
true. like Mongler said, LttP came out ~25 years ago


that one's not good though
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on November 14, 2016, 09:04:09 PM
Quote from: Shinobu Oshino on November 14, 2016, 09:00:20 PM
Quote from: Big Goop on November 14, 2016, 08:07:40 PM
Quote from: Shinobu Oshino on November 14, 2016, 07:05:18 PM
Quote from: ADX on November 14, 2016, 03:54:42 PM
zelda is long been irrelevant anyways so it doesn't matter. the last good one came out 13 years ago.


none of this post is true
true. like Mongler said, LttP came out ~25 years ago


that one's not good though
oh shit! Shots fired!
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on November 14, 2016, 09:10:14 PM
Quote from: Shinobu Oshino on November 14, 2016, 09:00:20 PM
Quote from: Big Goop on November 14, 2016, 08:07:40 PM
Quote from: Shinobu Oshino on November 14, 2016, 07:05:18 PM
Quote from: ADX on November 14, 2016, 03:54:42 PM
zelda is long been irrelevant anyways so it doesn't matter. the last good one came out 13 years ago.


none of this post is true
true. like Mongler said, LttP came out ~25 years ago


that one's not good though
*poops on kaz*
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on November 14, 2016, 09:21:47 PM
*flush*
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on November 14, 2016, 10:30:31 PM
xd
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on November 15, 2016, 03:33:42 AM
http://www.eurogamer.net/articles/2016-11-15-zelda-breath-of-the-wild-will-miss-nintendo-switch-launch

eurogamer is reporting it now, uh-oh!
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on November 17, 2016, 12:19:10 PM
the theme to this game is so fucking good hnnnnnnnng
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on November 17, 2016, 12:37:06 PM
yeah i did really like the music in the trailer a lot
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on November 22, 2016, 09:00:11 PM
Quote from: C.Mongler on November 14, 2016, 03:11:58 PM
https://arcadegirl64.wordpress.com/2016/11/14/rumor-breath-of-the-wild-will-not-be-released-in-march/

catch me l m f a o if this turns out to be true lol


going to lol when they quietly discontinue the wii u version entirely
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on November 22, 2016, 09:28:49 PM
Quote from: Shinobu Oshino on November 14, 2016, 07:05:18 PM
Quote from: ADX on November 14, 2016, 03:54:42 PM
zelda is long been irrelevant anyways so it doesn't matter. the last good one came out 13 years ago.


none of this post is true


i think there actually is some truth to that first claim

zelda today does not have the same mind share that it did back in the n64-gamecube era, in part because new releases are less frequent and in part because the most recent games have been relatively less remarkable within their genre (or outright bad like tri force heroes)

today the forces dominant in the action adventure genre are things like the witcher and the latest bethesda rpg

that's not to say that zelda isn't still hugely popular, but general zelda fandom hasn't really moved out of the n64-gamecube era because the series has stagnated since then, and it fails to captivate newcomers because it peaked so long ago

i desperately hope that changes with botw, i would love for there to be the same long-lasting mass excitement for that game as there was for skyrim when it came out (but that's probably just a tad optimistic lol)
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on November 22, 2016, 09:47:21 PM
nintendos been behind the curve for 10 years sorry folks it makes me as sad as it makes you

also my phone told me today that it's coming out in june. so.

my prediction is botw get's like a 9.0. maybe upper 80s. it's going to be a lot of rehashing of 5 year old ideas. thats my negative hater opinion.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on November 23, 2016, 05:55:45 AM
Quote from: ADX on November 22, 2016, 09:47:21 PM
nintendos been behind the curve for 10 years sorry folks it makes me as sad as it makes you


to be fair every console company has been behind the curve for 10 years since the launch of gen 7
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on November 29, 2016, 03:43:08 PM
Quote from: C.Mongler on November 23, 2016, 05:55:45 AM
Quote from: ADX on November 22, 2016, 09:47:21 PM
nintendos been behind the curve for 10 years sorry folks it makes me as sad as it makes you


to be fair every console company has been behind the curve for 10 years since the launch of gen 7


the ps3 and especially 360 were extremely impressive machines for their time

they were competitive with $400-$500 gpus

Quote from: http://www.dsogaming.com/news/nvidia-ps4-x720-are-3x-slower-than-the-geforce-titan-amd-we-gave-ps4-what-nvidia-couldnt/(http://www.dsogaming.com/wp-content/uploads/2013/03/0031.jpg)


you definitely couldn't build a ps360-equivalent pc in 2006 (let alone 2005) without spending a bare minimum of 2.5x the cost of a ps3

and while the ps4 and xbone were underwhelming from day 1, they're not weak relative to each other (which is what really matters), so at least they can share 90% of their library

unlike the wii u and nx
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on November 29, 2016, 04:54:33 PM
at least the quadrups is more powerful than my current pc >.<
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on November 29, 2016, 05:04:53 PM
at day 0 launch sure but that also implies there was any must have, high-fidelity games worth owning a ps3 for prior to 2008-09

[spoiler]there wasn't[/spoiler]

in 2008 you could build a PC for around 600 bucks pretty easily and that's throwing in a Geforce 8800 GT, which was about $200 at the time, that could play most games of its day at fairly respectable performance. hell an 8800 can play semi modern shit like GTA V and Tomb Retard Reboot 1 and it only looks slightly worse than a PS3. up it slightly to 2008's $300 GTX 280 and ta-da, you've got got more fidelity than a ps3.

but i guess if you were reaaaaalllllly itchin' to play that wicked sick tony hawk's american wasteland on xbox 360 in 2005 you're technically right, but you still had to fork over some more cash to play online and then have to deal with the monstrosity that was either of those console's UIs  myface;



Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on November 29, 2016, 08:01:08 PM
Quote from: C.Mongler on November 29, 2016, 05:04:53 PM
but that also implies there was any must have, high-fidelity games worth owning a ps3 for prior to 2008-09


no it doesn't

i'm talking strictly about power, you're the only one bringing up library quality lol

2008 is a full three years after the 360's launch, and even then you could only just barely match it with an 8800-based pc for, according to you, $250 more than the cost of a 2008 360

the 360 was simply an unbeatable machine in terms of price:performance when it launched, and for many years thereafter

the ps3 came a year later but it was still unmatched by anything except the 360, pcs just couldn't compete at that price range until 2009

heck, even if we do take library into account, the 360 had built up a pretty respectable one by 2008, it had much the same games the pc had access to and many more, at equal or better graphical fidelity

the ps3's library is another matter but again in terms of raw power pc hardware was no match (at reasonable prices) for it for years

[spoiler]

and no, i'm not implying the ps3 was reasonably priced before you nitpick on that, but there's no way you were building a pc with ps3-equivalent specs for <$1200 in 2006[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on November 29, 2016, 08:45:28 PM
a boy i can render a floppy dick with 1 trillion polygons what an amazing piece of technology

Quote from: Tectron on November 29, 2016, 08:01:08 PM
2008 is a full three years after the 360's launch


november 22 2007- jan 1 2008 is a month dude lol not a full year

anyway you're literally arguing about tech specs when im more or less making a factitious comment about how consoles have always spent the first year or two of their lives dicking about trying to figure out what the fuck they actually want to be before they get left in the dust in relative no time. also console UIs still are all shit btw lol. also sony took a like 240 dollar loss on every ps3, no shit it was cheaper lol this isnt even a real argument
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on November 29, 2016, 09:01:52 PM
Quote from: C.Mongler on November 23, 2016, 05:55:45 AM
to be fair every console company has been behind the curve for 10 years since the launch of gen 7


you made a factually incorrect claim about tech specs first

i was just correcting the record(TM), then you moved the goalposts to library
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on November 29, 2016, 09:12:47 PM
ITS HER TURN REEEEEEEEEEE

[spoiler]khek[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on November 29, 2016, 09:18:48 PM
Quote from: ADX on November 22, 2016, 09:47:21 PM
it's going to be a lot of rehashing of 5 year old ideas. thats my negative hater opinion.


and i would be perfectly okay with this so long as it rehashes and integrates those ideas well

there's nothing wrong with taking a great new mechanic from another game and adapting it for your own

it's better than riding on oot's coattails for 20 years and completely ignoring the advancements that other studios have made since 1998
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on November 29, 2016, 10:23:13 PM
ive been oot so long it look up to me

also
Quote from: ADX on November 22, 2016, 09:47:21 PM
5 year old ideas.


Quote from: Tectron on November 29, 2016, 09:18:48 PM
there's nothing wrong with taking a great new mechanic


huh
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on November 30, 2016, 04:00:43 AM
the five year old ideas we're seeing in botw are brand new for zelda
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on November 30, 2016, 09:43:55 AM
Quote from: Tectron on November 29, 2016, 09:01:52 PM
Quote from: C.Mongler on November 23, 2016, 05:55:45 AM
to be fair every console company has been behind the curve for 10 years since the launch of gen 7


you made a factually incorrect claim about tech specs first

i was just correcting the record(TM), then you moved the goalposts to library
yes, thank you, as you can see i literally said nothing specifically about hardware or "technology" but you are welcome to infer things as you wish, this is trump's america and barron's cyber
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on December 01, 2016, 12:02:28 PM
well idk what else you could have been talking about because consoles certainly don't lag behind pcs in terms of game content befuddlement

even when consoles experience droughts, pcs are almost equally affected, and if anything it's worse on pc because console releases often get priority in terms of launch date and performance optimization

Quote from: C.Mongler on November 29, 2016, 08:45:28 PM
also sony took a like 240 dollar loss on every ps3, no shit it was cheaper lol this isnt even a real argument


i know this

but it's completely irrelevant to the end consumer, and you still couldn't come close to building a ps3-equivalent pc in 2006 for $850 lol

let alone a 360-equivalent pc in 2005 for $600, considering the 360 was a $200 loss leader as well
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on December 01, 2016, 01:28:22 PM
Quote from: Tectron on December 01, 2016, 12:02:28 PM
well idk what else you could have been talking about because consoles certainly don't lag behind pcs in terms of game content befuddlement


Wutface lol

The 360 was an Xbox port machine with HDMI out until Gears came out and then remained stagnant until about 2007

The PS3 didnt any fucking worthwhile games until 2008 lol

Quote from: Tectron on December 01, 2016, 12:02:28 PM
even when consoles experience droughts, pcs are almost equally affected, and if anything it's worse on pc because console releases often get priority in terms of launch date and performance optimization


this also is something you're pulling out of your ass for the sake of your own argument???? did you buy a ps3 at launch and did i trigger you or something lol
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on December 01, 2016, 01:29:27 PM
Regardless this has nothing to do with Zelda and like I've said like twice now we're arguing about different things because you take everything I say literally for some reason lol so back to zelda:


is nintendo gonna announce the delay tonight???
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on December 01, 2016, 02:55:42 PM
can you PLEASE stay on topic
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on December 01, 2016, 07:35:44 PM
Quote from: ADX on December 01, 2016, 02:55:42 PM
can you PLEASE stay on topic


alright fine

[youtube]http://www.youtube.com/watch?v=vDFZIUdo764[/youtube]
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on December 01, 2016, 08:41:08 PM
that framerate in the gameplay demonstration................................
Title: Re: The Legend of Zelda: Skyrim
Post by: silvertone on December 01, 2016, 08:41:57 PM
Quote from: Nyerp on December 01, 2016, 08:41:08 PM
that framerate in the gameplay demonstration................................
Yeah, deff not picking this "bady boy" up.
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on December 07, 2016, 12:25:17 PM
supposedly the capture is just shit in that video, including the washed out color
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on January 14, 2017, 10:41:16 PM
[youtube]http://www.youtube.com/watch?v=zw47_q9wbBE[/youtube]
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on January 14, 2017, 10:41:41 PM
[youtube]http://www.youtube.com/watch?v=f5aIvr9hcD0[/youtube]
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on January 14, 2017, 10:43:09 PM
[youtube]http://www.youtube.com/watch?v=cJXpZLLebLg[/youtube]
[youtube]http://www.youtube.com/watch?v=NDy5_sDZUZg[/youtube]

switch clearly looks better but not $360 better
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on January 15, 2017, 06:58:03 PM
eh, it looks a bit better, but yeah not 360 dollars better lol. draw distance is much better, but i can't tell much difference in the detail. the wii u version is more brown though?
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on January 15, 2017, 07:13:46 PM
yeah, there's more bloominess in the wii u version, while the switch version's colors are richer

but yeah lol not worth buying a new console for
Title: Re: The Legend of Zelda: Skyrim
Post by: bluaki on January 15, 2017, 08:08:51 PM
Quote from: Tectron on January 14, 2017, 10:43:09 PM
switch clearly looks better but not $360 better
Where does $360 come from?

Are you assuming piracy on Wii U? Otherwise, the game still costs $60 either way.

if you said $370 that'd make more sense imo because this seems like a game you'd probably want a pro controller for

A slightly better version of a multiplatform game is never a good enough reason on its own to get a new console when you already own an old one that is also getting the same game. To me, the console is worth getting this year because there are must-get Switch-exclusives this year. It's worth getting at launch in particular because I have no reason to expect it'll get any sort of price drop or drastically improved bundles by then and because future stock might be limited and because I might as well play this game on Switch if I'm planning to get a Switch soon anyway.
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on January 15, 2017, 08:31:49 PM
Switch+game
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on January 15, 2017, 11:26:48 PM
Quote from: donʼt letʼs on January 15, 2017, 08:31:49 PM
Switch+game
yes but you have to buy the game either way so 60 for Wii U version vs $360 for the Switch system + the game means it's $300 more to play it on Switch.
Also I'm probably just going to get both versions lmao
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on January 15, 2017, 11:50:45 PM
Quote from: ƕɾο on January 15, 2017, 11:26:48 PM
Quote from: donʼt letʼs on January 15, 2017, 08:31:49 PM
Switch+game
yes but you have to buy the game either way so 60 for Wii U version vs $360 for the Switch system + the game means it's $300 more to play it on Switch.
Also I'm probably just going to get both versions lmao
except it'll be more like $400 dollars for a switch and the game
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on January 16, 2017, 12:38:21 AM
okay but again you understand bluaki's logic here
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on January 16, 2017, 12:52:10 AM
Quote from: ƕɾο on January 16, 2017, 12:38:21 AM
okay but again you understand bluaki's logic here
no. clearly I don't srsly
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on January 16, 2017, 12:57:34 AM
Quote from: Big Goop on January 16, 2017, 12:52:10 AM
no. clearly I don't srsly
jfc
you already have to pay for the game regardless, so including the price of the game for the switch version as a knock against getting it ("$360 better") is not an accurate number. Instead you should only be counting the price of the Switch, though really how many here even own a Wii U to make getting BotW only a $60 investment at minimum
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on January 16, 2017, 04:23:23 AM
thx blu and hiro
the $360 thing bothered me too but i didn't know how to word it because i'm a dumb foreigner 5thgrade;
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on January 16, 2017, 07:09:55 AM
Yes, but you're still spending $360  just to play it on the switch vs just $60 to play it on the wii u  (if you already have a wii u)

Plus taxes.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on January 16, 2017, 11:13:11 AM
Quote from: ƕɾο on January 16, 2017, 12:57:34 AM
Quote from: Big Goop on January 16, 2017, 12:52:10 AM
no. clearly I don't srsly
jfc
you already have to pay for the game regardless, so including the price of the game for the switch version as a knock against getting it ("$360 better") is not an accurate number. Instead you should only be counting the price of the Switch, though really how many here even own a Wii U to make getting BotW only a $60 investment at minimum
nope, still don't understand srsly
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on January 16, 2017, 11:14:04 AM
Man, I love when hiro gets serious.
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on January 16, 2017, 01:27:36 PM
don't use srsly when you're not being srs smh baddood;
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on January 16, 2017, 01:28:33 PM
i know john was trolling but i don't understand his "more like $400" post
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on January 16, 2017, 01:53:45 PM
Quote from: Shinobu Oshino on January 16, 2017, 01:28:33 PM
i know john was trolling but i don't understand his "more like $400" post
tax.
Quote from: Thyme on January 16, 2017, 01:27:36 PM
don't use srsly when you're not being srs smh baddood;
my bad. Which one should I use so that people can stop getting mad at me? srsly
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on January 16, 2017, 02:01:02 PM
Honestly I didn't even clearly read blu's post explaining the game not actually being part of the math.

I just mentioned that a switch and Zelda would end up costing closer to $400. It had nothing to do with whether or not you're including Zelda in that "$360" thing.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on January 16, 2017, 03:14:42 PM
oh boy it's only a $300 dollar entry fee my worries are resolved
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on January 17, 2017, 02:24:05 PM
Quote from: C.Mongler on January 16, 2017, 03:14:42 PM
oh boy it's only a $300 dollar entry fee my worries are resolved
Quote from: Big Goop on January 16, 2017, 11:14:04 AM
Man, I love when hiro gets serious.
(http://boyah.net/forums/Smileys/default/83055661vs5.png)
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on January 17, 2017, 02:55:25 PM
Quote from: Big Goop on January 16, 2017, 01:53:45 PM
Quote from: Shinobu Oshino on January 16, 2017, 01:28:33 PM
i know john was trolling but i don't understand his "more like $400" post
tax.
Quote from: Thyme on January 16, 2017, 01:27:36 PM
don't use srsly when you're not being srs smh baddood;
my bad. Which one should I use so that people can stop getting mad at me? srsly
[move](http://i.imgur.com/VypXdfm.png)
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on January 17, 2017, 03:07:46 PM
I'm okay with spending the $300 because it seems like the only wii U games I gave a damn about are being ported and even in the release window there are more games I'm interested in than the entire wii u library

Operation skip a generation was a complete success hocuspocus;
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on January 17, 2017, 03:16:59 PM
bayonetta 2 is probably a better game than anything announced yet on switch so

(https://media.giphy.com/media/3oz8xLd9DJq2l2VFtu/giphy.gif)
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on January 17, 2017, 03:28:41 PM
I'm going for quantity of good games not which had the best one!

Besides idgaf about bayonetta I could not would not on a boat I could not would not with a stoat
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on January 17, 2017, 03:50:32 PM
Quote from: YPargh on January 17, 2017, 03:07:46 PM
Operation skip a generation was a complete success hocuspocus;


s-same............. smithicide;

[spoiler]possibly two generations smithicide;[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on January 17, 2017, 06:45:34 PM
bayonetta 2 is the best action kick-the-shit-outta-stuff game of all time so suit yourself bud-o
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on February 14, 2017, 09:00:26 AM
http://www.ign.com/articles/2017/02/14/nintendo-announces-and-details-the-legend-of-zelda-breath-of-the-wild-season-pass

ngl this is probably the first console zelda im not at all excited for. i hope nintendo proves me wrong but it looks so boring. even if it did come out with skyrim 7 years ago, it would've been still been like oh, nintendo just made a knockoff.

im expecting 8.5s and 9.0s. and then gamespot will give it like a 6 because they're dicks but theyre honest.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on February 14, 2017, 09:44:43 AM
No, its zelda, so perfect 10's across the board
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on February 14, 2017, 10:35:38 AM
since when has gamespot been a bastion of honest and unchained gaming journalism lol
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on February 14, 2017, 11:10:14 AM
this game looks fucking amazing but i am V. BUMMED about the season pass garbage
I will likely end up getting it because the Mario Kart 8 DLC was well worth the price so I'll be holding it to that standard, and at least $20 isn't horrible as far as season passes go
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on February 14, 2017, 11:11:32 AM
Quote from: C.Mongler on February 14, 2017, 10:35:38 AM
since when has gamespot been a bastion of honest and unchained gaming journalism lol
when they gave ss a 7.5 while ign gave it a 10

tbf skyward sword is in my top five zeldas, but most people agree that it wasnt very good. i liked it though.
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on February 14, 2017, 11:17:23 AM
ss is a damn good game, not a 10 but probably a strong 8 to light 9
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on February 14, 2017, 11:17:49 AM
Game spot and ign are both full of it

Just in general
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on February 14, 2017, 11:27:47 AM
QuotePurchasing the Expansion Pass will also immediately unlock three extra treasure chests in the game's Great Plateau location. Two will contain "useful items" while, more unusually, the third will include a "a shirt with a Nintendo Switch logo which Link can wear during his adventure".


Wat
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on February 14, 2017, 11:37:16 AM
well at least this news might make tec post
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on February 14, 2017, 01:27:43 PM
I'm not completely sold on the season pass because I'm half expecting some sub par dungeons.
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on February 23, 2017, 05:33:57 AM
man i cant wait this long to be disappointed
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on February 24, 2017, 06:46:35 AM
tfw there's yet to be a disappointed previewer
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on February 24, 2017, 06:57:03 AM
""The Legend of Zelda: Breath of the Wild is one of those rare games. It is an Ocarina of Time level game. It is a Super Mario Galaxy level game. This is a game we're going to be talking about for decades to come. It's going to be a reference point for these discussions 10, 20, 30 years from now. So you're going to want to remember where you were, what you were doing in your life, when you played Breath of the Wild for the first time. It is that good."
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on February 24, 2017, 07:35:21 AM
"Having just completed it, we couldn’t help but think of Horizon Zero Dawn while playing Breath Of The Wild, and how simplistic it now seems compared to Zelda. You also have a bow in Breath Of The Wild, but you have to account for how arrows arc through the air, rather than it just acting like a low-tech sniper rifle. Boomerangs have to be caught manually on their return and the best way to defeat the skeletons that appear at night is to chop of their head and punt it into a river, like a goalkeeper trying to make a clearance."


lol fuckin' reked tfw u get shit on by god damned nintendo of all people srry gorrilas  appeasement;
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on February 24, 2017, 08:41:19 AM
yeah i've been keeping up with the pre-reviews too. still as moderately hyped as i have been for a while now.
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on February 24, 2017, 08:47:16 AM
They said all of the same things about Skyward Sword. Also people just compare it to OoT because the Link is I'm 90 % sure the HoT. Anyway one more week. I can wait I think, just i still idk i feel no hype
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on February 24, 2017, 08:53:38 AM
btw i really appreciate how the map system works in this game. dropping symbols on the map manually to mark stuff and serve as guideposts as opposed to the game automatically keeping track of stuff for you. one of the biggest problems with open world games in the past decade or so is how they all just automatically mark shit for you, even stuff that your player character could not conceivably know the location of, and then in some cases (rockstar) even literally then tell you which route to follow to reach said point in case you happen to be completely braindead

other little attempts at realism are nice too though. not being able to lock on with your bow so you actually have to aim. having to catch your boomerangs manually lest they disappear. having most equipment and items be finite. and of course having no real indicator other than your untimely death that you've wandered into an area too difficult for you at the time.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on February 24, 2017, 09:00:22 AM
Quote from: ADX on February 24, 2017, 08:47:16 AM
They said all of the same things about Skyward Sword.


to be fair, there's actual details of the game being pointed out that people are excited about, stuff that is unique to breath of the wild. and that's largely what everyone is praising in their previews as well. the only thing really unique about skyward sword was the motion controls, and that was indeed the best thing about the game. skyward sword reviewed so well mostly just because people thought the whole package was a really charming zelda game i guess. this one is previewing so well because it's anything but a usual zelda game.

but i agree that skyward sword should have taught us to be wary. it has for me as well. it was a disappointment, to say the least.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on February 24, 2017, 09:00:57 AM
Quote from: ADX on February 24, 2017, 08:47:16 AM
They said all of the same things about Skyward Sword.


did they? for real, i'd like to see some that are claiming the same caliber of comment that the BotW previews are to be grounded. all the skyward sword previews i'm looking at right now say typical zelda preview shit like "they tried these new ideas that seem pretty cool" "dungeons, puzzles, neat!" "its a natural evolution of the series!". i can't find a single preview where someone seems like, god damned shook about skyward sword like half the previewers of botw are. i can't find a single preview where someone claims skyward sword is going to be a genre defining classic.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on February 24, 2017, 09:18:19 AM
Moreso I guess I'm getting at folks talked about Skyward Sword a lot in terms of it being an evolution on Zelda games, whereas the dialouge around BotW seems to be revolving around how it's an evolution of games in general.


not that i don't think there's reason to try and stay level headed about it, but still, so far seems like it could be a very nice game
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on February 24, 2017, 09:26:42 AM
i mean im a pleb so i only read ign. i remember their review said that it was a game changer and was the best zelda ever created. that said i liked ss, it's top 5 for me, and i dont think i was that hyped for it either. still this just looks like skyrim to me so idk. open world kind of turns me off these days, they'll have to do it really well and it doesn't look all that special to me

also ive avoided most details like ive done since like mario galaxy 2 which blew me away bc i didnt expect anything. all i know is theres a supporting cast of falco and a drag queen and theres horses and towns. and clothes changing.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on February 24, 2017, 09:49:23 AM
Ok, having to catch your boomerang manually SOUNDS cool, I have a feeling its gonna get annoying fast.

Some realism in games can be cool, but it doesn't always create smooth gameplay.

And the finite weapons thing, something people complain about in other games, suddenly its awesome cause its in a Zelda game....
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on February 24, 2017, 09:53:27 AM
Quote from: Big Goop on February 24, 2017, 09:49:23 AM
Ok, having to catch your boomerang manually SOUNDS cool, I have a feeling its gonna get annoying fast.

Some realism in games can be cool, but it doesn't always create smooth gameplay.


i mean i guess it depends on how useful throwing boomerangs really is in the first place, and how common it is to find more boomerangs.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on February 24, 2017, 09:55:11 AM
Quote from: Shinobu Oshino on February 24, 2017, 09:53:27 AM
Quote from: Big Goop on February 24, 2017, 09:49:23 AM
Ok, having to catch your boomerang manually SOUNDS cool, I have a feeling its gonna get annoying fast.

Some realism in games can be cool, but it doesn't always create smooth gameplay.


i mean i guess it depends on how useful throwing boomerangs really is in the first place, and how common it is to find more boomerangs.
everything is gonna depend on everything else.

The game has a lot of cool bullet points, we will see how they mesh together
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on February 24, 2017, 06:34:40 PM
i'm hype, fuck all you idiots nigga
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on February 24, 2017, 07:44:38 PM
another game that's sold out on amazon so i can't use the prime discount. FUCK you!!!!!!
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on February 24, 2017, 07:57:53 PM
oh jesus
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on February 24, 2017, 07:58:12 PM
i literally preordered it today apparently right before they stopped taking preorders
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on February 24, 2017, 08:14:53 PM
for wii u or switch
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on February 25, 2017, 09:07:30 AM
wii u, i'm not buying a console for one game
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on February 25, 2017, 12:18:34 PM
I want to snatch up a master edition switch version if some of them ever filter back into the stores and then pick up a switch at a later date.
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on February 25, 2017, 02:27:49 PM
i will probably buy both versions idk if i said that in this thread, i'm not getting burned again like twilight princess
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on February 25, 2017, 02:41:28 PM
well you're getting burned by capitalism smh
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on February 25, 2017, 05:18:42 PM
Quote from: ƕɾο on February 25, 2017, 02:27:49 PM
i will probably buy both versions idk if i said that in this thread, i'm not getting burned again like twilight princess
yeah but there's no difference between these two versions except resolution and load times.

It's not like only one version of botw has motion controls and widescreen
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on February 25, 2017, 09:24:09 PM
Quote from: ƕɾο on February 25, 2017, 02:27:49 PM
i will probably buy both versions idk if i said that in this thread, i'm not getting burned again like twilight princess


pretty sure you wasting an extra $60 is burning yourself
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on February 25, 2017, 09:33:32 PM
heh a burn is a burn noobtard
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on February 27, 2017, 05:21:12 PM
I've been pretty hyped for this game but the two minute in game combat video from ign today was kinda... meh
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on February 27, 2017, 07:42:23 PM
Quote from: Snowy on February 27, 2017, 04:33:24 PM
zelda leaked today. I'll let you all know how it is. vuvudood; vuvudood;
>pirating games  akudood;
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on February 27, 2017, 07:50:12 PM
Quote from: Commander Fuckass on February 27, 2017, 07:42:23 PM
Quote from: Snowy on February 27, 2017, 04:33:24 PM
zelda leaked today. I'll let you all know how it is. vuvudood; vuvudood;
>pirating games  akudood;


jim sterling said it's ok when it's nintendo hocuspocus;
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on February 27, 2017, 09:53:31 PM
snowy fuck you in all honesty
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on February 28, 2017, 06:47:17 AM
i heard the wii u version has some major performance issues from GAF can u confirm/deny
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on February 28, 2017, 06:56:55 AM
tbh i've heard the switch version shares the same frame drop woes. it's probably slightly more stable though idk
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on February 28, 2017, 07:10:48 AM
lame, guess ill wait to pick this up two gens from now when we get the ultra hd rerelease


heh heh sike, but also i hear the voice acting is kind of terribad too :(
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on February 28, 2017, 07:44:59 AM
its probably just very anime. can you turn the voice acting off?
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on February 28, 2017, 08:37:41 AM
Quote from: ƕɾο on February 27, 2017, 09:53:31 PM
snowy fuck you in all honesty
rude
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 01, 2017, 10:36:29 AM
Edge Magazine
Feb 27, 2017
100
The result, for all the longevity of its series and the familiarity of the open-world genre, is a game that evokes feelings we haven’t known for 20 years. Not since Ocarina Of Time have we set foot in a world that seems so mind-bogglingly vast, that feels so unerringly magical, that proves so relentlessly intriguing. Plenty of games promise to let us go anywhere and do anything; few, if any, ever deliver on it so irresistibly. Nineteen years on, Ocarina is still held up as the high-water mark of one of gaming’s best-loved " and greatest " series. Now it may have to settle for second place.

[spoiler]Which game are we talking about TP or SS or BoTW? Every Zelda review says the same thing lol[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 01, 2017, 10:57:38 AM
for someone who likes skyward sword you sure do seem to hate it a lot lol

like every single zelda game/high rated game in general i'm sure it will also follow the same cycle of: day 1 "holy fuck does anyone else feel like this is the BEST FUCKING GAME YOU'VE EVER PLAYED???", to a week later of non-stop "hmmm well i know everyone likes it but i'm gonna go against the grain and say it wasn't that great", to two more weeks later where it will hit the honestly, most overated zelda IMO status where it will sit in limbo until the next zelda game comes out, when everyone will start saying "you know, Zelda XYZ didn't really deserve the hate it got; I think it's a real gem in the rough of the series!!!". you can look forward to people liking skyward sword again in like two weeks like the same folks who have a weird fondness for TP now
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 01, 2017, 11:21:57 AM
tbh skyward sword wasnt thaaaaaat bad

dae remember the boss who looked like mike wazowski from monsters inc that was honestly really cool
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 01, 2017, 11:28:54 AM
i never got past the first temple in skyward sword lol hence my hesitance to really take a stance on it one way or another.
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on March 01, 2017, 12:49:42 PM
I always liked TP but I got to the end on a couple days after getting it and didn't want to beat it that fast, so I took a break to play other stuff and finally came back to beat it after I think 2 years.

SS was alright to me too except the battery drain. And, as almost always, the transportation method gets old.
Title: Re: The Legend of Zelda: Skyrim
Post by: Daddy on March 01, 2017, 01:32:07 PM
SS's biggest flaw was retarded Wiimote controls
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 01, 2017, 01:53:11 PM
Quote from: C.Mongler on March 01, 2017, 11:28:54 AM
i never got past the first temple in skyward sword lol hence my hesitance to really take a stance on it one way or another.
i was being facetious lamao

the best part of ss was the wiimote controls it was my dream come true. idk wtf kind of problems everyone else had.

Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on March 01, 2017, 02:02:01 PM
I think wiimote controls in general are lame aside from basic party style games that are meant to be stupid and imprecise
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 01, 2017, 03:57:14 PM
Quote from: ADX on March 01, 2017, 11:21:57 AM
dae remember the boss who looked like mike wazowski from monsters inc that was honestly really cool


no that was fucking dumb


Quote from: Khadafi on March 01, 2017, 01:32:07 PM
SS's biggest flaw was retarded Wiimote controls


no that's the only thing that sets it apart and was honestly done really well.

buuuut the game does over-rely on them, and yet doesn't vary its use of them enough. like, so many enemies just boil down to "cut vertically or horizontally" depending on how the enemy is oriented. while it's cool that enemies are like that to begin with, it's not cool that the game relies on this so heavily that nearly every fight is exactly the same and the developers were scared to put in any "normal enemies" that you just slash at however you want and they die (save for bats and slimes now and then).

the controls themselves are fine. admittedly a bit unwieldy at times, but remarkably intuitive and accurate enough for a game that isn't just a tech demo or a bunch of minigames, but an actual fuckin game.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 01, 2017, 03:58:00 PM
Quote from: YPargh on March 01, 2017, 02:02:01 PM
I think wiimote controls in general are lame aside from basic party style games that are meant to be stupid and imprecise


ur lame
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 01, 2017, 04:26:38 PM
nintendo: ok so for this one i want to make a kraken for the boss. and you shoot it in the eye. make it really cool ok guys?
team: got you fam
[spoiler](http://i.imgur.com/5jdDOnl.jpg)[/spoiler]
nintendo: great work team.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 01, 2017, 04:32:22 PM
heh u got a good chuckle out of me on that one m8
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 01, 2017, 04:56:23 PM
Quote from: steal on March 01, 2017, 04:15:25 PM
SS was pretty much the only (full, console experience) wii game that totally realized the motion controls in a good way imo. My only major gripe with that game was with the sky - flying was boring and there was nothing to really explore outside a handful of islands.


yeah the sky "overworld" is the most boring, empty thing. it took one of ww's only flaws and made it 100x worse
Title: Re: The Legend of Zelda: Skyrim
Post by: The spy who loves you on March 01, 2017, 06:19:10 PM
SS still had more to do in it than TP. It's actually my favorite entry to the series.

Majora's Mask shit's on any of them as far as sidequests but I think SS is overall the most fluide and complete 3d Zelda experience.


But with that said guys I am so stoked for this god damn game, I'm getting it on friday night and I haven't gone to a midnight launch since my teens so I can't wait. SS laid the groundwork for this and I am so glad Nintendo finally wised up and gave us the rejuvenation we need as far as gameplay mechanics go.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 01, 2017, 07:00:04 PM
Quote from: The spy who loves you on March 01, 2017, 06:19:10 PM
SS laid the groundwork for this and I am so glad Nintendo finally wised up and gave us the rejuvenation we need as far as gameplay mechanics go.


you're giving SS far too much credit here. the only "groundwork" it laid for this was the concept of degrading equipment (and barely, at that). that's the only cue from SS that this game arguably takes. but of course, it actually takes it from other games, as degradable equipment is a concept that has existed for ages. likewise, yeah it could be argued it vaguely lifts a sense of open-worldness from a link between worlds, except it doesn't because it's lifting it from other games actually.  again likewise, you could try to say this game is lifting the idea of switching between weapon types from how you can pick up enemy weapons in wind waker, but again not really because it's actually more akin to weapon switching from other games.

basically everything this game is doing new is actually lifted from non-zelda sources and thank god for that lol
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 02, 2017, 03:49:44 AM
reviews are droppin fam, it's looking gooooooooooooooooood

10s everywhere yall

10 from gamespot (7.5 for SS)
10 from giantbomb (8 for SS)
Title: Re: The Legend of Zelda: Skyrim
Post by: The spy who loves you on March 02, 2017, 06:13:26 AM
Quote from: Shinobu Oshino on March 01, 2017, 07:00:04 PM
Quote from: The spy who loves you on March 01, 2017, 06:19:10 PM
SS laid the groundwork for this and I am so glad Nintendo finally wised up and gave us the rejuvenation we need as far as gameplay mechanics go.


you're giving SS far too much credit here. the only "groundwork" it laid for this was the concept of degrading equipment (and barely, at that). that's the only cue from SS that this game arguably takes. but of course, it actually takes it from other games, as degradable equipment is a concept that has existed for ages. likewise, yeah it could be argued it vaguely lifts a sense of open-worldness from a link between worlds, except it doesn't because it's lifting it from other games actually.  again likewise, you could try to say this game is lifting the idea of switching between weapon types from how you can pick up enemy weapons in wind waker, but again not really because it's actually more akin to weapon switching from other games.

basically everything this game is doing new is actually lifted from non-zelda sources and thank god for that lol
YOU KNOW WHAT

you're right but I love that game  akudood;

Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on March 02, 2017, 06:54:41 AM
THE SWITCH HAS FRIENDCODES LOOOOOOOOOOOOOOOOOOOOOOOOL GG NINTNEDONT
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on March 02, 2017, 07:18:11 AM
Quote from: C.Mongler on March 02, 2017, 03:49:44 AM
reviews are droppin fam, it's looking gooooooooooooooooood

10s everywhere yall

10 from gamespot (7.5 for SS)
10 from giantbomb (8 for SS)

idk how they give it a 10 when most reviewers have complained about frame rate drops. I guess they just blame the console? Seems like it should dock it to like a 9.5 or something but w/e must be pretty damn good for all reviewers  to overlook that
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 02, 2017, 07:40:54 AM
Quote from: C.Mongler on March 02, 2017, 03:49:44 AM
reviews are droppin fam, it's looking gooooooooooooooooood

10s everywhere yall

10 from gamespot (7.5 for SS)
10 from giantbomb (8 for SS)

o-oh

http://www.metacritic.com/game/switch/the-legend-of-zelda-breath-of-the-wild

98 based on reviews from 56 critics

also, ign review ruined the plot, but id expected it so idk
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on March 02, 2017, 09:00:00 AM
Quote from: ADX on March 01, 2017, 01:53:11 PM
the best part of ss was the wiimote controls it was my dream come true. idk wtf kind of problems everyone else had.

Quote from: steal on March 01, 2017, 04:15:25 PM
SS was pretty much the only (full, console experience) wii game that totally realized the motion controls in a good way imo. My only major gripe with that game was with the sky - flying was boring and there was nothing to really explore outside a handful of islands.
I'm with these
SS was great and while some initial reviews did overstate how good it was, I don't get why people love to shit on it these days. Yes it had flaws but the ground-level areas were some of the best level/dungeon design in the series and I had a blast with the swordplay. Really the only gripes I have are Fi (but even then her annoyances are a meme) the sky being empty, and the recurring Imprisoned battles. Sure it was more linear than usual but I didn't mind it that much. It's in the upper half of the series for me, while TP is near the bottom.
Still BotW does look a lot better than SS, hopefully the framedrops aren't a big deal. People complained about that a lot with The Last Guardian too but I honestly haven't had much of an issue with that.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 02, 2017, 10:00:29 AM
Zelda opinions are the worst thing in gaming.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 02, 2017, 10:02:25 AM
Quote from: Snowy on March 02, 2017, 10:01:29 AM
Quote from: Big Goop on March 02, 2017, 10:00:29 AM
Zelda opinions are the worst thing in gaming.
yeah because they're all bad.
this is true.
Title: Re: The Legend of Zelda: Skyrim
Post by: Daddy on March 02, 2017, 10:16:53 AM
Quote from: Commander Fuckass on March 02, 2017, 06:54:41 AM
THE SWITCH HAS FRIENDCODES LOOOOOOOOOOOOOOOOOOOOOOOOL GG NINTNEDONT
like what possessed them to do that
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 02, 2017, 10:19:57 AM
Quote from: Khadafi on March 02, 2017, 10:16:53 AM
Quote from: Commander Fuckass on March 02, 2017, 06:54:41 AM
THE SWITCH HAS FRIENDCODES LOOOOOOOOOOOOOOOOOOOOOOOOL GG NINTNEDONT
like what possessed them to do that
its nintendo. They think it's smart
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on March 02, 2017, 12:06:25 PM
Nintendo is literally the Helen Lovejoy of the gaming industry

But won't someone please think of the children?!
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 02, 2017, 12:39:59 PM
highest ranked game of all time on gamerankings. but, its a zelda, so idk
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 02, 2017, 01:23:49 PM
Quote from: ADX on March 02, 2017, 12:39:59 PM
highest ranked game of all time on gamerankings. but, its a zelda, so idk
its a zelda, so true opinions won't be available until later this year.
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 02, 2017, 04:48:38 PM
uh oh amazon still hasn't shipped my game. reeeeeeeeeeeeeeeee
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 02, 2017, 04:54:26 PM
amazon still hasnt shipped my switch :(
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 02, 2017, 05:33:59 PM
im considering grabbing one on amazon now if it hasnt shipped by midnight lol
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on March 02, 2017, 06:16:03 PM
I'm 7th in line for my Nintendo Switch  giggle;
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on March 02, 2017, 06:56:10 PM
Quote from: YPargh on March 02, 2017, 12:06:25 PM
Nintendo is literally the Helen Lovejoy of the gaming industry

But won't someone please think of the children?!
Supposedly you can also add recently played with people as friends so I wouldn't really say that's the reasoning this time, they just have a dumb system in place.
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 03, 2017, 07:28:50 AM
still hasnt shipped  cry;
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 03, 2017, 07:35:20 AM
im gonna get zelda switch today and no switch until tomorrow at earliest probably so i feel your pain
Title: Re: The Legend of Zelda: Skyrim
Post by: The spy who loves you on March 03, 2017, 07:46:53 AM
Throughly impressed so far. :3
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 03, 2017, 08:25:52 AM
I'm gonna thoroughly enjoy this game on Wii U!
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 03, 2017, 09:48:28 AM
cucked by amazon
and amazon is to blame
amazon gives love a bad name
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 03, 2017, 09:51:39 AM
Mine shipped yesterday and should be at my place Saturday
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 03, 2017, 03:36:16 PM
oh my gawd guys they shipped it last night. its out for delivery. yaaaaassss.

i wont get to play it until like after 10 but still. yaaas.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 03, 2017, 08:37:48 PM
i got this game today yay
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 03, 2017, 08:52:58 PM
Quote from: Shinobu Oshino on March 03, 2017, 08:37:48 PM
i got this game today yay
me too apparently

Now just gotta wait til the 9th to play it.
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 03, 2017, 10:04:09 PM
two complaints and one *other* complaint (if you respond to this i wont read it lol)

1. really struggling with the camera, i cant really see far out enough for a game like this. constantly paranoid im going to run into enemies
2. the controls are tough. maybe im just a video game virgin but theres so much going on omg

also fwiw it so far looks gorgeous on the wii u. anti aliasing issues arent that bad so far, not nearly as bad as skyward sword lol

[spoiler=alright respoilered up ya cwocksuckers]so it's not OoT link! confirmed by snowy to not be true. thanks snowy! so that leaves, hmm, Wind Waker Link was the other popular theory but that's just because there are koroks and minerals from the ocean. or it could be a whole new link but still a direct sequel to OoT on the Link Dies timeline. some were saying alttp but doesn't make sense given the recent rereleases. from a everyone will be familiar perspective, it has to be a direct sequel to either OoT or TWW.[/spoiler]

also also, fuck snowy. i'll slap the hell out of your caveman looking, instant gratification having ass.
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on March 03, 2017, 10:55:33 PM
the controls are a little odd for a Zelda game especially, but I'm starting to get used to it. Odd that you can't turn off subtitles. Still, game is v. fun so far, I'm loving just exploring and seeing what I can do. Still haven't left the plateau and I can already tell I'm going to use that paraglider a ton
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 03, 2017, 11:10:41 PM
yeah im about 4 hours in, which is weird for me to play that long these days, and im still on the plateau. i will probably be here for at least a few more days lol.

miss that fairy fountain file select tho. o well, they kind of peaked with skyward sword on that one, cant really go anywhere from there.
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on March 03, 2017, 11:15:11 PM
Quote from: ADX on March 03, 2017, 11:10:41 PM
miss that fairy fountain file select tho. o well, they kind of peaked with skyward sword on that one, cant really go anywhere from there.
shit yeah same, miss having an animated start screen too
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 03, 2017, 11:25:26 PM
nintendo hopped on the material design bandwagon what can i say. trendy nintendo.
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on March 03, 2017, 11:30:01 PM
but material design is a specific design language used by google and is supposed to feature a lot of animation...
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 03, 2017, 11:39:52 PM
cheesy animations + simple colors and few images = material design
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 04, 2017, 08:44:03 AM
at least put spoiler tags around it if youre gonna respond dick
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 04, 2017, 08:45:11 AM
actually mad. ya got me, hope youre happy
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 04, 2017, 08:50:04 AM
like if youve been out to get me and only me, that was a great opportunity and you took full advantage. triple post levels of mad. ffs. some people.
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 04, 2017, 08:54:55 AM
like i literally just got the game dude not even a day ago let me figure out the plot for myself? i was gonna go back in a few months and see if i was right or not. figuring out the plot is a big part of this one. thats why i put it in spoiler tags, and said i didn't want to know what anyone had to say in response. not in so many words but i thought that message got through. seriously?

zelda games come out like once a decade. arrrrrrrgh im so mad. just let me play the game man and live in my newbie bubble its your fault you were dumb enough to download it like a week early you gotta deal with the fact you can't talk to anybody about it for at least a month until some people start finishing it.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 04, 2017, 09:11:59 AM
lol
Title: Re: The Legend of Zelda: Skyrim
Post by: Daddy on March 04, 2017, 10:52:08 AM
fuck you amazon for not even delivering it on launch fuck you ups

also fuck you nintendo i want a console

and now i should avoid zelda threads so i dont get spoiled
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 04, 2017, 12:07:55 PM
yeah this thread is clear for spoiler minefield


but yeah my switch should be here sunday...and i will not be :(
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 04, 2017, 01:24:38 PM
this thread from now on is for snowy only. everyone else evacuate.

or we could all just be adults and use proper spoiler tags.
Title: Re: The Legend of Zelda: Skyrim
Post by: Daddy on March 04, 2017, 01:41:07 PM
use spoilertags or ban

There's a major difference between spoiling something stupid and spoiling a story-rich game that came out yesterday.

Or even one that came out a year ago.  People who'd generally care would have beaten it by tehn but don't be a dick when people might not have a chance to even play it for a few weeks.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 04, 2017, 02:24:33 PM
Good thing I've got snowy under ignore lol
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 04, 2017, 03:02:28 PM
played it for a little bit today, pretty neato game so far
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 04, 2017, 04:24:14 PM
i'm still extremely annoyed that the special edition is switch exclusive, but what can one expect from one of the most anti-consumer companies on the face of the earth

anyway, i'll be picking this up for wii u later this week, can't wait

those metacritic scores are mind-blowing O_0
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 04, 2017, 04:31:53 PM
Quote from: Tectron on March 04, 2017, 04:24:14 PM
i'm still extremely annoyed that the special edition is switch exclusive, but what can one expect from one of the most anti-consumer companies on the face of the earth

anyway, i'll be picking this up for wii u later this week, can't wait

those metacritic scores are mind-blowing O_0
TEC! What's up? Are you excited for brand new (for zelda) VOICES!?
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 04, 2017, 04:39:17 PM
people are saying the voice acting is cringey but i totally disagree. its fine imo. way better than like mario sunshine level voice acting lol

i like how snowy hasnt logged in since he made that post. confirmed a dickhead? maybe.
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 04, 2017, 04:53:36 PM
Quote from: Big Goop on March 04, 2017, 04:31:53 PM
Quote from: Tectron on March 04, 2017, 04:24:14 PM
i'm still extremely annoyed that the special edition is switch exclusive, but what can one expect from one of the most anti-consumer companies on the face of the earth

anyway, i'll be picking this up for wii u later this week, can't wait

those metacritic scores are mind-blowing O_0
TEC! What's up? Are you excited for brand new (for zelda) VOICES!?


hi john nyandood;

and h. god yes, full voice acting (minus link) is something i've wanted in zelda for years, it's been standard in open adventure games for 15 years now lol

botw's voice acting is only partial but it's certainly a huge step in the right direction

Quote from: ADX on March 04, 2017, 04:39:17 PM
people are saying the voice acting is cringey but i totally disagree. its fine imo. way better than like mario sunshine level voice acting lol


it can't be any cringier than skyrim's and most of us were able to tolerate even that lol

from the voice samples i've heard, botw's acting is occasionally a tad awkward but it's mostly of a quality totally appropriate for zelda

i'm sure my opinion won't change once i've started the full game
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on March 04, 2017, 09:35:00 PM
I love this art style
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 04, 2017, 09:36:55 PM
i hate this frame rate
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on March 04, 2017, 09:38:43 PM
Quote from: Tectron on March 04, 2017, 09:36:55 PM
i hate this frame rate


Quote from: Thyme on February 28, 2017, 03:40:23 PM
supa-hot-fire_reaction.gif
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 04, 2017, 10:06:09 PM
allegedly the frame rate drops stop once you leave the starting area. not there yet though lol
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 04, 2017, 11:25:32 PM
Quote from: Thyme on March 04, 2017, 09:38:43 PM
Quote from: Tectron on March 04, 2017, 09:36:55 PM
i hate this frame rate


Quote from: Thyme on February 28, 2017, 03:40:23 PM
supa-hot-fire_reaction.gif



lol

Quote from: ADX on March 04, 2017, 10:06:09 PM
allegedly the frame rate drops stop once you leave the starting area. not there yet though lol


allegedly it also gets worse (sub-20 range) in towns smithicide;

and i've definitely seen it dip during combat in areas other than the great plateau
Title: Re: The Legend of Zelda: Skyrim
Post by: bluaki on March 05, 2017, 09:11:05 AM
Quote from: ADX on March 03, 2017, 10:04:09 PM
[spoiler=alright respoilered up ya cwocksuckers]so it's not OoT link! confirmed by snowy to not be true. thanks snowy! so that leaves, hmm, Wind Waker Link was the other popular theory but that's just because there are koroks and minerals from the ocean. or it could be a whole new link but still a direct sequel to OoT on the Link Dies timeline. some were saying alttp but doesn't make sense given the recent rereleases. from a everyone will be familiar perspective, it has to be a direct sequel to either OoT or TWW.[/spoiler]
[spoiler=this isn't even spoilers based on anything more than the box art]Distinguishing the different Links between art styles is a bit harder, but for Zelda in particular you can tell (based on appearance alone) she's not the same person as any other Zelda we've seen in the 3D console games.[/spoiler]

[spoiler=minor spoiler from when visiting a certain place with water]They say that, if Link (or another Hylian/non-Zora) doesn't defeat Ruta, the neverending rain could result in not just Lanaryu but possibly all of Hyrule becoming completely flooded. I interpreted this as an allusion to Wind Waker's Great Sea but also as implying that The Great Sea has never (yet) happened to this world.[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 05, 2017, 09:25:04 AM
why do you retards keep talking about the plot without spoiler tags

maybe i am the one who is retarded

does the majority of boyah suffer from autism
Title: Re: The Legend of Zelda: Skyrim
Post by: bluaki on March 05, 2017, 09:30:34 AM
Quote from: ADX on March 05, 2017, 09:25:04 AM
why do you retards keep talking about the plot without spoiler tags

maybe i am the one who is retarded

does the majority of boyah suffer from autism
I used a spoiler tag when mentioning something that's actually part of the plot in the game and didn't use one for something that you can tell or speculate just by seeing character art on something like the amiibo box.

Is there a problem with that? confuseddood;
Title: Re: The Legend of Zelda: Skyrim
Post by: Daddy on March 05, 2017, 09:32:40 AM
Quote from: ADX on March 05, 2017, 09:25:04 AM
does the majority of boyah suffer from autism
i think a majority of the INTERNET has tism
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 05, 2017, 09:35:07 AM
Quote from: bluaki on March 05, 2017, 09:30:34 AM
Quote from: ADX on March 05, 2017, 09:25:04 AM
why do you retards keep talking about the plot without spoiler tags

maybe i am the one who is retarded

does the majority of boyah suffer from autism
I used a spoiler tag when mentioning something that's actually part of the plot in the game and didn't use one for something that you can tell or speculate just by seeing character art on something like the amiibo box.

Is there a problem with that? confuseddood;
yes. some people dont even have the game yet or are gonna go real slow (i expect this game to take me at least 6 months at the rate i play) and dont want to hear what races are in it, what the locatiosn are, what the dungeons are, what the items are, and what plot developments are outside of spoiler tags.

even my guess on what the plot twist is, i put inside a spoiler tag. so you (i would think) should put yours inside of one too, right?
Title: Re: The Legend of Zelda: Skyrim
Post by: NOA_Haunted on March 05, 2017, 12:13:01 PM
I bought it on Wii U yesterday. While, I could of waited till this morning and got a Switch because Best Buy told me they were getting no less than 8 and no more that 10 today. But, I decided not to buy a 300 dollar system for one game. The frame rate issues are terrible for a game that has been in development for 5 or so years on a console that came out in 2012.

Also, I played on my TV in the bedroom for a few hours, then my fiance came home with my son and I probably played equal as much time on the Gamepad only. The experience was not changed very much. I.E. the Switch.
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 05, 2017, 08:01:01 PM
botw came in today happydood;

i'll start it as soon as i've finished dark souls 3 (+dlc)
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on March 05, 2017, 08:10:51 PM
Quote from: Tectron on March 05, 2017, 08:01:01 PM
botw came in today happydood;

i'll start it as soon as i've finished dark souls 3 (+dlc)


can't wait for the tecreview happydood;
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 05, 2017, 08:17:08 PM
if it really is as long and content-heavy as they say it is, my completionistic tendencies mean you might be waiting a while lol

of course, i'll also be making periodic posts about noteworthy events but those are likely to be riddled with spoils
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on March 05, 2017, 08:37:01 PM
it's not getting here till like tuesday at the earliest.................
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 05, 2017, 08:39:09 PM
Quote from: Tectron on March 05, 2017, 08:17:08 PM
if it really is as long and content-heavy as they say it is, my completionistic tendencies mean you might be waiting a while lol

of course, i'll also be making periodic posts about noteworthy events but those are likely to be riddled with spoils
ive played maybe 7 hours now and i still havent left the starting area. so, yes, it's probably pretty long
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on March 05, 2017, 08:40:19 PM
People bitch about starting area in dragon age inquisition

But if it's zelda it's genius!
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 05, 2017, 08:42:37 PM
Quote from: YPargh on March 05, 2017, 08:40:19 PM
People bitch about starting area in dragon age inquisition

But if it's zelda it's genius!
i mean im literally going back and marking on my map where everything is and coming back when i get the item for it. also if there are two ways to get somewhere sometimes i go back and do both lol.

the only thing that is a little ridiculous is time spent traveling, but i could fast travel. i dont bc the game is way too pretty.

also camera issues were fixed by increasing camera speed. controls are still a little fucky but it's not as bad. just doesnt make sense for the sword to be put on y and running on b.
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 05, 2017, 09:03:01 PM
Quote from: YPargh on March 05, 2017, 08:40:19 PM
People bitch about starting area in dragon age inquisition

But if it's zelda it's genius!


people have been well-deservedly bitching about the starting areas/sequences in zelda games since wind waker, and in fact the starting areas seemed to only get more egregious with every subsequent 3d release from ww to skyward sword

if botw's starting area actually is genuis, it's only because they finally took two decades of constant criticism about shitty starting areas to heart

this is definitely not one of those 'it's okay if zelda/nintendo does it !!!!!!' situations lol
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 05, 2017, 09:28:40 PM
later 3d zelda games have you on training wheels for a few hours upon starting the game. this one may also have a "long beginning," but not because of training wheels/tutorials. it's because there's legitimately a lot to do and explore before you're even off the plateau.
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 05, 2017, 09:42:22 PM
Quote from: Shinobu Oshino on March 05, 2017, 09:28:40 PM
later 3d zelda games have you on training wheels for a few hours upon starting the game. this one may also have a "long beginning," but not because of training wheels/tutorials. it's because there's legitimately a lot to do and explore before you're even off the plateau.
this. it feels like an n64 game tbh, there are lots of different unique areas and its honestly big enough to be its own game. thats why it works so well.
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on March 05, 2017, 10:17:54 PM
Quote from: Tectron on March 05, 2017, 09:03:01 PM
Quote from: YPargh on March 05, 2017, 08:40:19 PM
People bitch about starting area in dragon age inquisition

But if it's zelda it's genius!


people have been well-deservedly bitching about the starting areas/sequences in zelda games since wind waker, and in fact the starting areas seemed to only get more egregious with every subsequent 3d release from ww to skyward sword

if botw's starting area actually is genuis, it's only because they finally took two decades of constant criticism about shitty starting areas to heart

this is definitely not one of those 'it's okay if zelda/nintendo does it !!!!!!' situations lol
I think were thinking of different types of starting areas though like TP was a tutorial essentially but DAI was a huge first open area that wasn't a tutorial but took forever if you did all the quests available. Idk though because I didn't play SS
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on March 06, 2017, 06:18:35 AM
BotW has the Original Zelda feel when it comes to exploring imho
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 06, 2017, 06:38:42 AM
[spoiler= no spoils, just a controversial tecopinion]

the "original zelda feel" SUCKS

i hope botw is absolutely nothing like that

gee, i sure do enjoy being dumped in the middle of nowhere and wandering around aimlessly for hours at a time while burning arbitrary bushes and bombing random walls until i find a thing !!![/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on March 06, 2017, 07:12:45 AM
Quote from: Tectron on March 06, 2017, 06:38:42 AM
[spoiler= no spoils, just a controversial tecopinion]

the "original zelda feel" SUCKS

i hope botw is absolutely nothing like that

gee, i sure do enjoy being dumped in the middle of nowhere and wandering around aimlessly for hours at a time while burning arbitrary bushes and bombing random walls until i find a thing !!![/spoiler]
I've got two words for you then
[spoiler]get gud[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 06, 2017, 10:48:13 AM
The original Zelda sucks now.

I hate when people do top games of all time and Zelda is always #1 or at least top 3
Title: Re: The Legend of Zelda: Skyrim
Post by: Travis on March 06, 2017, 01:27:01 PM
Quote from: Tectron on March 06, 2017, 06:38:42 AM
[spoiler= no spoils, just a controversial tecopinion]

the "original zelda feel" SUCKS

i hope botw is absolutely nothing like that

gee, i sure do enjoy being dumped in the middle of nowhere and wandering around aimlessly for hours at a time while burning arbitrary bushes and bombing random walls until i find a thing !!![/spoiler]
i thought i was the only person in the world who thought this. thank you tec, again you have saved the universe
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on March 06, 2017, 02:23:53 PM
Quote from: Tectron on March 06, 2017, 06:38:42 AM
[spoiler]gee, i sure do enjoy being dumped in the middle of nowhere and wandering around aimlessly for hours at a time while burning arbitrary bushes and bombing random walls until i find a thing !!![/spoiler]


oh so you must like those early access survival sandbox games then ifeelbetter;
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on March 06, 2017, 02:44:18 PM
Does Link [glow=black,2,300]shout[/glow]?
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 06, 2017, 08:32:39 PM
So, just a rhetorical question, but I don't get it.

[spoiler=complaint about early plot spoilers, like if you're playing just for the plot you'll get to this in about 3-4 hours]Wtf they literally tell you everything about the plot in the beginning of the game? Why are you playing then? Suddenly I have no motivation to play, because it's just another zelda game plot.[/spoiler]

Also, it's cool how they incentivize you to not go places by kicking your ass. I guess MMOs have done it for awhile, but it's cool in a Zelda game. This game is based in making you feel a certain way rather than telling you things and I appreciate that a lot. I just feel like I'm too old to be playing a game this deep, idk, I can't appreciate it that much. It's definitely amazing, but I dunno.
[spoiler]In particular, one of the coolest moments I've had in a game in a long time was going up to the path to Gerudo Valley, seeing the guy dancing in the air, and then going up to talk to him and seeing that I couldn't. So I shot an arrow at him, and seeing how huge the health bar was and how he very nonchalantly then tried to kill me was seriously spooky. So I ran away as fast as I could and he followed me farther than I thought. Really cool monster design.[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: bluaki on March 07, 2017, 03:52:21 AM
Quote from: Tectron on March 06, 2017, 06:38:42 AM
[spoiler= no spoils, just a controversial tecopinion]

the "original zelda feel" SUCKS

i hope botw is absolutely nothing like that

gee, i sure do enjoy being dumped in the middle of nowhere and wandering around aimlessly for hours at a time while burning arbitrary bushes and bombing random walls until i find a thing !!![/spoiler]
I agree with this too. The first Zelda game imo has so much worse game design compared to everything else since LttP, even including the questionable DS Zelda games.

The "secrets" in particular are awful because most of them have zero indication they exist no matter how keen you are at picking up subtle stuff like obscure dialog hints or a lone rock or a gap in the map that suggests a possible hidden area.

I like for games to have some sort of goal that you actually know about, preferably without needing to read the manual. Exploration is fine as long as there's at least one thing you know you're looking for rather than wander around aimlessly and eventually stumble on something and realize "oh that's what I should've been looking for". That's fine only for bonus things because you'll probably see at least one heart piece or whatever during the main quest which suggests you can find more if you search for them.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 07, 2017, 08:55:39 AM
Quote from: Tectron on March 06, 2017, 06:38:42 AM
[spoiler= no spoils, just a controversial tecopinion]

the "original zelda feel" SUCKS

i hope botw is absolutely nothing like that

gee, i sure do enjoy being dumped in the middle of nowhere and wandering around aimlessly for hours at a time while burning arbitrary bushes and bombing random walls until i find a thing !!![/spoiler]

this is funny to me because bloodborne did the same shit. i dunno about any of the other souls games cuz i never played em enough lol
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 07, 2017, 09:48:23 AM
Quote from: C.Mongler on March 07, 2017, 08:55:39 AM
Quote from: Tectron on March 06, 2017, 06:38:42 AM
[spoiler= no spoils, just a controversial tecopinion]

the "original zelda feel" SUCKS

i hope botw is absolutely nothing like that

gee, i sure do enjoy being dumped in the middle of nowhere and wandering around aimlessly for hours at a time while burning arbitrary bushes and bombing random walls until i find a thing !!![/spoiler]

this is funny to me because bloodborne did the same shit.


no it did not

bloodborne and the souls games are nothing like the first zelda, at all (and on that note, boy is it ignorant of bitter zelda fanboys to claim that the original zelda invented dark souls-type gameplay, lol)

the fromsoft games feature intelligently designed pseudo-open worlds that organically funnel the explorative player into the nearest path of least resistance

i mean, it may take some poking and prodding to find the mouth of a funnel (they can't just give you literally everything), but tenacity will prevail, and once you're within a funnel, the fromsoft games actually become quite linear experiences honestly lol

and that is an example of brilliant, absolutely deliberate game design

bloodborne and the souls games reward exploration and teach you about their worlds through trial-and-error in a way that a completely open, unstructured, arbitrarily organized game like the original zelda simply cannot
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 07, 2017, 10:42:32 AM
lol yup struck a nerve with that one

yes when bloodborne had you guess to wear the crown to open the secret wall to join the vilebloods and grab the item on the table to guess to return to alfred and give him said item to guess again to return to cainhurst to get the flesh to guess to yadda yadda yadda, it was simply good storytelling and exploration and not, i dunno, contrived nonsense that served no point than to waste the players time for extra goodies

but when the first game to ever do that shit did it, which could have been used as a learning exercise 30 years later, IT WAS JUST BAD AND INEXCUSABLE

and who's the fanboy?
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 07, 2017, 10:54:51 AM
my favorite part of bloodborne tho was when its required to read a walkthrough to know the stupid dumbshit you need to do to activate the dlc
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 07, 2017, 11:12:02 AM
All I know is, I completed Bloodborne without a walkthrough...

I could never do that with og zelda
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 07, 2017, 11:58:42 AM
im just a little bit bored. which is something no one else has expressed so far
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 07, 2017, 12:01:39 PM
Quote from: ADX on March 07, 2017, 11:58:42 AM
im just a little bit bored. which is something no one else has expressed so far
with botw? Sadly, I can imagine that happening to me too. It always happens at some point for me with open world games
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 07, 2017, 12:05:29 PM
yeah. it's magical but i just don't really give a shit. it's me, not the game, but i can't see myself going with it all the way, the game asks too much of you.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 07, 2017, 12:57:27 PM
Quote from: C.Mongler on March 07, 2017, 10:42:32 AM
lol yup struck a nerve with that one

yes when bloodborne had you guess to wear the crown to open the secret wall to join the vilebloods and grab the item on the table to guess to return to alfred and give him said item to guess again to return to cainhurst to get the flesh to guess to yadda yadda yadda, it was simply good storytelling and exploration and not, i dunno, contrived nonsense that served no point than to waste the players time for extra goodies

but when the first game to ever do that shit did it, which could have been used as a learning exercise 30 years later, IT WAS JUST BAD AND INEXCUSABLE

and who's the fanboy?


not that i'm excusing souls games for also having weird obscure things you do sometimes, but these instances are definitely nothing compared to the constant onslaught of confusion that is the original zelda lol
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on March 07, 2017, 02:23:26 PM
finally started this for the wii u. its great
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 07, 2017, 07:53:47 PM
got the paraglider now so i guess i'm past the "intro" to the game. which took quite some time, as there was loads to explore and i've been having a lot of fun already
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 07, 2017, 08:25:17 PM
Quote from: C.Mongler on March 07, 2017, 10:42:32 AM
yes when bloodborne had you guess to wear the crown to open the secret wall to join the vilebloods and grab the item on the table to guess to return to alfred and give him said item to guess again to return to cainhurst to get the flesh to guess to yadda yadda yadda, it was simply good storytelling and exploration and not, i dunno, contrived nonsense that served no point than to waste the players time for extra goodies


there is no denying that bloodborne can be infuriatingly cryptic at times, but i think we're talking about two different things

i'm talking about general overworld design, and i maintain that fromsoft overworlds are in general spectacularly crafted (the only partial exception being dark souls 2)

you

Quote from: C.Mongler on March 07, 2017, 10:42:32 AMwaste the players time for extra goodies


are talking about side content

there are numerous little moments in the souls games and bloodborne that make me wonder 'how the fuck; was i supposed to have figured that out without a guide', and i myself am frequently critical of such moments, but they're almost exclusively limited to npc sidequests and optional content, and the entirety of cainhurst is optional

whereas the original zelda requires a guide just to complete the game

like john and kaz said, it's just not nearly on the same level, and you can totally complete all the souls games without relying on a guide

now, sometimes fromsoft games have significant extra content that basically requires a guide to figure out (bloodborne's (spoils) [glow=black,2,300]alternate endings[/glow] come to mind), and while that clearly represents poor game design, it's still not nearly on the same level as the original zelda is

Quote from: C.Mongler on March 07, 2017, 10:42:32 AM
but when the first game to ever do that shit did it, which could have been used as a learning exercise 30 years later, IT WAS JUST BAD AND INEXCUSABLE


i didn't say this at all lol

nor did i accuse you of being a zelda fanboy, that was a side note

unless you do think zelda was the original dark souls, but i see no such claims in your post

i'm not sure boyah even has any real zelda "fanboys" left, most of us have played a popular non-nintendo rpg in the past ten years and come to realize that zelda hasn't been the end-all be-all of video games since the n64 era

i sure hope it retakes the crown with botw but we'll see about that 5thgrade;

and finally

Quote from: C.Mongler on March 07, 2017, 10:42:32 AMit was simply good storytelling and exploration


i didn't mention storytelling at all either, and i would never excuse away fromsoft """storytelling""" as anything but ridiculously convoluted (demon's souls being the only exception), lazily hidden away behind item descriptions and left largely to fan conjecture

the souls games are absolutely not perfect and i wasn't suggesting that they are in my previous post, but their world design specifically is enormously superior to most zelda worlds, especially the original's
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 07, 2017, 08:29:10 PM
Zelda wasn't the be all end all since LttP.






Ok, maybe not to EVERYBODY....
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 07, 2017, 09:01:21 PM
now, in the original zelda's defense

Quote from: Big Goop on March 06, 2017, 10:48:13 AM
The original Zelda sucks now.

I hate when people do top games of all time and Zelda is always #1 or at least top 3


while i do think the game is a bit overrated, there is a certain type of gamer who adores that type of completely unguided game design, for reasons that i simply don't understand but nonetheless acknowledge

they're the same sorts of people who proclaim that morrowind is the greatest wrpg of all time specifically because it dumps you into an open world with virtually no direction and a barely so much as a 'good luck' (i wonder how morrowind fanboys feel about daggerfall and arena), and hate skyrim for being "casualized" (whereas to me skyrim's "casualization" is actually just an example of game devs demonstrating that they have a modicum of respect for the player's time)

i guess they are also the same sorts of people who keep buying these awful things:

Quote from: Thyme on March 06, 2017, 02:23:53 PM
oh so you must like those early access survival sandbox games then ifeelbetter;


myface;

so while i may not agree with the original zelda's historically high placement in 'greatest of all time' lists, i can at least semi-respect the author's opinion IF AND ONLY IF their justification for it being in a top spot is more substantial than 'well it's zelda and it was the first, so'

also, i fully recognize that deliberately cryptic and punitive game design was somewhat of a necessity in the nes era, as it was the only way to elongate games that would otherwise be two or three-hour experiences in many cases

that doesn't make it any more fun for me, as a player who has never liked to waste too much time wandering around aimlessly, but i get the rationale
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 07, 2017, 09:44:41 PM
Good points Tec

Also, they have the botw Zelda amiibo. Should I get it
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 07, 2017, 09:50:34 PM
>still caring about amiibos
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 07, 2017, 09:51:39 PM
what do the botw amiibos even do
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 07, 2017, 09:55:03 PM
loot
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 07, 2017, 10:08:57 PM
i mean there must be more of an incentive to buy into the tired amiibo scam in this day and age than random loot, right

the tp hd amiibo allows you to have (minor amiibo spoils) [glow=black,2,300]wolf link as a companion[/glow], i would have expected the botw-specific amiibos to do something unique like that
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 07, 2017, 10:11:00 PM
I just want it cause I like the new Zelda look
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 07, 2017, 10:14:19 PM
Quote from: Big Goop on March 07, 2017, 08:29:10 PM
Zelda wasn't the be all end all since LttP.






Ok, maybe not to EVERYBODY....


also what does this mean exactly akudood;

i can't think of anything that was even remotely competitive with the n64 zeldas in terms of their masterful execution of early 3d game design (combined with great atmosphere and presentation and sound design etc.)
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 07, 2017, 10:15:13 PM
Quote from: Big Goop on March 07, 2017, 10:11:00 PM
I just want it cause I like the new Zelda look


well if you value them as figurines then i see no reason not to go for it

i think the botw amiibos are particularly good looking
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 07, 2017, 10:17:48 PM
Quote from: Tectron on March 07, 2017, 10:14:19 PM
i can't think of anything that was even remotely competitive with the n64 zeldas in terms of their masterful execution of early 3d game design (combined with great atmosphere and presentation and sound design etc.)


there wasn't lol

as tired as it may be to say this, oot really was pretty much perfection for the time
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 07, 2017, 10:22:55 PM
Quote from: Tectron on March 07, 2017, 10:14:19 PM
Quote from: Big Goop on March 07, 2017, 08:29:10 PM
Zelda wasn't the be all end all since LttP.






Ok, maybe not to EVERYBODY....


also what does this mean exactly akudood;

i can't think of anything that was even remotely competitive with the n64 zeldas in terms of their masterful execution of early 3d game design (combined with great atmosphere and presentation and sound design etc.)
it doesn't mean anything. It's me just talking.
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 07, 2017, 10:23:54 PM
no its just loot
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 07, 2017, 10:26:07 PM
Quote from: Shinobu Oshino on March 07, 2017, 10:17:48 PM
Quote from: Tectron on March 07, 2017, 10:14:19 PM
i can't think of anything that was even remotely competitive with the n64 zeldas in terms of their masterful execution of early 3d game design (combined with great atmosphere and presentation and sound design etc.)


there wasn't lol

as tired as it may be to say this, oot really was pretty much perfection for the time


at least until mm came out and managed to slightly surpass it a mere year later sillydood;

but yeah, oot and mm were by far and away the best games of the n64/ps1 era, it's not even a contest
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on March 07, 2017, 10:27:01 PM
Quote from: ADX on March 07, 2017, 10:23:54 PM
no its just loot


So is the TP amiibo really the only one that offers anything other than loot? befuddlement
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 07, 2017, 10:28:44 PM
I'm gonna use my wolf link to get wolf link.
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 07, 2017, 10:29:41 PM
Quote from: Tectron on March 07, 2017, 10:27:01 PM
Quote from: ADX on March 07, 2017, 10:23:54 PM
no its just loot


So is the TP amiibo really the only one that offers anything other than loot? befuddlement
one of them gives epona. the rest give you items.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 07, 2017, 10:47:32 PM
Quote from: Tectron on March 07, 2017, 10:26:07 PM
Quote from: Shinobu Oshino on March 07, 2017, 10:17:48 PM
Quote from: Tectron on March 07, 2017, 10:14:19 PM
i can't think of anything that was even remotely competitive with the n64 zeldas in terms of their masterful execution of early 3d game design (combined with great atmosphere and presentation and sound design etc.)


there wasn't lol

as tired as it may be to say this, oot really was pretty much perfection for the time


at least until mm came out and managed to slightly surpass it a mere year later sillydood;

but yeah, oot and mm were by far and away the best games of the n64/ps1 era, it's not even a contest


well, hold on. by far and away the best of their type, sure. but games in general? that's a stretch. symphony of the night isn't much worse (and many people would argue it's better), and it similarly revolutionized its own genre.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 07, 2017, 10:49:57 PM
Ff7 came out around the same time and revolutionized rpgs
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 08, 2017, 05:07:05 AM
my dick came out around the same time and revolutionized dicks ayyy heh heh

but really how do you catch bugs in this game
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 08, 2017, 07:27:27 AM
Quote from: C.Mongler on March 08, 2017, 05:07:05 AM
my dick came out around the same time and revolutionized dicks ayyy heh heh

but really how do you catch bugs in this game
but catching net?
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 08, 2017, 07:33:14 AM
dang good idea

wher the fuck do iget ONE OF THOSE
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 08, 2017, 07:46:40 AM
Quote from: C.Mongler on March 08, 2017, 07:33:14 AM
dang good idea

wher the fuck do iget ONE OF THOSE
idk. Does this zelda have crafting?
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 08, 2017, 07:47:59 AM
I DONT KNOW IM SCARED
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 08, 2017, 07:59:09 AM
Me too. I don't get to play it til tomorrow!!
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 08, 2017, 11:06:50 AM
Apparently everyone is turning gay for link [spoiler]being able to wear gerudo clothes[/spoiler] in botw
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 08, 2017, 11:17:30 AM
ur mr gay 3
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 08, 2017, 11:24:45 AM
Quote from: C.Mongler on March 08, 2017, 11:17:30 AM
ur mr gay 3
YA I M, R U?
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 08, 2017, 12:25:56 PM
Quote from: C.Mongler on March 08, 2017, 05:07:05 AM

but really how do you catch bugs in this game


In my experience you can catch anything in this game by being close enough to it for the A button prompt to pop up. I've caught lizards and fireflies this way. Larger things like birds need to be killed with arrows.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 08, 2017, 12:59:17 PM
oh dang so im just a slowpoke
Title: Re: The Legend of Zelda: Skyrim
Post by: don't let's on March 08, 2017, 01:43:55 PM
Quote from: Tectron on March 07, 2017, 09:01:21 PM
now, in the original zelda's defense

Quote from: Big Goop on March 06, 2017, 10:48:13 AM
The original Zelda sucks now.

I hate when people do top games of all time and Zelda is always #1 or at least top 3


while i do think the game is a bit overrated, there is a certain type of gamer who adores that type of completely unguided game design, for reasons that i simply don't understand but nonetheless acknowledge

they're the same sorts of people who proclaim that morrowind is the greatest wrpg of all time specifically because it dumps you into an open world with virtually no direction and a barely so much as a 'good luck' (i wonder how morrowind fanboys feel about daggerfall and arena), and hate skyrim for being "casualized" (whereas to me skyrim's "casualization" is actually just an example of game devs demonstrating that they have a modicum of respect for the player's time)

i guess they are also the same sorts of people who keep buying these awful things:

Quote from: Thyme on March 06, 2017, 02:23:53 PM
oh so you must like those early access survival sandbox games then ifeelbetter;


myface;

so while i may not agree with the original zelda's historically high placement in 'greatest of all time' lists, i can at least semi-respect the author's opinion IF AND ONLY IF their justification for it being in a top spot is more substantial than 'well it's zelda and it was the first, so'

also, i fully recognize that deliberately cryptic and punitive game design was somewhat of a necessity in the nes era, as it was the only way to elongate games that would otherwise be two or three-hour experiences in many cases

that doesn't make it any more fun for me, as a player who has never liked to waste too much time wandering around aimlessly, but i get the rationale
I figure that since the original zelda came out there's been a lot of improvements/enhancements and hand holding since then so if somebody hadn't been raised on zelda or games like it from back then, it just ends up being tedious. And even if you were raised on it, going back to it can still be tedious.

And Morrowind was awesome but Skyrim did improve on a lot of things and did have some things that weren't as good. And I cannot get into Arena or Daggerfall. Partly because of the now non standard controls and because of the scope and lack of direction.

Kind of the same concept here too that if you started with Skyrim you might be able to go back to Oblivion but you're most likely not gonna be able to get into Morrowind without at least modding the combat to be more like Skyrim's.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 08, 2017, 02:01:44 PM
So hey, you know how in pretty much every open-world RPG, enemies eventually respawn? They do in this game too, but this is the only game that actually tries to make any sense out of it.

[spoiler=Not a story spoiler but if you haven't had a Blood Moon random event yet you might not wanna click this]Now and then you'll get a random event where Calamity Ganon's power will reach its peak, and it will bring back to life enemies you've defeated. This is fucking cool because it shows that the developers saw unexplained enemy respawns as silly and saw fit to address it. That's a level of detail I respect a lot about this game.

Of course, it also respawns materials (like plants and stuff) that you can pick up in nature, and that doesn't make as much sense, but we can't have everything explained I guess.[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 08, 2017, 03:23:31 PM
saw a meteorite crash to the ground but it was so far away i couldn't get to it before its beacon just disappeared

nearly struck by lightning lol. didn't realize that the game was warning me about it. ducked inside a little building right before the bolt hit
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on March 08, 2017, 03:24:59 PM
left the great plateau and got owned by a lightning storm
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 08, 2017, 09:00:13 PM
yo im having lots of fun just explorin n shit
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 08, 2017, 09:14:24 PM
same. i played this game so fucking much today. just exploring, killing off enemy camps, doing whatever shrines i come across, finding cool random events or hidden goodies

strongest weapon i've found so far has a power of 50. i've only done enough shrines so far to have 6 heart containers now.

also i found a fucking
[spoiler=random event spoiler i guess]magic glowing horse at the foot of a blossoming cherry tree atop a mountain. tried to get on it and tame it but it ran away lol[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 08, 2017, 10:39:20 PM
no you need a butt catching net
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 08, 2017, 10:52:02 PM
Press a to catch butt
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on March 09, 2017, 07:17:52 AM
Tina Belcher: the thread
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 09, 2017, 07:27:04 AM
god can i just say i fucking love climbing god damn mountains

like i know we all riffed on the "you see that mountain over there, YOU CAN CLIMB IT" line but holy shit, i get it now. i constantly see a big tall cliff and i'm like "you know what i'm gonna climb that shit" and then i do it and its so satisfying fuck

also found out last night that
[spoiler=minor omg "person/place/thing is back" spoiler]the rito people are a race in this game fuck yeah i always liked those birdy fuckers[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on March 09, 2017, 11:34:05 AM
Quote from: Tectron on March 06, 2017, 06:38:42 AM
[spoiler= no spoils, just a controversial tecopinion]

the "original zelda feel" SUCKS

i hope botw is absolutely nothing like that

gee, i sure do enjoy being dumped in the middle of nowhere and wandering around aimlessly for hours at a time while burning arbitrary bushes and bombing random walls until i find a thing !!![/spoiler]
I quite like the original zelda, and it does have that feeling but not exactly. you get indications of which way to go if you want to progress the plot, and the game actually rewards you constantly for exploring. wandering is a lot of fun and in no way punishing in this game vs the original zelda, it's just that it gives you the freedom and sense of exploration and encountering new things that the original had, but in a far more polished and relaxed way.

also in regards to amiibo in this game, BotW Zelda seems like the best new one to get, and Wolf Link seems like a great addition, but Smash Link seems like probably the best one to get. I'm pretty happy with what the 5 Zelda amiibo I already have give me: OoT Link, Sheik, WW Link & Zelda (and Toon Link). 8-Bit Link might be neat too iunno, but honestly the BotW line of amiibo themselves don't seem especially useful.

also can I just say that I'm really happy to have
[spoiler=minor character you encounter in the first 5 hours]Beedle[/spoiler]
back in this game I love that fucker
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 09, 2017, 12:06:56 PM
[spoiler=exploration whine]it just sucks that nothing you find from exploration means anything in any permanent way. it's just loot; money, swords, bows, more often arrows or amber. that's it, and if you investigate something suspicious, you get one of 900 korok seeds. its just an mmo, and for me that kind of ruins it, i was expecting this epic plot to unfold but so far the plots pretty much nonexistent. it's fanservice: the game.[/spoiler]

[spoiler=cool moment on the way to the first village]i did catch epona though, which is pretty neat. with no stamina upgrades. i saw another similar looking horse later on which made me realize mines maybe too dark but im happy with her. it was a ton of fun hunting her down, she was way too finicky so the only chances i got were cornering her against the water. the first time i tried she threw me into the water and i drowned lol. i had to drink some of my stamina boosters, which sucked because im always low on food, but i finally got her after chasing her all around the riverbanks for a good 15 minutes. good stamina and great speed, but terrible health so i worry about her.[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 09, 2017, 12:58:12 PM
a game with no plot is....fan service???
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 09, 2017, 01:26:30 PM
there are like a billion references to everything
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 09, 2017, 04:44:11 PM
Quote from: ADX on March 09, 2017, 01:26:30 PM
there are like a billion references to everything


Recurring themes, objects, characters, etc. exist in Zelda because it's an interconnected series, not because of "fanservice" lol
Title: Re: The Legend of Zelda: Skyrim
Post by: bluaki on March 09, 2017, 05:08:27 PM
Quote from: C.Mongler on March 08, 2017, 05:07:05 AM
but really how do you catch bugs in this game
walk up to them and press A

They're less likely to flee if you approach slowly while crouching. With multiple Stealth Up bonuses you can basically just walk up to anything and grab it and nothing runs away. You can also catch fish this way.

Bugs generally disappear when attacked, some small critters can be obtained either live or dead, and larger stuff can give you meat items only after killing.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 09, 2017, 05:21:13 PM
Fuck the old man
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 10, 2017, 05:04:58 AM
Quote from: Shinobu Oshino on March 09, 2017, 04:44:11 PM
Quote from: ADX on March 09, 2017, 01:26:30 PM
there are like a billion references to everything


Recurring themes, objects, characters, etc. exist in Zelda because it's an interconnected series, not because of "fanservice" lol
yeah i was about to say, if you are bothered by a game having an established lore and canon, perhaps you should have picked up something like Horizon Zero Dawn and not the 19th mainline game in a franchise.
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on March 10, 2017, 06:30:33 AM
Quote from: ƕɾο on March 09, 2017, 11:34:05 AM
Quote from: Tectron on March 06, 2017, 06:38:42 AM
[spoiler= no spoils, just a controversial tecopinion]

the "original zelda feel" SUCKS

i hope botw is absolutely nothing like that

gee, i sure do enjoy being dumped in the middle of nowhere and wandering around aimlessly for hours at a time while burning arbitrary bushes and bombing random walls until i find a thing !!![/spoiler]
I quite like the original zelda, and it does have that feeling but not exactly. you get indications of which way to go if you want to progress the plot, and the game actually rewards you constantly for exploring. wandering is a lot of fun and in no way punishing in this game vs the original zelda, it's just that it gives you the freedom and sense of exploration and encountering new things that the original had, but in a far more polished and relaxed way.

also in regards to amiibo in this game, BotW Zelda seems like the best new one to get, and Wolf Link seems like a great addition, but Smash Link seems like probably the best one to get. I'm pretty happy with what the 5 Zelda amiibo I already have give me: OoT Link, Sheik, WW Link & Zelda (and Toon Link). 8-Bit Link might be neat too iunno, but honestly the BotW line of amiibo themselves don't seem especially useful.

also can I just say that I'm really happy to have
[spoiler=minor character you encounter in the first 5 hours]Beedle[/spoiler]
back in this game I love that fucker
Guardian amiibo is neat, gives you ancient cores and shit
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 10, 2017, 05:44:57 PM
So last night I found

[spoiler=spoiler if you've never played a damn Zelda game before]The Lost Woods and it took me a while but I did eventually find my way through it to Korok Forest, where the Master Sword is. apparently, even tho you can try any time, actually succeeding in pulling the sword requires you to have a certain amount of hearts[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 10, 2017, 10:46:02 PM
i got to the second village. starting to like it again, don't really mind the enemies being the same yet but maybe by the end i will.

this game feels better if i see it as an rpg. it reminds me of final fantasy for some reason, idk why, the song from the second village sounds like its from ff9 lol. but yeah, i dunno, just the way it immerses you is very RPG-ish, which is cool.

[spoiler]also why does the great fairy have to be fat now srsly nintendo[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: bluaki on March 11, 2017, 04:24:13 AM
Quote from: Shinobu Oshino on March 10, 2017, 05:44:57 PM
So last night I found

[spoiler=spoiler if you've never played a damn Zelda game before]The Lost Woods and it took me a while but I did eventually find my way through it to Korok Forest, where the Master Sword is. apparently, even tho you can try any time, actually succeeding in pulling the sword requires you to have a certain amount of hearts[/spoiler]
The number you need is
[spoiler]13 real hearts. Bonus hearts you can get from food don't count.[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on March 11, 2017, 08:42:25 AM
went looking for a memory in Hyrule Castle somehow ended up in the underground and [spoiler]fought a sub-boss and got the Hylian shield, it has 90 for the defense stat[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 11, 2017, 02:51:12 PM
lol my game froze going off the map somewhere and i had to hard reset. it was raining buckets and i saw some huge dragon off in the distance and the sun was rising so i guess i cant be too surprised.

zelda rpg is a weird game.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 11, 2017, 11:26:02 PM
Got my first horse registered.
Aggro
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 11, 2017, 11:37:53 PM
Though this is just about the aesthetic of a village....

[spoiler]i love how Japanese Kakariko is[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 12, 2017, 12:45:45 AM
i hate it personally

tfw my frat bro friend is like twice as far into the game as i am.
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on March 12, 2017, 05:22:43 AM
Quote from: ADX on March 12, 2017, 12:45:45 AM
i hate it personally

tfw my frat bro friend is like twice as far into the game as i am.
"I hate how this game made by a Japanese company is SO JAPANESE"
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on March 12, 2017, 10:28:57 AM
I beat Ganon today, was a neat fight.


this is probably my top Zelda game now though, Majora's Mask went down to #2.

Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on March 12, 2017, 12:43:36 PM
They have this restocked on Amazon so I ordered it to get the 20% off even though I don't have a switch yet sillydood;

Figure it's not the worst idea since it takes so long for Nintendo products to drop in price
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on March 12, 2017, 01:08:12 PM
[spoiler]oh so the actual game is to take pictures of EVERYTHING[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 12, 2017, 01:22:01 PM
[spoiler]so, apparently there are assassins after Link? [/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 12, 2017, 02:41:20 PM
woops accidentally went to a shrine and got a level 50 sword. i dont think i went to the last area, so idk, its pretty close to the start of the game. also got a dank critical hit laser sword.

the plot's still pretty thin, [spoiler]zelda memories are pretty boring[/spoiler], but it's alright. im probably supposed to go tower hunting at this point.
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on March 12, 2017, 05:27:31 PM
Quote from: Big Goop on March 12, 2017, 01:22:01 PM
[spoiler]so, apparently there are assassins after Link? [/spoiler]
[spoiler]the Yiga Clan, supporters of Ganon.[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on March 12, 2017, 05:28:49 PM
Quote from: ADX on March 12, 2017, 02:41:20 PM
woops accidentally went to a shrine and got a level 50 sword. i dont think i went to the last area, so idk, its pretty close to the start of the game. also got a dank critical hit laser sword.

the plot's still pretty thin, [spoiler]zelda memories are pretty boring[/spoiler], but it's alright. im probably supposed to go tower hunting at this point.
that's not the level, that's the attack power...
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 12, 2017, 05:46:31 PM
Quote from: Commander Fuckass on March 12, 2017, 05:27:31 PM
Quote from: Big Goop on March 12, 2017, 01:22:01 PM
[spoiler]so, apparently there are assassins after Link? [/spoiler]
[spoiler]the Yiga Clan, supporters of Ganon.[/spoiler]
i figured. Especially after they told me that
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 12, 2017, 06:05:32 PM
Quote from: Commander Fuckass on March 12, 2017, 05:28:49 PM
Quote from: ADX on March 12, 2017, 02:41:20 PM
woops accidentally went to a shrine and got a level 50 sword. i dont think i went to the last area, so idk, its pretty close to the start of the game. also got a dank critical hit laser sword.

the plot's still pretty thin, [spoiler]zelda memories are pretty boring[/spoiler], but it's alright. im probably supposed to go tower hunting at this point.
that's not the level, that's the attack power...
what type of post is this
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 12, 2017, 08:32:44 PM
[spoiler]yeah it turned out the entire plot happens within the intro area. the plot in this game is terrible. also the previews were a bit misleading, they made it seem like the whole game is about link remembering who he is, but instead its about link remembering random pointless dialogues with zelda. lol.[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 13, 2017, 05:10:56 AM
guy who spends months predetermining he wants to hate a video game finds plenty to hate about a video game more at 11
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on March 13, 2017, 06:00:56 AM
Quote from: C.Mongler on March 13, 2017, 05:10:56 AM
guy who spends months predetermining he wants to hate a video game finds plenty to hate about a video game more at 11


Quote from: Thyme on March 05, 2017, 08:10:51 PM
can't wait for the tecreview happydood;
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on March 13, 2017, 06:03:12 AM
Quote from: Thyme on March 13, 2017, 06:00:56 AM
Quote from: C.Mongler on March 13, 2017, 05:10:56 AM
guy who spends months predetermining he wants to hate a video game finds plenty to hate about a video game more at 11


Quote from: Thyme on March 05, 2017, 08:10:51 PM
can't wait for the tecreview happydood;

yeah but Jim Sterling probably has a better review of it  toothdood;
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on March 13, 2017, 07:41:06 AM
Quote from: Commander Fuckass on March 13, 2017, 06:03:12 AM
Quote from: Thyme on March 13, 2017, 06:00:56 AM
Quote from: C.Mongler on March 13, 2017, 05:10:56 AM
guy who spends months predetermining he wants to hate a video game finds plenty to hate about a video game more at 11


Quote from: Thyme on March 05, 2017, 08:10:51 PM
can't wait for the tecreview happydood;

yeah but Jim Sterling probably has a better review of it  toothdood;


lmao have you seen his twitter tho
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 13, 2017, 08:45:31 AM
"jim 'it's morally righteous to walk into target and stuff a few amiibos under your shirt because nintendo isn't fair on youtube' sterling gives his hot take on the new Zelda game"
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on March 13, 2017, 08:52:59 AM
Sounds like a dick!
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 13, 2017, 08:58:09 AM
Quote from: C.Mongler on March 13, 2017, 05:10:56 AM
guy who spends months predetermining he wants to hate a video game finds plenty to hate about a video game more at 11
not true but ok
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 13, 2017, 09:17:17 AM
i mean he has his points from time to time, but for every good point he has an equal hot take which kind of makes it hard for me to ever take him seriously. his review read a lot like a guy who didn't want to enjoy the new zelda so he took every point of discrepancy he could and stretched it out to be as wide and negative as possible. Oh there's a stamina meter? "IT'S LITERALLY IMPOSSIBLE TO CLIMB ANYTHING, IT'S BULLSHIT!!!" I agree with him on the points he made for the most part tbh, but I don't think they subtract with the experience enough to set it as a lesser game than Sonic Lost Worlds or Zelda Triforce Heroes for examples from his previous review rankings (though comparing review scores tit for tat is a dumb game in itself so i'm a dip for doing it here, heh heh)

regardless, that's just like his opinion man, and i can see how someone wouldn't really like this style of game/zelda. for me personally though its by far the most fun exploration experience i've ever had in a game that I haven't felt since i played Oblivion for the first time. just wandering around and seein' what's out there is fun as heck

Quote from: YPargh on March 13, 2017, 09:08:35 AM
Quote from: ADX on March 13, 2017, 08:58:09 AM
Quote from: C.Mongler on March 13, 2017, 05:10:56 AM
guy who spends months predetermining he wants to hate a video game finds plenty to hate about a video game more at 11
not true but ok
he's talking to snowy


i'm talking to jim sterling and tec ;)
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on March 13, 2017, 09:29:39 AM
Quote from: C.Mongler on March 13, 2017, 09:17:17 AM
i mean he has his points from time to time, but for every good point he has an equal hot take which kind of makes it hard for me to ever take him seriously. his review read a lot like a guy who didn't want to enjoy the new zelda so he took every point of discrepancy he could and stretched it out to be as wide and negative as possible. Oh there's a stamina meter? "IT'S LITERALLY IMPOSSIBLE TO CLIMB ANYTHING, IT'S BULLSHIT!!!" I agree with him on the points he made for the most part tbh, but I don't think they subtract with the experience enough to set it as a lesser game than Sonic Lost Worlds or Zelda Triforce Heroes for examples from his previous review rankings (though comparing review scores tit for tat is a dumb game in itself so i'm a dip for doing it here, heh heh)

regardless, that's just like his opinion man, and i can see how someone wouldn't really like this style of game/zelda. for me personally though its by far the most fun exploration experience i've ever had in a game that I haven't felt since i played Oblivion for the first time. just wandering around and seein' what's out there is fun as heck

Quote from: YPargh on March 13, 2017, 09:08:35 AM
Quote from: ADX on March 13, 2017, 08:58:09 AM
Quote from: C.Mongler on March 13, 2017, 05:10:56 AM
guy who spends months predetermining he wants to hate a video game finds plenty to hate about a video game more at 11
not true but ok
he's talking to snowy


i'm talking to jim sterling and tec ;)
oic nm
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 13, 2017, 10:31:14 AM
i was talking to jmv
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 13, 2017, 10:35:57 AM
i'm talking to myself
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on March 13, 2017, 10:39:23 AM
I'm dancing with myself
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 13, 2017, 10:51:06 AM
im never gonna dance again!
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 13, 2017, 11:13:28 AM
there is no dance button in this zelda, 7/10
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 13, 2017, 11:29:00 AM
Jim Sterling is a dick. Even his positive reviews make him sound all high and mighty
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 13, 2017, 11:34:27 AM
yeah it'd be nice if he made a video about something he liked for once instead of "konami is shit" "nintendo is shit" "nintendo fans are shit" "steam is shit" "games are shit" "i am shit" "shit is shit"

"oh and if you don't agree YOU'RE A BIG DUMB TURD SANDWICH DUMBO WHO PROBABLY WORKS FOR KONAAAMIII"

anyway i learned this morning you can bomb rocks and get their l00t. i literally thought there was a pickaxe i was missing or something, i'm a retard
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on March 13, 2017, 12:46:42 PM
Quote from: C.Mongler on March 13, 2017, 11:34:27 AM
yeah it'd be nice if he made a video about something he liked for once instead of "konami is shit" "nintendo is shit" "nintendo fans are shit" "steam is shit" "games are shit" "i am shit" "shit is shit"

"oh and if you don't agree YOU'RE A BIG DUMB TURD SANDWICH DUMBO WHO PROBABLY WORKS FOR KONAAAMIII"

anyway i learned this morning you can bomb rocks and get their l00t. i literally thought there was a pickaxe i was missing or something, i'm a retard
Sledghammers brah
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 13, 2017, 12:48:06 PM
i mean i used my hammer and it broke instantly so i figured that was not the course of action to take
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 13, 2017, 12:58:48 PM
you can also use bombs on any sort of box to get their loot, including metallic ones

the only problem of course is that said bomb blasts throw the loot in random directions, so it's possible to miss stuff. usually not a big deal tho
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 13, 2017, 01:03:12 PM
I've forgotten that I had bombs so many times.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 13, 2017, 01:06:53 PM
Quote from: Big Goop on March 13, 2017, 01:03:12 PM
I've forgotten that I had bombs so many times.


tbh i use them constantly because it's a good way to do damage to enemies without also doing damage to your own equipment
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 13, 2017, 01:08:50 PM
yeah bombs are god tier for low level mobs like orange mokoblins n shit

no use using my precious COOL SWORD on them boize
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on March 13, 2017, 01:50:27 PM
[spoiler]wasted like an hour on eventide island trying to do the challenge until i got one-shotted by that godawful miniboss. fucking bullshit. the 2 variations of miniboss i've run into so far are legitimately poorly designed. the stone talus is beaten just by running behind it and climbing up over and over and the hinox/stalnox is an awful damage sponge that kills you instantly if you even think about close combat (though that's probably since i still only have 5 hearts but it's still no fun to kite it around the map shooting at its stupid eyeball repeatedly).[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on March 13, 2017, 01:59:18 PM
How does weapon breakage in this game compare with Dark Cloud? More, less of a hassle?
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 13, 2017, 02:01:12 PM
Quote from: Nyerp on March 13, 2017, 01:50:27 PM
[spoiler]wasted like an hour on eventide island trying to do the challenge until i got one-shotted by that godawful miniboss. fucking bullshit. the 2 variations of miniboss i've run into so far are legitimately poorly designed. the stone talus is beaten just by running behind it and climbing up over and over and the hinox/stalnox is an awful damage sponge that kills you instantly if you even think about close combat (though that's probably since i still only have 5 hearts but it's still no fun to kite it around the map shooting at its stupid eyeball repeatedly).[/spoiler]


i've only fought stone talus and yeah it wasn't good lol
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 13, 2017, 03:03:15 PM
Quote from: YPargh on March 13, 2017, 01:59:18 PM
How does weapon breakage in this game compare with Dark Cloud? More, less of a hassle?


i dunno about dark cloud, but weapon breaks are pretty frequently. you'll break a weapon every fight you get in typically. however later in the game you're usually carrying like 20 swords and pretty much every enemy you kill will drop a weapon in return, so i haven't found it to really be that cumbersome yet. when you're doing the main storyline drops are usually appropriate attack levels from enemies. the only slog is that fighting low level mobs is kind of pointless, especially when you're early in the game and just trying to explore and learn how shit works. the thing is you have basically super powers (infinite bombs for example) from the start of the game that allow you to kill these mobs without even pulling out a sword, so you can drop a bomb and collect their shitty clubs or whatever.

my biggest gripe is weapons dont auto-cycle, so when one breaks you have to immediately open up the quick inventory menu and equip another or link will stand there with his hand out like a dumbass like DUUURRRR I CANT AtTACK WITH NOTHIN BOSS. it's a minor like 2 second waste of time but its kind of annoying when you're getting attacked by like 5 dudes, a weapon breaks and you dont really notice it, and then you get gangbanged before you realize you've been standing around like a dolt with no sword in your hand for 5 seconds

like i said, i personally don't mind it that much, but i can see why some people loathe it. the game forces you to find weapons disposable, and folks who like to collect all the swords as trophies of their accomplishment and who wish they could just hold on to the MEGA ULTRA FLAME BUSTER they found all game will hate that aspect. but i also don't know how the game would opperate without disposable weapons, because if they flat out removed it as it is now you could easily cheese the game by having a late game enemy drop a 50+ damage sword and then breeze past half the enemies in the game with it. it'd be crazy easy.

i think if they were to fix it, i'd make weapons a little less destructable, maybe with some formula that makes stronger weapons less breakable the higher your upgrade levels are, and then add a like "hero's sword" weapon that does like a measily 5-10 damage (similar to a lot of basic early game stuff you find) that never breaks, so you can fight shitbird mobs with it without having to waste the good shit. but it's nintendo so i dunno if theyd bother tbh lol
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on March 13, 2017, 03:10:15 PM
That kinda sounds like a nightmare to me because I'm going to find some cool weapon I really like but then never use it because I don't want to break it bleh.

It's like good easter candy I never eat because I want to save the good stuff for later (aka never) >.<

Can't fix weapons I suppose?
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 13, 2017, 03:16:21 PM
you can fix a damaged weapon by dropping it in front of certain octoroks. also you can hang them up [spoiler]in your crib[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 13, 2017, 07:56:51 PM
It's also worth noting there isn't a single unique weapon in the game aside from the Master Sword, at least as far as I know...so if you did find a really good weapon, and it broke, you could always just go get it again where you found it. Weapons respawn during blood moons just like enemies and materials do. This doesn't include ones you find in chests I guess, but I doubt there's any weapon in the game that can only be found in chests.

Conveniently, if you register a weapon in your compendium, said compendium will tell you the usual area you can find that weapon in. Or you could just beat the system and mark the weapon's spawn point on your map yourself, if it's something that's lying around as opposed to being held by an enemy.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 13, 2017, 07:58:53 PM
also i got a neato special white horse
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on March 13, 2017, 08:03:16 PM
Quote from: Shinobu Oshino on March 13, 2017, 07:56:51 PM
It's also worth noting there isn't a single unique weapon in the game aside from the Master Sword, at least as far as I know...so if you did find a really good weapon, and it broke, you could always just go get it again where you found it. Weapons respawn during blood moons just like enemies and materials do. This doesn't include ones you find in chests I guess, but I doubt there's any weapon in the game that can only be found in chests.

Conveniently, if you register a weapon in your compendium, said compendium will tell you the usual area you can find that weapon in. Or you could just beat the system and mark the weapon's spawn point on your map yourself, if it's something that's lying around as opposed to being held by an enemy.
Oh nice, that makes me a lot less stressed girl;
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 13, 2017, 08:48:31 PM
Quote from: Shinobu Oshino on March 13, 2017, 07:56:51 PM
It's also worth noting there isn't a single unique weapon in the game aside from the Master Sword, at least as far as I know...so if you did find a really good weapon, and it broke, you could always just go get it again where you found it. Weapons respawn during blood moons just like enemies and materials do. This doesn't include ones you find in chests I guess, but I doubt there's any weapon in the game that can only be found in chests.

Conveniently, if you register a weapon in your compendium, said compendium will tell you the usual area you can find that weapon in. Or you could just beat the system and mark the weapon's spawn point on your map yourself, if it's something that's lying around as opposed to being held by an enemy.
oh yeah all this too i suppose; i actually didnt know about the compendium thing as i haven't been paying attention to it at all tbh lol, maybe i should snap some pics
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 13, 2017, 10:39:20 PM
HoLY FUck

[spoiler]Went to Mount Lanayru, takin' pics of the wildlife and see a huge man standing in the pathway. Take a pic, it's a Lynel. Oh, I've heard about these things. Well I'll just hop on Epona and leave ok he's coming my way I can probably, wait what I'm frozen? Oh no he's killing my horse! Run Epona! So Epona runs into a wall, I scramble up the top of the gate and sit on the other side thinking of how I can get Epona out and run away, and he arcs the shot over the gate and kills me.[/spoiler]

Fucking metal as fuck. I don't think I'm going to get the Stasis upgrade, this is way more fun.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 14, 2017, 02:11:54 AM
omggg the Rito Village theme giggle;
Title: Re: The Legend of Zelda: Skyrim
Post by: bluaki on March 14, 2017, 08:24:35 AM
Quote from: Shinobu Oshino on March 13, 2017, 07:56:51 PM
It's also worth noting there isn't a single unique weapon in the game aside from the Master Sword, at least as far as I know...so if you did find a really good weapon, and it broke, you could always just go get it again where you found it. Weapons respawn during blood moons just like enemies and materials do. This doesn't include ones you find in chests I guess, but I doubt there's any weapon in the game that can only be found in chests.
I think there are some that you can't simply find normally. From what I've cleared so far, I think you get one every time you
[spoiler=a small detail from somewhat early in the game]clear one of the divine beasts. But you can get another one by trading in appropriate items to an NPC in the corresponding town.[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 15, 2017, 03:08:01 AM
hey guys did you know you can actually mount Lynels? they can't be tamed, but while they're thrashing around you can attack them apparently so it's a decent way to get in some hits on these tough bastards
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 15, 2017, 05:05:50 AM
someone mod the game to tame them pls yes;
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 15, 2017, 05:31:13 AM
Quote from: C.Mongler on March 01, 2017, 10:57:38 AM
for someone who likes skyward sword you sure do seem to hate it a lot lol

like every single zelda game/high rated game in general i'm sure it will also follow the same cycle of: day 1 "holy fuck does anyone else feel like this is the BEST FUCKING GAME YOU'VE EVER PLAYED???", to a week later of non-stop "hmmm well i know everyone likes it but i'm gonna go against the grain and say it wasn't that great", to two more weeks later where it will hit the honestly, most overated zelda IMO status where it will sit in limbo until the next zelda game comes out, when everyone will start saying "you know, Zelda XYZ didn't really deserve the hate it got; I think it's a real gem in the rough of the series!!!". you can look forward to people liking skyward sword again in like two weeks like the same folks who have a weird fondness for TP now


we are near the tail end of phase one entering phase two folks hold on to your butts


god damn why won't the internet let me enjoy a thing for once argh;
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 15, 2017, 05:44:05 AM
so one complaint i have is that bosses, like actual main story bosses, are a million times easier than strong enemies on the overworld
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on March 15, 2017, 06:13:41 AM
Quote from: C.Mongler on March 15, 2017, 05:31:13 AM
Quote from: C.Mongler on March 01, 2017, 10:57:38 AM
for someone who likes skyward sword you sure do seem to hate it a lot lol

like every single zelda game/high rated game in general i'm sure it will also follow the same cycle of: day 1 "holy fuck does anyone else feel like this is the BEST FUCKING GAME YOU'VE EVER PLAYED???", to a week later of non-stop "hmmm well i know everyone likes it but i'm gonna go against the grain and say it wasn't that great", to two more weeks later where it will hit the honestly, most overated zelda IMO status where it will sit in limbo until the next zelda game comes out, when everyone will start saying "you know, Zelda XYZ didn't really deserve the hate it got; I think it's a real gem in the rough of the series!!!". you can look forward to people liking skyward sword again in like two weeks like the same folks who have a weird fondness for TP now


we are near the tail end of phase one entering phase two folks hold on to your butts


god damn why won't the internet let me enjoy a thing for once argh;
I actually really do think this is my favorite Zelda games, It bumped Majora's Mask down to #2 cry;
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on March 15, 2017, 06:31:37 AM
So my daily amiibo RNG has granted me with the Wind Waker Link's Shield, and the Kokiri Sword from OoT

Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 15, 2017, 07:27:35 AM
lmao so there is apparently a reward for collecting all 900 korok seeds in the game

[spoiler]and it's a literal piece of gold shit
(https://i.kinja-img.com/gawker-media/image/upload/zz9y5d4dn2xvvrclebdn.jpg)
gotta hand it to the writers/translators, there's been some silly moments in this game[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 15, 2017, 10:00:44 AM
Quote from: Commander Fuckass on March 15, 2017, 06:13:41 AM
Quote from: C.Mongler on March 15, 2017, 05:31:13 AM
Quote from: C.Mongler on March 01, 2017, 10:57:38 AM
for someone who likes skyward sword you sure do seem to hate it a lot lol

like every single zelda game/high rated game in general i'm sure it will also follow the same cycle of: day 1 "holy fuck does anyone else feel like this is the BEST FUCKING GAME YOU'VE EVER PLAYED???", to a week later of non-stop "hmmm well i know everyone likes it but i'm gonna go against the grain and say it wasn't that great", to two more weeks later where it will hit the honestly, most overated zelda IMO status where it will sit in limbo until the next zelda game comes out, when everyone will start saying "you know, Zelda XYZ didn't really deserve the hate it got; I think it's a real gem in the rough of the series!!!". you can look forward to people liking skyward sword again in like two weeks like the same folks who have a weird fondness for TP now


we are near the tail end of phase one entering phase two folks hold on to your butts


god damn why won't the internet let me enjoy a thing for once argh;
I actually really do think this is my favorite Zelda games, It bumped Majora's Mask down to #2 cry;
well, that's not hard to do
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 15, 2017, 10:17:38 AM
dam fam u got me triggered
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 16, 2017, 01:53:35 AM
i get triggered every time i walk into a shrine and its title has "apparatus" in it
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 17, 2017, 06:00:05 AM
holy fuck my balls dropped out of my ass when i walked into rito village the first time last night and heard this song. what a fucking nostalgia trip and what a fucking composition, sounds so fucking beautiful and whimsical god DAMN

[youtube]U1pI_5Y6HKU[/youtube]

the next zelda game everyone should be rito dudes EVEN LINK

[spoiler]though thats just skyward sword isnt it lol[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 17, 2017, 12:07:22 PM
yeah i felt the same way mongly, that song is by far my favorite in the game thus far
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 17, 2017, 02:20:44 PM
Guess I'll find out soon. I'm almost there in my game
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 19, 2017, 02:50:35 PM
lol i still need to go talk to the zora king.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 19, 2017, 03:59:33 PM
that theme is cool, but it still has the same problem I have with modern zelda since TP....

the music is too subtle. I miss the recognizable and hummable tunes. TP had at least a few of them though.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 21, 2017, 12:08:12 PM
man i feel like im never gonna beat this shit. i'm about to conquer the final beast in my game, which i assume clears me to tackle the castle, but then i want to get all the memories as I hear they really characterize zoldo herself, and then i wanna get some more korok seeds and farm materials and rupees so i can get some ancient gears and upgrade shit

and ive played 40 hours already wew lads
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 21, 2017, 02:46:24 PM
casual. ive put in 25 hours and am just about to fight the lynel for the shock arrows akudood;
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on March 21, 2017, 04:29:01 PM
[youtube]http://www.youtube.com/watch?v=gNLMDWZY6_A[/youtube]

tw: rhymes
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 21, 2017, 05:04:20 PM
speaking of stuff bugging me, i couldnt take more than 3 minutes due to rhymes, someone tl;dr
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 21, 2017, 05:10:05 PM
I just did a really cool shrine.

Daka Tuss
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on March 21, 2017, 05:28:15 PM
tbh this game feels like nothing but tedium to me now
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 21, 2017, 05:29:17 PM
Quote from: Nyerp on March 21, 2017, 05:28:15 PM
tbh this game feels like nothing but tedium to me now
that's like.... every open world game.

But it's ok, cuz this one is zelda! So it's acceptable
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 21, 2017, 05:39:15 PM
Quote from: C.Mongler on March 21, 2017, 05:04:20 PM
speaking of stuff bugging me, i couldnt take more than 3 minutes due to rhymes, someone tl;dr


tl;dr: not enough variety in sidequests and it's grindy overall. other minor issues too. he still thinks it's a great game, he's just got some gripes.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 21, 2017, 05:40:02 PM
Quote from: Nyerp on March 21, 2017, 05:28:15 PM
tbh this game feels like nothing but tedium to me now


i'm still enjoying the hell out of it
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 21, 2017, 05:40:48 PM
Quote from: ADX on March 21, 2017, 02:46:24 PM
casual. ive put in 25 hours and am just about to fight the lynel for the shock arrows akudood;


tbh by the time i felt like doing the zora part i already had 90 shock arrows so i didn't bother fighting that lynel as part of the quest

i did go kill him later anyway tho
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 21, 2017, 09:05:48 PM
I've been playing for 73 hours.

~65 shrines
~125 Koroks

I have 20 heart containers, and have also picked up 3 stamina vessels. I've finished three divine beasts. I've found all four great fairies, but only just now finally raised the 10,000 rupees you need for the fourth one. My map's all filled in of course. Idk how many sidequests I've finished, a lot I guess lol.
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 21, 2017, 09:20:05 PM
what's the deal with the giant red lasers ruining the ambience? how can you see anything at night with all four lit up? I'm tempted to restart my file and not finish the divine beast i just finished, it's making me majorly sperg out. not like you get anything anyway.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 21, 2017, 11:03:45 PM
Quote from: ADX on March 21, 2017, 09:20:05 PM
what's the deal with the giant red lasers ruining the ambience? how can you see anything at night with all four lit up? I'm tempted to restart my file and not finish the divine beast i just finished, it's making me majorly sperg out. not like you get anything anyway.


you find the most bizarre things to complain about
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 22, 2017, 05:17:53 AM
Quote from: ADX on March 21, 2017, 09:20:05 PM
what's the deal with the giant red lasers ruining the ambience? how can you see anything at night with all four lit up? I'm tempted to restart my file and not finish the divine beast i just finished, it's making me majorly sperg out. not like you get anything anyway.


neon orange/blue towers that can be seen from infinite distance are fine but a red laser pointer is your breaking point? lol

anyway for an actual complaint
[spoiler=gerudo boss spoilerino]did anyone else find the second phase of thunderblight ganon to be complete unfun bullshit? i've tried it like 3 times now and its been 3 times of getting hit by his electric sword/shield, falling, dropping my weapon, standing up, and then getting hit again and dying before i can change weapons/ready my weapon/ pick up an old one. and the timing for backflips is wildly different than the first phase and it fucking punishes you for fucking it up since he does an extra extended hit.

i also don't like how this fight shoehorns you into using dodge/parry as your only means of beating the boss. at least with the other ones you could shoot arrows or make up some other tactic; as far as i can tell dodging and then counter attacking is literally the only way to do damage which is annoying because i have to learn the bosses animations to do that[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: bluaki on March 22, 2017, 08:04:15 AM
Quote from: C.Mongler on March 22, 2017, 05:17:53 AM
anyway for an actual complaint
[spoiler=gerudo boss spoilerino]did anyone else find the second phase of thunderblight ganon to be complete unfun bullshit? i've tried it like 3 times now and its been 3 times of getting hit by his electric sword/shield, falling, dropping my weapon, standing up, and then getting hit again and dying before i can change weapons/ready my weapon/ pick up an old one. and the timing for backflips is wildly different than the first phase and it fucking punishes you for fucking it up since he does an extra extended hit.

i also don't like how this fight shoehorns you into using dodge/parry as your only means of beating the boss. at least with the other ones you could shoot arrows or make up some other tactic; as far as i can tell dodging and then counter attacking is literally the only way to do damage which is annoying because i have to learn the bosses animations to do that[/spoiler]
[spoiler]I used the magnet to pick up one of the metal spikes he threw at me and made him zap himself with the lightning and fall, then followed up with a flurry of attacks that killed him in one round[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 22, 2017, 09:33:47 AM
I just plain don't like the mechanic of dropping your weapon when electrocuted
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 22, 2017, 10:52:40 AM
Quote from: bluaki on March 22, 2017, 08:04:15 AM
Quote from: C.Mongler on March 22, 2017, 05:17:53 AM
anyway for an actual complaint
[spoiler=gerudo boss spoilerino]did anyone else find the second phase of thunderblight ganon to be complete unfun bullshit? i've tried it like 3 times now and its been 3 times of getting hit by his electric sword/shield, falling, dropping my weapon, standing up, and then getting hit again and dying before i can change weapons/ready my weapon/ pick up an old one. and the timing for backflips is wildly different than the first phase and it fucking punishes you for fucking it up since he does an extra extended hit.

i also don't like how this fight shoehorns you into using dodge/parry as your only means of beating the boss. at least with the other ones you could shoot arrows or make up some other tactic; as far as i can tell dodging and then counter attacking is literally the only way to do damage which is annoying because i have to learn the bosses animations to do that[/spoiler]
[spoiler]I used the magnet to pick up one of the metal spikes he threw at me and made him zap himself with the lightning and fall, then followed up with a flurry of attacks that killed him in one round[/spoiler]


same, but i didn't figure that out very quickly lol, i took a lot of damage


Quote from: Big Goop on March 22, 2017, 09:33:47 AM
I just plain don't like the mechanic of dropping your weapon when electrocuted


same
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 22, 2017, 11:24:42 AM
Quote from: bluaki on March 22, 2017, 08:04:15 AM
Quote from: C.Mongler on March 22, 2017, 05:17:53 AM
anyway for an actual complaint
[spoiler=gerudo boss spoilerino]did anyone else find the second phase of thunderblight ganon to be complete unfun bullshit? i've tried it like 3 times now and its been 3 times of getting hit by his electric sword/shield, falling, dropping my weapon, standing up, and then getting hit again and dying before i can change weapons/ready my weapon/ pick up an old one. and the timing for backflips is wildly different than the first phase and it fucking punishes you for fucking it up since he does an extra extended hit.

i also don't like how this fight shoehorns you into using dodge/parry as your only means of beating the boss. at least with the other ones you could shoot arrows or make up some other tactic; as far as i can tell dodging and then counter attacking is literally the only way to do damage which is annoying because i have to learn the bosses animations to do that[/spoiler]
[spoiler]I used the magnet to pick up one of the metal spikes he threw at me and made him zap himself with the lightning and fall, then followed up with a flurry of attacks that killed him in one round[/spoiler]

[spoiler]isn't that just how you are supposed to initiate the second phase though? he just kind of hovers around until you do the spike trick, and then he does what i was whining about which is fucks your butthole raw with lightning and unpredictable attack patterns. or unpredictable in the sense that i'm going to have to GAME OVER like 5 more times in order to learn them. none of the weapons i have on hand are strong/fast enough to kill him off the initial fall-down[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 22, 2017, 12:14:35 PM
Quote from: C.Mongler on March 22, 2017, 11:24:42 AM
Quote from: bluaki on March 22, 2017, 08:04:15 AM
Quote from: C.Mongler on March 22, 2017, 05:17:53 AM
anyway for an actual complaint
[spoiler=gerudo boss spoilerino]did anyone else find the second phase of thunderblight ganon to be complete unfun bullshit? i've tried it like 3 times now and its been 3 times of getting hit by his electric sword/shield, falling, dropping my weapon, standing up, and then getting hit again and dying before i can change weapons/ready my weapon/ pick up an old one. and the timing for backflips is wildly different than the first phase and it fucking punishes you for fucking it up since he does an extra extended hit.

i also don't like how this fight shoehorns you into using dodge/parry as your only means of beating the boss. at least with the other ones you could shoot arrows or make up some other tactic; as far as i can tell dodging and then counter attacking is literally the only way to do damage which is annoying because i have to learn the bosses animations to do that[/spoiler]
[spoiler]I used the magnet to pick up one of the metal spikes he threw at me and made him zap himself with the lightning and fall, then followed up with a flurry of attacks that killed him in one round[/spoiler]

[spoiler]isn't that just how you are supposed to initiate the second phase though? he just kind of hovers around until you do the spike trick, and then he does what i was whining about which is fucks your butthole raw with lightning and unpredictable attack patterns. or unpredictable in the sense that i'm going to have to GAME OVER like 5 more times in order to learn them. none of the weapons i have on hand are strong/fast enough to kill him off the initial fall-down[/spoiler]


i mean to be frank, you can hold like 30 meals which you should be using to make it impossible to get a game over. got anything with electric resistance? you could also just keep healing yourself with straight up healing meals. or is your armor particularly shitty or you have few hearts or smth?

btw, if you have the master sword, it gets powered up to 60 during these dungeons and their boss fights

also also, if you have revali's gale you can always use that to get yourself up with the paraglider for some free slow-mo arrow damage

also also also, if you have stasis+ you could freeze him for a moment and hit him

i mean there's tons of ways to fight any enemy in this game tbh
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 22, 2017, 12:30:38 PM
Quote from: Snowy on March 22, 2017, 12:19:29 PM
Quote from: Big Goop on March 22, 2017, 09:33:47 AM
I just plain don't like the mechanic of dropping your weapon when electrocuted
you can just put it away or use a non-metal weapon


negative, when you get electrocuted you'll drop any melee weapon you're holding, metal or not
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 22, 2017, 12:37:48 PM
Quote from: Snowy on March 22, 2017, 12:19:29 PM
Quote from: Big Goop on March 22, 2017, 09:33:47 AM
I just plain don't like the mechanic of dropping your weapon when electrocuted
you can just put it away or use a non-metal weapon
but, why would you put it away when you're fighting an enemy?
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 22, 2017, 12:41:27 PM
Quote from: Shinobu Oshino on March 22, 2017, 12:14:35 PM
Quote from: C.Mongler on March 22, 2017, 11:24:42 AM
Quote from: bluaki on March 22, 2017, 08:04:15 AM
Quote from: C.Mongler on March 22, 2017, 05:17:53 AM
anyway for an actual complaint
[spoiler=gerudo boss spoilerino]did anyone else find the second phase of thunderblight ganon to be complete unfun bullshit? i've tried it like 3 times now and its been 3 times of getting hit by his electric sword/shield, falling, dropping my weapon, standing up, and then getting hit again and dying before i can change weapons/ready my weapon/ pick up an old one. and the timing for backflips is wildly different than the first phase and it fucking punishes you for fucking it up since he does an extra extended hit.

i also don't like how this fight shoehorns you into using dodge/parry as your only means of beating the boss. at least with the other ones you could shoot arrows or make up some other tactic; as far as i can tell dodging and then counter attacking is literally the only way to do damage which is annoying because i have to learn the bosses animations to do that[/spoiler]
[spoiler]I used the magnet to pick up one of the metal spikes he threw at me and made him zap himself with the lightning and fall, then followed up with a flurry of attacks that killed him in one round[/spoiler]

[spoiler]isn't that just how you are supposed to initiate the second phase though? he just kind of hovers around until you do the spike trick, and then he does what i was whining about which is fucks your butthole raw with lightning and unpredictable attack patterns. or unpredictable in the sense that i'm going to have to GAME OVER like 5 more times in order to learn them. none of the weapons i have on hand are strong/fast enough to kill him off the initial fall-down[/spoiler]


i mean to be frank, you can hold like 30 meals which you should be using to make it impossible to get a game over. got anything with electric resistance? you could also just keep healing yourself with straight up healing meals. or is your armor particularly shitty or you have few hearts or smth?

btw, if you have the master sword, it gets powered up to 60 during these dungeons and their boss fights

also also, if you have revali's gale you can always use that to get yourself up with the paraglider for some free slow-mo arrow damage

also also also, if you have stasis+ you could freeze him for a moment and hit him

i mean there's tons of ways to fight any enemy in this game tbh
i mean i've got like 5 faeries and like 40 meals, but pausing, deciding which meal(s) i would like to injest, and resuming, getting hit 2 seconds later, and then having to repeat, is not exactly enjoyable; it's just micromanagement and annoying. i don't have any electricity resistance at the moment tbf i guess

do arrows work? i havent tried slow mo firing them off a gale, but every other arrow shot i've done with every type of arrow literally does nothing to him from the angles i've tried

also you literally just informed me that upgraded runes exist, so that's an option i'll have to explore now i guess lol
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 22, 2017, 12:43:40 PM
Quote from: C.Mongler on March 22, 2017, 12:41:27 PM
Quote from: Shinobu Oshino on March 22, 2017, 12:14:35 PM
Quote from: C.Mongler on March 22, 2017, 11:24:42 AM
Quote from: bluaki on March 22, 2017, 08:04:15 AM
Quote from: C.Mongler on March 22, 2017, 05:17:53 AM
anyway for an actual complaint
[spoiler=gerudo boss spoilerino]did anyone else find the second phase of thunderblight ganon to be complete unfun bullshit? i've tried it like 3 times now and its been 3 times of getting hit by his electric sword/shield, falling, dropping my weapon, standing up, and then getting hit again and dying before i can change weapons/ready my weapon/ pick up an old one. and the timing for backflips is wildly different than the first phase and it fucking punishes you for fucking it up since he does an extra extended hit.

i also don't like how this fight shoehorns you into using dodge/parry as your only means of beating the boss. at least with the other ones you could shoot arrows or make up some other tactic; as far as i can tell dodging and then counter attacking is literally the only way to do damage which is annoying because i have to learn the bosses animations to do that[/spoiler]
[spoiler]I used the magnet to pick up one of the metal spikes he threw at me and made him zap himself with the lightning and fall, then followed up with a flurry of attacks that killed him in one round[/spoiler]

[spoiler]isn't that just how you are supposed to initiate the second phase though? he just kind of hovers around until you do the spike trick, and then he does what i was whining about which is fucks your butthole raw with lightning and unpredictable attack patterns. or unpredictable in the sense that i'm going to have to GAME OVER like 5 more times in order to learn them. none of the weapons i have on hand are strong/fast enough to kill him off the initial fall-down[/spoiler]


i mean to be frank, you can hold like 30 meals which you should be using to make it impossible to get a game over. got anything with electric resistance? you could also just keep healing yourself with straight up healing meals. or is your armor particularly shitty or you have few hearts or smth?

btw, if you have the master sword, it gets powered up to 60 during these dungeons and their boss fights

also also, if you have revali's gale you can always use that to get yourself up with the paraglider for some free slow-mo arrow damage

also also also, if you have stasis+ you could freeze him for a moment and hit him

i mean there's tons of ways to fight any enemy in this game tbh
i mean i've got like 5 faeries and like 40 meals, but pausing, deciding which meal(s) i would like to injest, and resuming, getting hit 2 seconds later, and then having to repeat, is not exactly enjoyable; it's just micromanagement and annoying. i don't have any electricity resistance at the moment tbf i guess

do arrows work? i havent tried slow mo firing them off a gale, but every other arrow shot i've done with every type of arrow literally does nothing to him from the angles i've tried

also you literally just informed me that upgraded runes exist, so that's an option i'll have to explore now i guess lol


i mean i wouldn't just quit trying the boss just to go get stasis+, it only freezes boss enemies for like literally two seconds. it's mostly for smaller enemies. pretty much mandatory for fighting lynels tbh

arrows don't do anything special to this boss but they'll at least do damage i guess
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 22, 2017, 12:45:49 PM
i meant they literally didn't do damage either; even the bombs blow up with no health loss to him. it was kinda silly, but i'll give gale jumping a shot when i'm off work in an hour  bassir;


also i dont have the mister sword yet i only have like 8 hearts
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 22, 2017, 01:02:01 PM
man a lot of people just raced through this game.

i wish you could counter lynels. literally all you can do is flurry rush them to death. there should be a way to properly fight them, like knock them down, knock away their swords, etc. actually have arrows do anything against them.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 22, 2017, 01:28:56 PM
Quote from: Snowy on March 22, 2017, 01:26:14 PM
Quote from: Big Goop on March 22, 2017, 12:37:48 PM
Quote from: Snowy on March 22, 2017, 12:19:29 PM
Quote from: Big Goop on March 22, 2017, 09:33:47 AM
I just plain don't like the mechanic of dropping your weapon when electrocuted
you can just put it away or use a non-metal weapon
but, why would you put it away when you're fighting an enemy?
i mean why wouldn't you have wooden weapons with you.
cause they're weak sauce. And like kaz said, you drop those too anyway
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 22, 2017, 01:32:38 PM
Learn to fight with bombs.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 22, 2017, 01:43:54 PM
Quote from: ADX on March 22, 2017, 01:02:01 PM
man a lot of people just raced through this game.

i wish you could counter lynels. literally all you can do is flurry rush them to death. there should be a way to properly fight them, like knock them down, knock away their swords, etc. actually have arrows do anything against them.


An arrow headshot stuns them and knocks them down. Stasis freezes them long enough for you to hit them a lot of times, and then when time resume they stagger so you can hit them even more. And although I haven't figured it out yet, I know one of their animations (probably when they get on all fours to charge you) allows you to mount them and hit them while they try to buck you off.

Lynels are hard, but stasis+ makes them much more manageable. And you definitely don't have to only use flurry attacks lol

You can also do extra bits of damage now and then with bombs of course. Bombs plus chu jellies for maximum bomb damage
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 22, 2017, 01:44:58 PM
Quote from: Snowy on March 22, 2017, 01:40:51 PM
Quote from: Big Goop on March 22, 2017, 01:28:56 PM
Quote from: Snowy on March 22, 2017, 01:26:14 PM
Quote from: Big Goop on March 22, 2017, 12:37:48 PM
Quote from: Snowy on March 22, 2017, 12:19:29 PM
Quote from: Big Goop on March 22, 2017, 09:33:47 AM
I just plain don't like the mechanic of dropping your weapon when electrocuted
you can just put it away or use a non-metal weapon
but, why would you put it away when you're fighting an enemy?
i mean why wouldn't you have wooden weapons with you.
cause they're weak sauce. And like kaz said, you drop those too anyway
The Korok one is like 22, which isn't the worst thing ever in normal circumstances. Yeah, you drop anything you're holding, but if you aren't wearing any metal (why would you in a lightning storm), you won't be struck at all.


Dude we were talking about being hit by an electric attack from an enemy, not a lightning storm
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 22, 2017, 01:46:17 PM
Stasis seems cheap imo so I don't use it. Headshots take a ton of skill on a charging swinging Lynel lol.

I knocked the Lynel above Zora's Domain once but can't remember how. Must've been the sword I was using.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 22, 2017, 01:48:41 PM
Quote from: Shinobu Oshino on March 22, 2017, 01:44:58 PM
Quote from: Snowy on March 22, 2017, 01:40:51 PM
Quote from: Big Goop on March 22, 2017, 01:28:56 PM
Quote from: Snowy on March 22, 2017, 01:26:14 PM
Quote from: Big Goop on March 22, 2017, 12:37:48 PM
Quote from: Snowy on March 22, 2017, 12:19:29 PM
Quote from: Big Goop on March 22, 2017, 09:33:47 AM
I just plain don't like the mechanic of dropping your weapon when electrocuted
you can just put it away or use a non-metal weapon
but, why would you put it away when you're fighting an enemy?
i mean why wouldn't you have wooden weapons with you.
cause they're weak sauce. And like kaz said, you drop those too anyway
The Korok one is like 22, which isn't the worst thing ever in normal circumstances. Yeah, you drop anything you're holding, but if you aren't wearing any metal (why would you in a lightning storm), you won't be struck at all.


Dude we were talking about being hit by an electric attack from an enemy, not a lightning storm
yes. ^this

specifically the [spoiler]thunderblight ganon[/spoiler] fight

and while I did only mention the mechanic in general, it was in reference to the conversation about that fight, or any fight

Tbh, I was a bit confused why you were telling me all this, until you mentioned the thunderstorms
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 22, 2017, 08:32:49 PM
Quote from: ADX on March 22, 2017, 01:46:17 PM
Stasis seems cheap imo so I don't use it.


well then tbh it's your own fault Lynel fights are so hard for you lol
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 22, 2017, 08:38:32 PM
i fought a Molduga for the first time today, it was pathetically easy tbh

speaking of overworld bosses, killing black Hinoxes has gotten me tons of Royal Broadswords, Royal Claymores, and Royal Bows. these are all really good weapons tbh. i think weapon drops "level" with your current amount of hearts or smth, because I definitely very often find really good stuff now. likewise, i think enemy variations must "level" with you the same way, because at this point for me, most Bokoblins are black or white, most Moblins are black, most Lizalfos are at least blue if not a fire/electric/frost one, and most Hinoxes are blue or black. rarely see the first forms of any enemies anymore, except Lynels (but even most of those have turned blue)
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 22, 2017, 08:48:57 PM
beat thunderguy, woot lad

i guess im gonna

1. get the mister sword
2. get all the memories
3. kill ganon

and then im probably done-zo. game is phenominal, but i feel like it starts to wear around 40-50 hours, which is where i'm at. still probably like 5+ hours of shit to do though at least lol and a lot more if i really wanted to
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 22, 2017, 09:16:40 PM
i can't really go past 2ish hours tbh without getting bored. world's too big. it's too easy to waste time going up and down a road because you thought you saw something but you didn't lol.

speaking of idk how anyone is going through this game without a horse. running is so slow.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 22, 2017, 09:19:30 PM
Quote from: C.Mongler on March 22, 2017, 08:48:57 PM
beat thunderguy, woot lad

i guess im gonna

1. get the mister sword
2. get all the memories
3. kill ganon

and then im probably done-zo. game is phenominal, but i feel like it starts to wear around 40-50 hours, which is where i'm at. still probably like 5+ hours of shit to do though at least lol and a lot more if i really wanted to


was that your last divine beast? i've still yet to do the big ol' lizard on death mountain

personally i'm not done with this game until i do all the shrines and get enough korok seeds to max my pouch and get all the memories and probably all the sidequests and get all the memories and max all the armor i wanna max and maybe fill out the whole compendium (big maybe). and kill ganon of course.

btw, apparently once you beat ganon, the game will start telling your completion percentage.
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 22, 2017, 09:25:30 PM
heres another post so my whiny mug is at the top of the page again lmao

going to quadrants with no plot in it sort of feels like a waste of time. i probably just need a faster horse cause it takes so long to find out you're heading somewhere with only korok seeds and no shrines.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 22, 2017, 09:31:56 PM
I personally feel like the map is just.... too big. Like, it sounds cool as a bullet point, but actually traveling that isn't always fun.

It is if you're just exploring and whatnot, but when you're just trying to make it to your next objective, it can get pretty tiring.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 23, 2017, 05:18:36 AM
Quote from: ADX on March 22, 2017, 09:16:40 PM
speaking of idk how anyone is going through this game without a horse. running is so slow.


horses are fucking slow too lol thats how. the best way to traverse the game is to get to a high point and then fly your ass in the general direction you intend to go, rinse repeat. horses just slow that down because they can't climb mountains and they don't follow you past like 100 feet. i found a horse when the mechanic was introduced to me, saved it at a stable, and then never rode a horse again. it was nice that they added it for that 'classic zoldo feel' i guess, but i've found them entirely pointless. sand walruses on the other hand, oh baby

Quote from: ADX on March 22, 2017, 09:25:30 PM
going to quadrants with no plot in it sort of feels like a waste of time. i probably just need a faster horse cause it takes so long to find out you're heading somewhere with only korok seeds and no shrines.

wut lol. every quadrant has plot in it lol as every quadrant has at least one memory or actual divine beast in it, and the memories are the most dense part of the plot to begin with since they're the pieces that actually make zelda into a character and not a trope. also every quadrant has like at minimum 5 shrines i think so i don't know what to even tell you for that one lol

Quote from: Shinobu Oshino on March 22, 2017, 09:19:30 PM
was that your last divine beast? i've still yet to do the big ol' lizard on death mountain

personally i'm not done with this game until i do all the shrines and get enough korok seeds to max my pouch and get all the memories and probably all the sidequests and get all the memories and max all the armor i wanna max and maybe fill out the whole compendium (big maybe). and kill ganon of course.

btw, apparently once you beat ganon, the game will start telling your completion percentage.

yeah i'm done with the beasts. IMO the game was designed to basically play until you get your fill since there's waaaaaaaaaaaay more shrines and korok seeds than one could ever really need; i don't think they really intended for it to be a completionists game since it does kind of get tiresome after a while and your reward for collecting all the korok seeds is a literal piece of shit, which i think is nintendo's way of saying "fuck you you big nerd"

i've barely done any of the compendium but now i realize you can track where weapons and shit are so oopsies

i find a lot of the side quests to be boring, anyone have any recommendations for actual good ones that aren't 'get me x amount of y!' or 'this person is on the other side of this landmass, go talk to them!'
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on March 23, 2017, 09:37:04 AM
guys why is Zelda so adorable in this game  :(
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 23, 2017, 09:40:12 AM
Quote from: Commander Fuckass on March 23, 2017, 09:37:04 AM
guys why is Zelda so adorable in this game  :(
its her butt vs. 2b's butt.
[spoiler]2b wins[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 23, 2017, 10:00:13 AM
thats not fair 2b has a 'gimme dat butt' button
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 23, 2017, 10:07:49 AM
Quote from: C.Mongler on March 23, 2017, 10:00:13 AM
thats not fair 2b has a 'gimme dat butt' button
life ain't fair chief :) lol
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 23, 2017, 11:12:09 AM
speaking of zelda, i actually really like her backstory in this game.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 23, 2017, 11:13:59 AM
Quote from: Shinobu Oshino on March 23, 2017, 11:12:09 AM
speaking of zelda, i actually really like her backstory in this game.
yeah it's actually really good, it's kind of weird that they chose to fragment it across optional story chunks though. adx's criticism's makes me think he's missing these, but i dunno maybe he just hates zoldos
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 23, 2017, 12:06:38 PM
i dont like america because i hate freedom
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on March 23, 2017, 12:45:30 PM
Quote from: Shinobu Oshino on March 23, 2017, 11:12:09 AM
speaking of zelda, i actually really like her backstory in this game.


backstory is now a boyah euphemism for butt hocuspocus;
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 23, 2017, 12:56:25 PM
2b's backstory is better.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 23, 2017, 01:05:38 PM
Quote from: ADX on March 23, 2017, 12:06:38 PM
i dont like america because i hate freedom


heh heh same bro

Quote from: Big Goop on March 23, 2017, 12:56:25 PM
2b's backside is better.


heh heh fixed that for you bro
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 23, 2017, 01:41:29 PM
Quote from: Thyme on March 23, 2017, 12:45:30 PM
Quote from: Shinobu Oshino on March 23, 2017, 11:12:09 AM
speaking of zelda, i actually really like her backstory in this game.


backstory is now a boyah euphemism for butt hocuspocus;
Quote from: Big Goop on March 23, 2017, 12:56:25 PM
2b's backstory is better.
butt then the joke isnt there
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on March 23, 2017, 01:57:30 PM
Quote from: Shinobu Oshino on March 23, 2017, 11:12:09 AM
speaking of zelda, i actually really like her backstory in this game.
[spoiler]The King was a dick to her cry;[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 23, 2017, 09:26:37 PM
so you're supposed to use a torch in the lost woods? i just walked around until i found cliffs, and then went through there
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 24, 2017, 06:28:50 AM
you're supposed to use the wind yea; you can look at the grass if you want its just hard to see, a torch is the easiest method.

i didnt know u could cheese that section tho lol thats neat
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 24, 2017, 10:01:23 AM
Well, now I know how to navigate lost woods.
Title: Re: The Legend of Zelda: Skyrim
Post by: bluaki on March 24, 2017, 12:54:19 PM
Quote from: C.Mongler on March 24, 2017, 06:28:50 AM
you're supposed to use the wind yea
I would have never guessed to check the wind. There were wooden items by the last torch as if I was supposed to carry the flame but I had no idea what to do with it.

Using the fog animations (when it slowly envelops you before warping you back) as a guide for where not to go, I eventually decided to follow the trees that shared the same facial expression which seemed to sorta work.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 24, 2017, 01:03:41 PM
man, i love knowing all about the lost woods before i've even found them

[spoiler]I don't actually care[/spoiler]
but spoiler tags go a long way
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 24, 2017, 01:10:31 PM
i thought everyone basically beat the game at this point. you guys have been talking about gerudos and ritos and i havent met them yet, so idk.

that said i wish i did the lost woods the right way, just sort of walking through it in 2 minutes was kind of lame.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 24, 2017, 01:12:22 PM
I was busy with a better game
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 24, 2017, 01:26:37 PM
Quote from: bluaki on March 24, 2017, 12:54:19 PM

Using the fog animations (when it slowly envelops you before warping you back) as a guide for where not to go


Tbh this is how i did it lol, I really struggled and never figured out the "right" way

But hey tbh it's cool how just about everything in this game can be done multiple ways. I especially love that there's no one right way to do a shrine puzzle
Title: Re: The Legend of Zelda: Skyrim
Post by: Commander Fuckass on March 25, 2017, 11:10:04 AM
The Zora kids are so adorable
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on March 25, 2017, 03:07:44 PM
1 divine beast down

i'll never finish this lmao
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 25, 2017, 11:34:05 PM
All Divine Beasts down wrench;
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 27, 2017, 05:01:08 AM
Quote from: Big Goop on March 24, 2017, 01:03:41 PM
man, i love knowing all about the lost woods before i've even found them

[spoiler]I don't actually care[/spoiler]
but spoiler tags go a long way


sorry i just went with it since the guy who went bananas about a nonspoiler spoiler being posted decided to post a spoiler without spoiler tags lol

plz forgive
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 27, 2017, 08:22:05 AM
In due time
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 27, 2017, 09:07:37 AM
dont make me come over there i'll slap the hell out of you
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 27, 2017, 09:50:11 AM
argh;
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on March 27, 2017, 07:43:52 PM
lol i accidentally beat it whoops

[spoiler]at this point i was just filling out memories and i saw there was one in hyrule castle so i was like whatever i'm near by i'll see if i can find it without getting shit on and then i accidentally swooped into ganon's chamber apparently and it was like BOSS TIME so i was like lel i'll probably die but i'll give it a go and restart if i GG and well i just ended up killing him and beating the game tho i didnt get the TRU ending so i dunno maybe ill go get the memories and give it another go eh[/spoiler]

Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 28, 2017, 03:34:35 PM
wtf nigga

[spoiler]you can't kill the dragons? wow 0/10 game. returning it to gamespot tmrw fr[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 28, 2017, 04:33:40 PM
I didn't know Gamespot sold games
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 28, 2017, 05:44:31 PM
only to me bc im special
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 28, 2017, 06:40:13 PM
Quote from: ADX on March 28, 2017, 03:34:35 PM
wtf nigga

[spoiler]you can't kill the dragons? wow 0/10 game. returning it to gamespot tmrw fr[/spoiler]


no you can't but you need their horn shards to upgrade the iconic blue hero's tunic

and the scales for opening a couple shrines

idk yet what you need the teeth or claws for
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on March 29, 2017, 10:27:42 PM
found all dem memories
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on March 29, 2017, 11:00:05 PM
jesus christ i am nowhere in this game i have one beast and like 25 shrines and 7 hearts, i think around 30 or so hours of play
adry is constantly playing it though, i think she has like 60 hours and 3 beasts
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on March 31, 2017, 03:33:51 PM
anyone dl that new patch? i havent. apparently it fixes some of the framerate issues.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on March 31, 2017, 03:35:06 PM
Quote from: ADX on March 31, 2017, 03:33:51 PM
anyone dl that new patch? i havent. apparently it fixes some of the framerate issues.
i also heard that the difference is negligible
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on April 01, 2017, 10:13:59 AM
it seems a bit better imotbh

its not perfect but its better so ill take it

has ninty ever really done a performance patch b4 tho, this is weird lol
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on April 01, 2017, 08:06:39 PM
Revali is retarded
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on April 01, 2017, 08:31:47 PM
Quote from: C.Mongler on April 01, 2017, 10:13:59 AM
has ninty ever really done a performance patch b4 tho, this is weird lol


Pokemon gens 6 and 7
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on April 01, 2017, 09:36:02 PM
First beast down
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on April 02, 2017, 02:20:10 PM
Quote from: Shinobu Oshino on April 01, 2017, 08:31:47 PM
Quote from: C.Mongler on April 01, 2017, 10:13:59 AM
has ninty ever really done a performance patch b4 tho, this is weird lol


Pokemon gens 6 and 7
were those performance patches or bugfix patches tho? i dont follow them closely enuff, legit don't know. i know they've fixed stuff that's glitchy and/or gamebreaking which duh they should, but by performance i meant literally made the game run better/more optimised
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on April 02, 2017, 02:24:41 PM
Quote from: C.Mongler on April 02, 2017, 02:20:10 PM
Quote from: Shinobu Oshino on April 01, 2017, 08:31:47 PM
Quote from: C.Mongler on April 01, 2017, 10:13:59 AM
has ninty ever really done a performance patch b4 tho, this is weird lol


Pokemon gens 6 and 7
were those performance patches or bugfix patches tho? i dont follow them closely enuff, legit don't know. i know they've fixed stuff that's glitchy and/or gamebreaking which duh they should, but by performance i meant literally made the game run better/more optimised
yeah, pretty sure it was just bug fixes
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on April 02, 2017, 03:37:20 PM
it's still pretty laggy for me, fought some moblins by death mountain and the game still almost crashed when i knocked the big dope onto the ground.
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on April 02, 2017, 04:13:28 PM
yeah the game freezes for me all the time while fighting moblins
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on April 02, 2017, 06:06:44 PM
Yeah Moblins fuck up the game more than anything else. They cause some pretty severe frame rate drops sometimes.
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on April 02, 2017, 07:41:59 PM
not had any big issues but i'm playing the switch version and i suspect most of you are playing on wii u
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on April 02, 2017, 08:27:24 PM
Quote from: ƕɾο on April 02, 2017, 07:41:59 PM
not had any big issues but i'm playing the switch version and i suspect most of you are playing on wii u


they have the exact same frame dropping issues lol, even nintendo confirmed pre-release that they had the same performance

it's not as if we're saying that moblins always slow down the game, but i at least am saying that when it comes to frame drops during combat, moblins are usually specifically involved

the more "consistent" frame drops tho are just minor ones due to movement-heavy environments, like a lot of long grass, as most people noted early on
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on April 02, 2017, 09:08:01 PM
This is mostly true, but according to various sources, the switch version handles it a bit better in specific areas, such as kakariko.

It's nothing major of course.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on April 02, 2017, 10:15:42 PM
i mean yeah given the inherent processing power increase i'd expect a small improvement but it's known that the switch version still has frame rate issues for sure

also, speaking of moblins and frame rate issues, literally just had a moblin make my game chuggy like an hour ago. it seems to happen most once you kill them or knock them down. there's something weird about their ragdoll physics that the game doesn't like
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on April 02, 2017, 10:27:52 PM
i'm aware they're basically the same but yeah the switch does have a few less framerate issues due to processing power
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on April 02, 2017, 10:59:20 PM
yes, and thats what i said
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on April 03, 2017, 10:18:30 AM
yeeah from what ive heard the performance patch does more on the switch; on the wii u it's negligible at best
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on April 04, 2017, 01:20:05 AM
i've done over 100 shrines now hocuspocus;

also, i'm at 28 hearts, and my defense is so fucking high (72) that even silver lynels can't manage to hurt me much
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on April 06, 2017, 09:53:43 AM
got the [spoiler]mster sword  THE POWER OF GOD[/spoiler]

i find it super useful, i basically dont have to worry about my inventory anymore. its great
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on April 06, 2017, 11:28:22 AM
yeah i basically just always default to it, only using other weapons once it's out of energy

but i've found so many korok seeds (like 230) that i have a ton of weapon stash slots anyway so even if i didnt have that i'd be pretty ok
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on April 07, 2017, 11:57:45 PM
I finished off the last couple shrines today. All 120 are done. So I figured it was as good a time as any to go beat Ganon. I've done almost everything in this game that I want to do anyway.

So Ganon...It's a good fight but it was a little underwhelming tbh. Zelda's​ description of him during the final phase though is interesting for Ganon's character:

[spoiler=actual spoiler]This idea that he's "given up on reincarnating" and is now nothing more than pure evil and malice. It explains why there's no Ganondorf in this game. I guess if I was cursed to keep reincarnating and keep being sealed away I'd go mad and become nothing but hatred incarnate as well lol[/spoiler]

This game is so wonderful though. In a way I still prefer the best of the traditional Zeldas because of their stories, but this game is just fucking fantastic, I can't deny it. Not perfect obviously but this is easily at least a 9/10.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on April 08, 2017, 12:46:55 AM
btw, a minor gripe about the story:

[spoiler]no mention of the triforce. nowhere. no triforces of courage, wisdom, or power mentioned either. i mean courage, wisdom and power are referenced in area names, as are the three goddesses that represent them, but none of this is ever direction mentioned in the story. i'm not willing to buy that all of this stuff has just kinda been forgotten over time, because the symbolism is all still there, in the royal family's emblem and all.

idk, obviously not every game needs to actually have the triforce in it, but every other zelda game taking place in hyrule at least demonstrates that the triforce is at least an indirect influence on the game's events.

it KIND OF makes sense that everyone has by this time at least forgotten the details surrounding the individual triforces, because everyone was at a loss as to how to awaken Zelda's sealing power

idk lol [/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on April 08, 2017, 02:23:21 PM
[arin hanson voice] there is so much. goddamn. waiting. in breath of the wild
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on April 08, 2017, 03:00:35 PM
Quote from: Nyerp on April 08, 2017, 02:23:21 PM
[arin hanson voice] there is so much. goddamn. waiting. in breath of the wild
in this game, its actually true
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on April 08, 2017, 03:05:30 PM
yep
Title: Re: The Legend of Zelda: Skyrim
Post by: wawi on April 08, 2017, 07:13:17 PM
is it worth getting a switch for this game :(
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on April 08, 2017, 07:21:45 PM
It's never worth buying a console at launch for one game. Never.
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on April 08, 2017, 07:25:18 PM
Quote from: Shinobu Oshino on April 08, 2017, 07:21:45 PM
It's never worth buying a console at launch for one game. Never.

this. especially in this case if you already have a wii u. if not, wait until mario comes out
Title: Re: The Legend of Zelda: Skyrim
Post by: wawi on April 08, 2017, 07:29:09 PM
Quote from: Nyerp on April 08, 2017, 07:25:18 PM
Quote from: Shinobu Oshino on April 08, 2017, 07:21:45 PM
It's never worth buying a console at launch for one game. Never.

this. especially in this case if you already have a wii u. if not, wait until mario comes out


i dont have a console anymore, so i was just wondering how this game compares to other zeldas. i will wait until there is a package deal and other games are announced, thanks
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on April 08, 2017, 07:47:18 PM
it doesnt really compare to other zeldas. its pretty different.

ive collected i think 61 shines now and i havent gone to the southern half at all, and just now really exploring the west and havent touched the northwest.

i got a little burned out so im playing way less. feels a lot better, botw sort of took over my life for like a month.
Title: Re: The Legend of Zelda: Skyrim
Post by: wawi on April 08, 2017, 07:48:45 PM
Quote from: ADX on April 08, 2017, 07:47:18 PM
it doesnt really compare to other zeldas. its pretty different.

ive collected i think 61 shines now and i havent gone to the southern half at all, and just now really exploring the west and havent touched the northwest.

i got a little burned out so im playing way less. feels a lot better, botw sort of took over my life for like a month.

what are shines?
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on April 08, 2017, 07:50:38 PM
th e game has 120 shrines
Title: Re: The Legend of Zelda: Skyrim
Post by: wawi on April 08, 2017, 07:54:20 PM
Quote from: ADX on April 08, 2017, 07:50:38 PM
th e game has 120 shrines
oh cool, I just read about them now. sound fun
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on April 08, 2017, 08:36:12 PM
Quote from: Big Goop on April 08, 2017, 03:00:35 PM
Quote from: Nyerp on April 08, 2017, 02:23:21 PM
[arin hanson voice] there is so much. goddamn. waiting. in breath of the wild
in this game, its actually true


well, mostly. you can always use stasis+ to freeze enemies that are hard to just wail on otherwise (like those fucking annoying lizalfos). but yeah, with lizalfos especially you're often stuck just waiting for them to attack. those fuckers just dodge backward if you try to hit them first.

the flurry attacks are, honestly, relied on a bit too heavily by this game. i don't fault the game for this too much, but it is a thing.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on April 08, 2017, 08:57:02 PM
Quote from: Shinobu Oshino on April 08, 2017, 08:36:12 PM
Quote from: Big Goop on April 08, 2017, 03:00:35 PM
Quote from: Nyerp on April 08, 2017, 02:23:21 PM
[arin hanson voice] there is so much. goddamn. waiting. in breath of the wild
in this game, its actually true


well, mostly. you can always use stasis+ to freeze enemies that are hard to just wail on otherwise (like those fucking annoying lizalfos). but yeah, with lizalfos especially you're often stuck just waiting for them to attack. those fuckers just dodge backward if you try to hit them first.

the flurry attacks are, honestly, relied on a bit too heavily by this game. i don't fault the game for this too much, but it is a thing.
i actually meant more the weather. Cause the rain sucks in this game
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on April 08, 2017, 09:03:23 PM
youre supposed to use bonfires for the rain. thats what the wood and flint are for.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on April 08, 2017, 09:31:16 PM
Quote from: ADX on April 08, 2017, 09:03:23 PM
youre supposed to use bonfires for the rain. thats what the wood and flint are for.


you can't light a fire in the fucking rain lmao

there really is nothing you can do but fucking stand there and wait for the rain to stop. it's a huge, huge pain.

granted, most walls aren't exactly perfectly vertical so you may be able to position a fire under an outcropping, but such opportunities are few and far between. in almost every case, rain ruins any attempt at climbing.
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on April 08, 2017, 09:40:43 PM
well if you want to be a victim fine go right ahead, nah you have to go under a tree, or a cliff, or a ruined building, and light a fire. why else can you make bonfires?
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on April 08, 2017, 09:47:00 PM
Quote from: ADX on April 08, 2017, 09:03:23 PM
youre supposed to use bonfires for the rain. thats what the wood and flint are for.
its kinda lame that you gotta stop trying to climb something just to do that, just because it has to rain
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on April 08, 2017, 10:04:44 PM
also re:climbing youre supposed to look for ledges and flat surfaces to run up on. its crazy that people literally just push the stick up to climb a wall, i get so bored climbing most things. so, generally ive never had to stop climbing a wall bc it was raining, im guessing thats people exaggerating though
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on April 08, 2017, 10:30:30 PM
Quote from: ADX on April 08, 2017, 09:40:43 PM
well if you want to be a victim fine go right ahead, nah you have to go under a tree, or a cliff, or a ruined building, and light a fire. why else can you make bonfires?


wait, does doing it under a tree actually work?

btw, the actual way to avoid this: revali's gale
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on April 08, 2017, 11:20:33 PM
depends on how big the tree is, but yes you literally just need a solid object over your head
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on April 09, 2017, 12:15:29 AM
damn lmao i never thought of trying it under a tree, i've always just used cliff overhangs since i'm usually trying to climb said cliff
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on April 13, 2017, 11:26:33 PM
im unemployed and i still havent beaten this game

wtf fam
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on April 14, 2017, 05:15:00 AM
im employed and i forgot this game existed until now
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on April 21, 2017, 07:27:52 PM
gerudo town is best town
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on April 21, 2017, 10:04:45 PM
eventide island wouldve been good if you could save
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on April 21, 2017, 10:54:57 PM
i mean if you could that would kind of destroy the challenge of it
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on April 22, 2017, 12:29:33 AM
btw i was on the beach in a town and it was raining and i needed to hit the shrine, so to prove what i said earlier, i went under a palm tree, lined myself under the curve of the tree and started a fire and skipped the rain. so, yeah literally even a sliver of polygon overhead is enough cover to start a fire.
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on April 24, 2017, 03:11:39 PM
Just started this last night. Kind of crazy how you get bombs and other such powers so quickly that's really cool. Also enjoying how there's often more than one way to accomplish a side task.

Tbh I thought the old man was ganondorf at first and didn't really want to give him the soul orbs. He still strikes me as kind of evil sometimes. Like he just wants 1 soul orb then he wants 4 when I bring him 1 wtf. I don't even know what these soul orbs do why am I gonna give them to some random guy whose baked apple I accidentally stole
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on April 25, 2017, 12:53:16 PM
u have much to learn padiwan
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on April 25, 2017, 03:29:17 PM
hey tec, is now a good time to ask you what you thought of this game? hocuspocus;
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on April 25, 2017, 03:34:48 PM
inb4 you already posted your review pages ago smithicide;
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on April 28, 2017, 01:27:23 PM
You know what? I just came up with a perfect comparison for what this game is to me.

It's MGS V
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on April 28, 2017, 06:25:15 PM
actually it's the legend of zelda breath of the wild
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on April 28, 2017, 07:36:26 PM
Quote from: ƕɾο on April 28, 2017, 06:25:15 PM
actually it's the legend of zelda breath of the wild
wow, really? Good job figuring that one out.

I'm sure you know what a metaphor is then right? Never mind the fact that I used the word, "comparison."
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on April 28, 2017, 07:50:50 PM
you mad dude
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on April 28, 2017, 08:14:45 PM
Quote from: ADX on April 28, 2017, 07:50:50 PM
you mad dude
little bit yeah. Why?
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on April 28, 2017, 08:55:13 PM
lmao
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on April 28, 2017, 08:57:38 PM
Quote from: Shinobu Oshino on April 28, 2017, 08:55:13 PM
lmao
same
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on April 29, 2017, 12:09:42 AM
what is the point of Gross Blue Horse on Shiny Hill
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on April 29, 2017, 02:28:00 AM
Quote from: Nyerp on April 29, 2017, 12:09:42 AM
what is the point of Gross Blue Horse on Shiny Hill


nothing really, just a neat easter egg. you can take a picture of it for your compendium and you can tame/ride it, but you can't register it at a stable unfortunately

what's also unfortunate is that you can't register bears n_u
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on April 29, 2017, 06:51:11 PM
74 shrines fam
Title: Re: The Legend of Zelda: Skyrim
Post by: bluaki on May 01, 2017, 07:03:00 PM
DLC pack 1 details announced: http://zelda.com/breath-of-the-wild/news/expansion-pass-dlc-pack-1-detailed/

New armor: phantom set (phantom hourglass), tingle set, majora's mask, midna's helmet, and korok mask
The Korok Mask tells you when a Korok is nearby. I sure hope its range is actually usable unlike the Shrine Sensor.
The new map feature shows you the path of everywhere you've been in the past 200 hours of gameplay
A new travel medallion item that lets you save your current position as a warp point
"Hard mode" just increases all the enemies by one color rank and makes them slowly heal
Some new "Trial of the sword challenge" that sounds like a mix between Cave of Ordeals and Eventide Island

Still no release date, it's slated for "Summer 2017"
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 01, 2017, 08:19:00 PM
it all sounds like worthless junk. Basically just "stuff" to hold you over until the real dlc shows up in the second half, which is supposed to contain new story.

The problem is, you're forced to buy this pack, because the only way to get any of this dlc is to buy the season pass.

What if I'm only interested in the story content, you ask? Oh well
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on May 01, 2017, 09:35:24 PM
useless junk? this seems like a bunch of stuff that should have already been in the damn game. especially the warp point, hard mode, and korok sensor.
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 01, 2017, 10:11:48 PM
im ok with it
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on May 06, 2017, 12:39:29 AM
sure did fucking love having all of my progress with the obnoxious guardians in hyrule castle wiped by the blood moon while fruitlessly searching for the last memory

why didn't i just fucking look up where it was before going there, fuck me and fuck this game
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on May 06, 2017, 12:45:53 AM
lmao. i actually thankfully found that one really quickly
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 06, 2017, 01:43:01 PM
found a cool new thing.

if you're trying to fjord a river with your horse, i dunno if you can jump the gap my horse wouldn't but it was a pretty tight spot. what you can do is hold Z to manually move your horse, then push it as far into the water as you can. then get off, and the horse will begin to swim and swim I guess downstream for a bit and then try to get back on land. there's a river in Faron I was trying to cross on my way to finishing a Kass quest, and my strip of land ran out so I had to cross, so I did that and it was p neat.
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on May 09, 2017, 11:17:53 PM
[spoiler=no spoilers here, also please no spoilers in responses]

so... did anybody commit amiibo piracy lol y/n[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 09, 2017, 11:20:26 PM
Quote from: Majorana's Mask on May 09, 2017, 11:17:53 PM
[spoiler=no spoilers here, also please no spoilers in responses]

so... did anybody commit amiibo piracy lol y/n[/spoiler]
[spoiler]you mean, using amiibos to get bonus items?[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on May 09, 2017, 11:31:57 PM
no, i mean amiibo fraud

as in, by cloning amiibo data using generic nfc tags lol
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 09, 2017, 11:33:36 PM
Quote from: Majorana's Mask on May 09, 2017, 11:31:57 PM
no, i mean amiibo fraud

as in, by cloning amiibo data using generic nfc tags lol
whaaaaaaaaaaaaaaat?
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on May 09, 2017, 11:35:05 PM
yes

https://www.theverge.com/2017/4/12/15223338/zelda-breath-of-the-wild-nintendo-amiibo-hacking-ethics
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on May 10, 2017, 06:19:42 AM
because I'm Totally Going To Do That
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on May 10, 2017, 07:13:16 AM
Quote from: Thyme on April 25, 2017, 03:29:17 PM
hey tec, is now a good time to ask you what you thought of this game? hocuspocus;


[spoiler]
Quote from: Thyme on April 25, 2017, 03:34:48 PM
inb4 you already posted your review pages ago smithicide;
[/spoiler]
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on May 10, 2017, 07:15:28 AM
i haven't touched it yet lol 5thgrade;

i've just been way too distracted these past few weeks

i will probably begin this month
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on May 10, 2017, 07:16:49 AM
oh lol 5thgrade;
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on May 10, 2017, 07:18:11 AM
i haven't even finished dark souls 3 yet

that should have been completed a month ago
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 10, 2017, 10:47:44 AM
Quote from: Majorana's Mask on May 10, 2017, 07:18:11 AM
i haven't even finished dark souls 3 yet

that should have been completed a month ago
you better finish that before zelda dagnabbit
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on May 10, 2017, 06:13:16 PM
i will, of course girl;
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 10, 2017, 08:53:30 PM
 THE POWER OF GOD
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on May 11, 2017, 09:11:55 AM
I got distracted and am now simultaneously playing this and the Kingdom Hearts 1.5 + 2.5 collection simultaneously

What have I done myface;
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 15, 2017, 08:22:16 AM
so can we all agree that this game was also like skyward sword a little subpar and probably was in reality an 8.5/10?
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 15, 2017, 08:35:59 AM
Quote from: ADX on May 15, 2017, 08:22:16 AM
so can we all agree that this game was also like skyward sword a little subpar and probably was in reality an 8.5/10?
Like skyward sword? Not exactly.

But around 8.5? Yep
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on May 15, 2017, 08:51:03 AM
Quote from: ADX on May 15, 2017, 08:22:16 AM
so can we all agree that this game was also like skyward sword a little subpar and probably was in reality an 8.5/10?


subpar to what and in what sense

all games are an 8.5/10
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on May 15, 2017, 08:53:38 AM
#jimwasright
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on May 15, 2017, 09:05:35 AM
naw he was still full of shit
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on May 15, 2017, 09:39:46 AM
Idk it does the exploration thing pretty well. Once that's gone yeah it's not going to be as awesome
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on May 15, 2017, 09:41:56 AM
there is no game that does exploration better if we are being honest lol
Title: Re: The Legend of Zelda: Skyrim
Post by: silvertone on May 15, 2017, 10:04:08 AM
animal crossing
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on May 15, 2017, 10:14:32 AM
dang   /thread
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 15, 2017, 12:30:57 PM
Quote from: SVT on May 15, 2017, 10:04:08 AM
animal crossing
this

also, its all downhill past the plateau. the plateau was awesome and the best gaming experience ive had in a long time, but past that its just a way too big sandbox. im sure its gonna be iconic for a bunch of kids out there, but as a designed experience its not good. like 8.5 is pushing it.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on May 15, 2017, 12:49:35 PM
the boring, contained, teach-you-the-ropes tutorial part of the game is the best part? huh doodhuh; i'm not even taking that bait man have fun
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 15, 2017, 01:18:40 PM
yeah its nice to actually have something to do instead of wandering aimlessly for 200 hours. if i wanted to do that id go back to living my life.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on May 15, 2017, 01:22:39 PM
Quote from: ADX on May 15, 2017, 08:22:16 AM
so can we all agree that this game was also like skyward sword a little subpar and probably was in reality an 8.5/10?


No, I like it more than that, and certainly a lot more than Skyward Sword.
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on May 15, 2017, 02:14:31 PM
I will admit adventuring beyond the plateau is somewhat frustrating when I enter a shrine and get stuck into a 1v1 cage match with a monster I literally cannot damage. Like you can't even try to run away you just have to walk up to them to get reamed so you can reload
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 15, 2017, 02:29:28 PM
Skyward Sword is probably top 5 for me, so i dunno
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on May 15, 2017, 02:31:09 PM
Quote from: ADX on May 15, 2017, 02:29:28 PM
Skyward Sword is probably top 5 for me, so i dunno


Gross
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 15, 2017, 02:35:48 PM
oot
mm
tww
alttp
ss/tmc
ooa
botw
fsa
la
every other game ever created
tp

in order of how much i enjoyed them
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on May 15, 2017, 02:38:16 PM
Quote from: ADX on May 15, 2017, 01:18:40 PM
yeah its nice to actually have something to do instead of wandering aimlessly for 200 hours. if i wanted to do that id go back to living my life.
the game tells you where to go in bright yellow circles if you are so inclined to stay on the beaten path this still isn't a very good bait i'd rate this bait an 8.5/10
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on May 15, 2017, 02:39:15 PM
Quote from: ADX on May 15, 2017, 02:35:48 PM
oot
mm
tww
alttp
ss/tmc
ooa
botw
fsa
la
every other game ever created
tp

in order of how much i enjoyed them
how in god's name fsa better than la, la is top 3 tier now this is a good bait see i knew you had it in you
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 15, 2017, 02:41:39 PM
Quote from: C.Mongler on May 15, 2017, 02:38:16 PM
Quote from: ADX on May 15, 2017, 01:18:40 PM
yeah its nice to actually have something to do instead of wandering aimlessly for 200 hours. if i wanted to do that id go back to living my life.
the game tells you where to go in bright yellow circles if you are so inclined to stay on the beaten path this still isn't a very good bait i'd rate this bait an 8.5/10
you know the argument that sonic was always terrible because it was just push the dpad right to win.

applies here.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on May 15, 2017, 02:46:14 PM
that's literally an incorrect statement so does it?  musica.cards;
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on May 15, 2017, 02:59:18 PM
Idk why you guys are arguing the Minish Cap is the best Zelda thank you capcom
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 15, 2017, 03:29:22 PM
Isn't SS pretty high for hiro too?

Also, we all know lttp is the best one, objectively
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 15, 2017, 03:36:09 PM
Quote from: YPargh on May 15, 2017, 02:59:18 PM
Idk why you guys are arguing the Minish Cap is the best Zelda thank you capcom
skyward sword is just the minish cap in 3d. at least the weapons were. it was made by the same director too
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 15, 2017, 03:41:55 PM
Quote from: ADX on May 15, 2017, 03:36:09 PM
Quote from: YPargh on May 15, 2017, 02:59:18 PM
Idk why you guys are arguing the Minish Cap is the best Zelda thank you capcom
skyward sword is just the minish cap in 3d. at least the weapons were. it was made by the same director too
what an insult to minish cap
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on May 15, 2017, 03:55:08 PM
Quote from: YPargh on May 15, 2017, 02:59:18 PM
Idk why you guys are arguing the Minish Cap is the best Zelda thank you capcom


yes, thank you capcom for the oracle games which are better than minish cap
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 15, 2017, 04:03:02 PM
no, no and no
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on May 15, 2017, 04:45:41 PM
Quote from: Shinobu Oshino on May 15, 2017, 03:55:08 PM
Quote from: YPargh on May 15, 2017, 02:59:18 PM
Idk why you guys are arguing the Minish Cap is the best Zelda thank you capcom


yes, thank you capcom for the oracle games which are better than minish cap
Idk those just struck me as more boring links awakening but I've been known to quit on things 2 hours in lol
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on May 15, 2017, 05:38:14 PM
worst dungeons and bosses in all of zelda
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 15, 2017, 05:53:44 PM
Quote from: Nyerp on May 15, 2017, 05:38:14 PM
worst dungeons and bosses in all of zelda
which one? Botw?
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on May 15, 2017, 10:08:59 PM
fact: in general, 2d zelda (alttp, mc, ooa/oos, la)>>3d zelda

botw notwithstanding as i have yet to touch it
Title: Re: The Legend of Zelda: Skyrim
Post by: Nyerp on May 15, 2017, 10:42:01 PM
Quote from: Big Goop on May 15, 2017, 05:53:44 PM
Quote from: Nyerp on May 15, 2017, 05:38:14 PM
worst dungeons and bosses in all of zelda
which one? Botw?

yes
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on May 15, 2017, 11:35:10 PM
i mean that's not untrue tbh even if it wasn't a "focus" of the game

windblight ganon was pretty fun but the others were lame. the better of the dungeons (the bird and the camel) were clever but not really "fun" imo
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 16, 2017, 06:09:21 AM
And that's a pretty huge bummer for me.

So basically, the only "zelda" goodness you get from this game, seeing as how the "main" dungeons and bosses are not fun, come from little bite size chunks of puzzles that you have to spend time walking to anyway.

Idk about this game. It's a cool open world game, but not a very good zelda game.

I'm hoping the next one takes the "open world" inspiration more from link between worlds, where dungeons and puzzles are still center stage, but you can do them in any order and get your weapons whenever.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on May 16, 2017, 06:36:37 AM
i liked the dungeons conceptually, but i hated how they all had the same aesthetic and basically no soul

Quote from: Big Goop on May 16, 2017, 06:09:21 AM
that you have to spend time walking to anyway.


you say that like that isn't the most fun i've had in a game in years anyway lol
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 16, 2017, 06:44:53 AM
Quote from: C.Mongler on May 16, 2017, 06:36:37 AM
i liked the dungeons conceptually, but i hated how they all had the same aesthetic and basically no soul

Quote from: Big Goop on May 16, 2017, 06:09:21 AM
that you have to spend time walking to anyway.


you say that like that isn't the most fun i've had in a game in years anyway lol
not to say walking in an open world game can't be fun. Exploration is a huge part. I simply want a bit more focus in my Zelda games.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on May 16, 2017, 12:23:30 PM
Quote from: C.Mongler on May 16, 2017, 06:36:37 AM
i liked the dungeons conceptually, but i hated how they all had the same aesthetic and basically no soul



same
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 21, 2017, 07:08:50 PM
cool moment: i was hiking the gerudo plateau today and there's a spot where there's an arc of land and a bunch of moblins and goblins below it. so i jumped off, downward thrust directly into the moblin, sending his spear straight up into the air. i combo'd his knocked out body to get rid of his last bit of health, put my weapon away, jumped and grabbed the spear as it came down before it hit the ground and combo'd a goblin to death right as he was about to hit me with his club. then i turned around and saw another coming toward me and chucked the spear at him killing him instantly. there were like 3 and i killed them all in about 10 seconds.

was pretty badass

similar thing happened with these fuckface black lizalfos, they kept killing me so i just got lucky and killed both really quick in a mix of lucky side steps and quick comboing. the way to make this game fun is to never upgrade your armor and stay with like one line of hearts. and only cook radishes so that you can't incrementally heal up, it's like how red potions used to be where you had to save it for the right moment.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on May 21, 2017, 08:51:29 PM
speaking of radishes, those things fucking break the cooking system. the steady supply of "hearty" items means you can simply always have dishes that heal you fully plus give you extra hearts. so cooking anything else for healing purposes is pointless. you basically need nothing but hearty, stamina, attack, and defense dishes
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 21, 2017, 09:05:19 PM
yeah this game is actually really mediocre. beyond the first few aha moments its really generic and there's no incentive to do anything.

its fun in a dumb way though, like all those old bargain bin games. quest 64, those gamecube bombermans, like most action games on the ps2, etc.
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on May 22, 2017, 09:00:59 AM
Quest 64 made me want to shoot myself. Only game I've never regretted getting rid of
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 22, 2017, 10:10:15 AM
Quest 64 was the best RPG on the N64
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on May 22, 2017, 10:11:56 AM
ogre battle 64 bitch
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on May 22, 2017, 11:45:53 AM
Quote from: Big Goop on May 22, 2017, 10:10:15 AM
Quest 64 was the best RPG on the N64
Prettiest pig at the fair
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 22, 2017, 12:22:32 PM
Quote from: C.Mongler on May 22, 2017, 10:11:56 AM
QUEST 64 bitch
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on May 22, 2017, 12:25:59 PM
p... paper mario? :(
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 22, 2017, 12:29:06 PM
Quote from: Thyme on May 22, 2017, 12:25:59 PM
p... paper mario? :(
honestly yeah, that probably is the best rpg on there, at least that I can think of.

Never played ogre battle.

But what is the best non nintendo rpg? Is it ogre battle?
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 22, 2017, 12:29:33 PM
paper mario is legitimately a good game

none of the games i listed are actually good. but theyre still fun.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on May 22, 2017, 12:46:15 PM
wut, ogre battle 64 is arguably better than paper mario lol it's a great game

but literally the only RPG games on the n64 are paper mario, ogre battle, quest, and aidyn chronicles, with the latter two just being bad games lol

you could make arguments for some other being"rpgs" but those are really the only ones that meet non-stretch standards
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 22, 2017, 12:49:28 PM
i remember my brother asked my parents to buy quest but he couldnt make a good enough case to buy it so we ended up just renting it. and id just watch him play the games he rented so he would play it and the controls were garbage and there was lag i think and the graphics sucked and he got so mad lmao. he returned it before the week was up i think, i was disappointed.

but apparently it was hot garbage, i still want to play it though. something about the battle system sucking and the magic being retarded.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on May 22, 2017, 12:53:36 PM
i rented quest like 3 times back in the day. i was hearing great things about these new fangled RPGs with everyone having played FF VII so i was stoked that NINTENDO got its own killer ARPEEGEE. despite multiple rentals, i could never make it past the forest section. i just figured for the longest time the game was just too mature for me (i was like 7 years old) or maybe i just needed to put more time into it but in my heart i knew it was a great game. it was on my christmas list for like 3 years before i gave up and moved on to other games

10+ years later i bought the motherfucker out of curiosity. turns out the problem isnt me per se, its just a fucking baaaaaaaaaaaaaaad game. it's horribly inbalanced and requires an inane amount of grinding. i dont know why so many people have an odd fascination with this game like we do, it was just fucking bad lol
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 22, 2017, 12:55:08 PM
Yeah, that's exactly what Quest was...

A cheap answer to FF 7
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 22, 2017, 02:51:57 PM
Quote from: C.Mongler on May 22, 2017, 12:53:36 PM
i dont know why so many people have an odd fascination with this game like we do, it was just fucking bad lol
everyone gaming in that era has the same story. i think its bc there werent many n64 games, esp rpgs.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 22, 2017, 03:11:55 PM
Quote from: ADX on May 22, 2017, 02:51:57 PM
Quote from: C.Mongler on May 22, 2017, 12:53:36 PM
i dont know why so many people have an odd fascination with this game like we do, it was just fucking bad lol
everyone gaming in that era has the same story. i think its bc there werent many n64 games, esp rpgs.
Projared said this exact thing in his review of it
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on May 22, 2017, 05:49:30 PM
Quote from: ADX on May 21, 2017, 09:05:19 PM
yeah this game is actually really mediocre. beyond the first few aha moments its really generic and there's no incentive to do anything.

its fun in a dumb way though, like all those old bargain bin games. quest 64, those gamecube bombermans, like most action games on the ps2, etc.


Even if you don't like this game that much, its production values and general development effort are a billion times more ambitious than those of those games you just mentioned. It's ludicrous to compare them.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on May 22, 2017, 05:51:41 PM
Also John I dunno if you remember this but I still have a handwritten letter you sent me when we were kids and you were talking about just getting Aidyn Chronicles and how it was pretty cool lol
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on May 22, 2017, 05:53:33 PM
the more i see it, the more i think i might want to get this tbh

it just doesn't seem quite worth $480 trudeaucoins yet
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 22, 2017, 05:56:25 PM
Quote from: Shinobu Oshino on May 22, 2017, 05:49:30 PM
Quote from: ADX on May 21, 2017, 09:05:19 PM
yeah this game is actually really mediocre. beyond the first few aha moments its really generic and there's no incentive to do anything.

its fun in a dumb way though, like all those old bargain bin games. quest 64, those gamecube bombermans, like most action games on the ps2, etc.


Even if you don't like this game that much, its production values and general development effort are a billion times more ambitious than those of those games you just mentioned. It's ludicrous to compare them.
t r i g g e r e d

i mean every game today is a billion times more ambitious than games from 10+ years ago

botw is another generic blockbuster. yeah quest and bomberman arent blockbusters, but i couldve mentioned jak and daxter and other mediocre popular games but then people would get even more triggered. spyro etc though i love spyro.

botw feels like the b-list games of yesteryear. i still had fun with it, but it is far from being a great game.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 22, 2017, 06:23:55 PM
Quote from: Shinobu Oshino on May 22, 2017, 05:51:41 PM
Also John I dunno if you remember this but I still have a handwritten letter you sent me when we were kids and you were talking about just getting Aidyn Chronicles and how it was pretty cool lol
its an awesome game, what about it?
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 22, 2017, 06:24:44 PM
Quote from: ADX on May 22, 2017, 05:56:25 PM
Quote from: Shinobu Oshino on May 22, 2017, 05:49:30 PM
Quote from: ADX on May 21, 2017, 09:05:19 PM
yeah this game is actually really mediocre. beyond the first few aha moments its really generic and there's no incentive to do anything.

its fun in a dumb way though, like all those old bargain bin games. quest 64, those gamecube bombermans, like most action games on the ps2, etc.


Even if you don't like this game that much, its production values and general development effort are a billion times more ambitious than those of those games you just mentioned. It's ludicrous to compare them.
t r i g g e r e d

i mean every game today is a billion times more ambitious than games from 10+ years ago

botw is another generic blockbuster. yeah quest and bomberman arent blockbusters, but i couldve mentioned jak and daxter and other mediocre popular games but then people would get even more triggered. spyro etc though i love spyro.

botw feels like the b-list games of yesteryear. i still had fun with it, but it is far from being a great game.
Jak and Daxter is awesome. Triggered
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on May 22, 2017, 07:12:50 PM
Quote from: ADX on May 22, 2017, 05:56:25 PM
botw feels like the b-list games of yesteryear. i still had fun with it, but it is far from being a great game.


lol you think skyward sword is a good game try again sweetie
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 22, 2017, 07:53:48 PM
i mean ive scrubbed the dragons part from my mind, the water dragon was horrible. the forest in general was pretty bad.

i liked it, there was a lot of newness in ss that i appreciated. i think zelda in general is done though. kind of like metroid except they actually had the heart to end that franchise.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on May 22, 2017, 08:56:40 PM
Quote from: ADX on May 22, 2017, 05:56:25 PM
Quote from: Shinobu Oshino on May 22, 2017, 05:49:30 PM
Quote from: ADX on May 21, 2017, 09:05:19 PM
yeah this game is actually really mediocre. beyond the first few aha moments its really generic and there's no incentive to do anything.

its fun in a dumb way though, like all those old bargain bin games. quest 64, those gamecube bombermans, like most action games on the ps2, etc.


Even if you don't like this game that much, its production values and general development effort are a billion times more ambitious than those of those games you just mentioned. It's ludicrous to compare them.
t r i g g e r e d

i mean every game today is a billion times more ambitious than games from 10+ years ago

botw is another generic blockbuster. yeah quest and bomberman arent blockbusters, but i couldve mentioned jak and daxter and other mediocre popular games but then people would get even more triggered. spyro etc though i love spyro.

botw feels like the b-list games of yesteryear. i still had fun with it, but it is far from being a great game.


tbh if  you love spyro you have no excuse to call jak and daxter mediocre lol

i'd accept you calling both of them mediocre tho
Title: Re: The Legend of Zelda: Skyrim
Post by: silvertone on May 22, 2017, 08:57:44 PM
alright dumb nigger spyro is not mediocre spyro is masterpiece and number 1 game.
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on May 22, 2017, 09:08:58 PM
Quote from: Snowy on May 22, 2017, 08:15:54 PM
is this just a shitposting thread now
clearly, but it's not even a good one like get in the pit
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on May 22, 2017, 09:18:43 PM
then fucking open this pit up you shithead
Title: Re: The Legend of Zelda: Skyrim
Post by: C.Mongler on May 22, 2017, 09:27:45 PM
[youtube]WUe45rlOYXs[/youtube]
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 22, 2017, 09:42:31 PM
hey im at work dont be posting sexy videos like that

spyro is mediocre but i still loved it

ratchet and clank sort of rode the line between being crappy and being great, so i dont really count it. jak and daxter was hot garbage though.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 22, 2017, 11:29:10 PM
Quote from: Shinobu Oshino on May 22, 2017, 08:56:40 PM
Quote from: ADX on May 22, 2017, 05:56:25 PM
Quote from: Shinobu Oshino on May 22, 2017, 05:49:30 PM
Quote from: ADX on May 21, 2017, 09:05:19 PM
yeah this game is actually really mediocre. beyond the first few aha moments its really generic and there's no incentive to do anything.

its fun in a dumb way though, like all those old bargain bin games. quest 64, those gamecube bombermans, like most action games on the ps2, etc.


Even if you don't like this game that much, its production values and general development effort are a billion times more ambitious than those of those games you just mentioned. It's ludicrous to compare them.
t r i g g e r e d

i mean every game today is a billion times more ambitious than games from 10+ years ago

botw is another generic blockbuster. yeah quest and bomberman arent blockbusters, but i couldve mentioned jak and daxter and other mediocre popular games but then people would get even more triggered. spyro etc though i love spyro.

botw feels like the b-list games of yesteryear. i still had fun with it, but it is far from being a great game.


tbh if  you love spyro you have no excuse to call jak and daxter mediocre lol

i'd accept you calling both of them mediocre tho
maybe you should finish Jak and Daxter dingus.

It's at the very least, better than spyro.
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 22, 2017, 11:30:59 PM
Quote from: ADX on May 22, 2017, 09:42:31 PM
hey im at work dont be posting sexy videos like that

spyro is mediocre but i still loved it

ratchet and clank sort of rode the line between being crappy and being great, so i dont really count it. jak and daxter was hot garbage though.
that's a pretty big line for ratchet there bud.

And f you, Jak was way better than spyro
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on May 24, 2017, 11:02:28 AM
Skyward Sword is a mid-tier Zelda game that I quite like, it fixed a lot of things that were going wrong with the franchise and really it's only issues were Fi and the lack of exploration (sky was just blaand) but the level design, weapons system, and combat were all great imo

But yeah I think BotW is EXCELLENT but my gripes with it are the minimal story, dungeons that have no atmosphere and just feel like another place (despite the beasts being well-thought out) and the fact that at a certain point, yeah you're basically just doing the same stuff. My hope for a next Zelda game is we get the same basic concept, but with a lot more story, a decent number of dungeons, and bring back the magic meter & special items to replace the Sheikah Slate. So basically if this is a re-imagination of the original Zelda, I want them to re-imagine Zelda II & ALttP next.
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on May 24, 2017, 08:54:23 PM
a re-imagining of Zelda II in particular would be awesome imo
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 24, 2017, 08:56:57 PM
Hell, another 2d sidescrollong zelda would be pretty cool...


If done right
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on May 24, 2017, 08:57:48 PM
i guess but i don't see it being done right so i'd rather not risk it
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 24, 2017, 09:09:10 PM
I don't even see another 3d zelda being done right anymore
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on May 24, 2017, 09:10:13 PM
yeah nah zelda is not and should not be a side scroller
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 24, 2017, 09:13:02 PM
Quote from: ƕɾο on May 24, 2017, 09:10:13 PM
yeah nah zelda is not and should not be a side scroller
it was at one point. So your first half of your statement is pretty much wrong
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on May 24, 2017, 09:28:31 PM
jesus christ
Title: Re: The Legend of Zelda: Skyrim
Post by: TooB on May 24, 2017, 09:29:15 PM
Quote from: ƕɾο on May 24, 2017, 09:28:31 PM
jesus christ
lol.
Title: Re: The Legend of Zelda: Skyrim
Post by: rdl on May 28, 2017, 10:25:31 PM
i play this like once a week lol  THE POWER OF GOD

i have 91 shines. i cant get the lord of the mountain to show up though
Title: Re: The Legend of Zelda: Skyrim
Post by: Daddy on June 11, 2017, 11:48:12 AM
Quote from: ADX on May 28, 2017, 10:25:31 PM
i play this like once a week lol  THE POWER OF GOD

i have 91 shines. i cant get the lord of the mountain to show up though
dont you just climb satorirriririri mountain at night and he's there?



also why the fuck are there 900 koroks holy shit that is stupid
Title: Re: The Legend of Zelda: Skyrim
Post by: Daddy on June 11, 2017, 11:50:43 AM
also why wont this gay game let me register my bear
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on June 11, 2017, 03:34:50 PM
Quote from: Khadafi on June 11, 2017, 11:50:43 AM
also why wont this gay game let me register my bear
guess it's not gay enough
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on June 11, 2017, 08:44:44 PM
nor is the shiny blue alien horse
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on June 12, 2017, 12:36:05 AM
I think skyrim on the switch stole its included Zelda items from our thread name
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on June 14, 2017, 12:06:02 AM
Holy shit the Joloo Nah Shrine made me want to stab myself
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on June 14, 2017, 11:41:24 AM
Quote from: YPargh on June 14, 2017, 12:06:02 AM
Holy shit the Joloo Nah Shrine made me want to stab myself


i honestly thought that was on of the easier tilt control ones
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on June 14, 2017, 11:44:35 AM
Quote from: Nico Yazawa on June 14, 2017, 11:41:24 AM
Quote from: YPargh on June 14, 2017, 12:06:02 AM
Holy shit the Joloo Nah Shrine made me want to stab myself


i honestly thought that was on of the easier tilt control ones
great can't wait >_<'

It was much easier once I figured out I could get the chest down by burning the leaves I will admit. But having to turn the console over backwards where I can't see the screen is infuriating
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on June 14, 2017, 09:39:07 PM
>turn the console over backwards where i can't see the screen

you were playing on the gamepad without a tv??
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on June 14, 2017, 09:48:28 PM
I think he has the switch version and was playing it in tablet mode lol
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on June 15, 2017, 12:34:46 AM
Quote from: ƕɾο on June 14, 2017, 09:48:28 PM
I think he has the switch version and was playing it in tablet mode lol
yes this

I pretty much play my switch exclusively when the tv is in use!
Title: Re: The Legend of Zelda: Skyrim
Post by: Samus Aran on June 15, 2017, 01:14:14 AM
oh. then have fun with those puzzles lmao
Title: Re: The Legend of Zelda: Skyrim
Post by: Hiro on June 15, 2017, 01:26:38 AM
I mean you could always take the joycons off of the system so you can still see the screen
Title: Re: The Legend of Zelda: Skyrim
Post by: YPrrrr on June 15, 2017, 07:12:19 AM
Ugh so convoluted awdood;
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on June 15, 2017, 09:19:05 PM
Quote from: YPargh on June 12, 2017, 12:36:05 AM
I think skyrim on the switch stole its included Zelda items from our thread name


and with that particular bit of ambiguity in mind, i hope you guys don't mind that i'm going to change the thread title lol
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: YPrrrr on June 15, 2017, 09:35:44 PM
Also I'm ashamed to admit it but this game is overrated. Still a good game ig but not in my top 5 Zeldas
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Kalahari Inkantation on June 15, 2017, 09:52:45 PM
Quote from: YPargh on June 15, 2017, 09:35:44 PM
Also I'm ashamed to admit it but this game is overrated. Still a good game ig but not in my top 5 Zeldas


you're not alone
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Hiro on June 15, 2017, 10:30:49 PM
I guess my current Zelda rankings are:

Wind Waker
Ocarina of Time ≥ Breath of the Wild
A Link to the Past
Majora's Mask = Skyward Sword
The Legend of Zelda ≥ Four Swords Adventures
Link's Awakening
Twilight Princess
Zelda II
Phantom Hourglass

Haven't played enough of Minish Cap or Link Between Worlds to really say
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on June 16, 2017, 05:06:32 AM
Quote from: Majorana's Mask on June 15, 2017, 09:19:05 PM
Quote from: YPargh on June 12, 2017, 12:36:05 AM
I think skyrim on the switch stole its included Zelda items from our thread name


and with that particular bit of ambiguity in mind, i hope you guys don't mind that i'm going to change the thread title lol


The Legend of Zegend: Breath of the Weath
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: TooB on June 16, 2017, 07:31:02 AM
Quote from: Majorana's Mask on June 15, 2017, 09:52:45 PM
Quote from: YPargh on June 15, 2017, 09:35:44 PM
Also I'm ashamed to admit it but this game is overrated. Still a good game ig but not in my top 5 Zeldas


you're not alone
join me...... join me.....
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Samus Aran on June 16, 2017, 12:41:44 PM
Quote from: YPargh on June 15, 2017, 09:35:44 PM
Also I'm ashamed to admit it but this game is overrated. Still a good game ig but not in my top 5 Zeldas


it is overrated, but i feel like i like it more than most boyagers
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: TooB on June 16, 2017, 12:43:39 PM
Every zelda is overrated.
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Samus Aran on June 16, 2017, 12:53:35 PM
except a link to the past, zelda ii, and link's awakening, and the oracle games

because the first is rated just right both by critics and fans, and the other three are a little bit underrated imo
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Kalahari Inkantation on June 16, 2017, 12:58:26 PM
Quote from: Big Goop on June 16, 2017, 12:43:39 PM
Every zelda is overrated.


wrong, only the post-wind waker 3d ones and zelda 1

Quote from: Nico Yazawa on June 16, 2017, 12:53:35 PM
except a link to the past, zelda ii, and link's awakening, and the oracle games

because the first is rated just right both by critics and fans, and the other three are a little bit underrated imo


agreed with almost every bit of this post, except that 1. link's awakening is probably appropriately rated, and 2. zelda ii is great, but only if you play with a guide

minish cap is also underrated imo
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Thyme on June 16, 2017, 01:06:11 PM
twilight princess is underrated on boyah
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: TooB on June 16, 2017, 01:26:46 PM
Quote from: Majorana's Mask on June 16, 2017, 12:58:26 PM
Quote from: Big Goop on June 16, 2017, 12:43:39 PM
Every zelda is overrated.


wrong, only the post-wind waker 3d ones and zelda 1

Quote from: Nico Yazawa on June 16, 2017, 12:53:35 PM
except a link to the past, zelda ii, and link's awakening, and the oracle games

because the first is rated just right both by critics and fans, and the other three are a little bit underrated imo


agreed with almost every bit of this post, except that 1. link's awakening is probably appropriately rated, and 2. zelda ii is great, but only if you play with a guide

minish cap is also underrated imo
well, I'd say ocarina is overrated objectively, and majora is subjectively overrated. Also, the original Zelda is overrated now.
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Hiro on June 16, 2017, 02:11:34 PM
i think you need to look up the definitions of objective and subjective m8
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Hiro on June 16, 2017, 02:13:41 PM
Quote from: Majorana's Mask on June 16, 2017, 12:58:26 PM
minish cap is also underrated imo
I think so as well, from what I remember of it I really liked, in fact it was probably my favorite portable zelder
I need to get a goddamn flash cart and play it on my gb micro ='(
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: TooB on June 16, 2017, 02:17:48 PM
Quote from: ƕɾο on June 16, 2017, 02:11:34 PM
i think you need to look up the definitions of objective and subjective m8
no, i got it.

what I mean is that I think Ocarina is overrated, and I think most everyone can see that. However, I think Majora is overrated, but it seems that only I see it that way.

So pretty much, the definitions of objective and subjective.

No need to be snarky, "friend."
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: TooB on July 07, 2017, 07:26:08 PM
So, I've got one beast left, but first I'm gonna get all the memories. I've only got a few to go.
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: TooB on July 09, 2017, 06:09:06 PM
Time to finish this POS
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: YPrrrr on July 10, 2017, 11:12:38 AM
I think Ocarina within the hardcore gamer community has almost come full circle as it being overrated is almost a universal opinion to the point that is no longer overrated
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: TooB on July 10, 2017, 11:15:31 AM
Quote from: YPargh on July 10, 2017, 11:12:38 AM
I think Ocarina within the hardcore gamer community has almost come full circle as it being overrated is almost a universal opinion to the point that is no longer overrated
except for that very vocal percentage who also think that ff7 is the best ff
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: C.Mongler on July 10, 2017, 11:23:37 AM
Quote from: Snowy on July 08, 2017, 05:42:54 AM
Quote from: ƕɾο on June 16, 2017, 02:13:41 PM
Quote from: Majorana's Mask on June 16, 2017, 12:58:26 PM
minish cap is also underrated imo
I think so as well, from what I remember of it I really liked, in fact it was probably my favorite portable zelder
I need to get a goddamn flash cart and play it on my gb micro ='(
Do people not like this game? confuseddood;

It's like the best handheld zelda next to the oracle games.
some nerds dont.


honestly it's the best portable zelda period. the ONLY problem is its too damn short. if it had like 2 or 3 more dungeons it'd be my favorite zelda of all time
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Samus Aran on July 10, 2017, 11:42:22 AM
i adore minish cap, i just adore the oracle games and awakening even more
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Kalahari Inkantation on August 05, 2017, 03:22:09 PM
my appreciation for oot seems to only grow more as i age lol

i still prefer mm, though
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: TooB on August 05, 2017, 03:39:03 PM
Quote from: Majorana's Mask on August 05, 2017, 03:22:09 PM
my appreciation for oot seems to only grow more as i age lol

i still prefer mm, though
I'm the opposite for oot.

And definitely opposite for mm.
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: C.Mongler on August 07, 2017, 06:23:22 AM
Quote from: C.Mongler on March 01, 2017, 10:57:38 AM
like every single zelda game/high rated game in general i'm sure it will also follow the same cycle of: day 1 "holy fuck does anyone else feel like this is the BEST FUCKING GAME YOU'VE EVER PLAYED???", to a week later of non-stop "hmmm well i know everyone likes it but i'm gonna go against the grain and say it wasn't that great", to two more weeks later where it will hit the honestly, most overated zelda IMO status where it will sit in limbo until the next zelda game comes out, when everyone will start saying "you know, Zelda XYZ didn't really deserve the hate it got; I think it's a real gem in the rough of the series!!!".



called em like i sees em
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: YPrrrr on August 08, 2017, 08:34:28 AM
Gerudo Link is making me feel uncomfortable feelings  saddood;
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Kalahari Inkantation on August 08, 2017, 10:31:37 AM
Quote from: C.Mongler on August 07, 2017, 06:23:22 AM
Quote from: C.Mongler on March 01, 2017, 10:57:38 AM
like every single zelda game/high rated game in general i'm sure it will also follow the same cycle of: day 1 "holy fuck does anyone else feel like this is the BEST FUCKING GAME YOU'VE EVER PLAYED???", to a week later of non-stop "hmmm well i know everyone likes it but i'm gonna go against the grain and say it wasn't that great", to two more weeks later where it will hit the honestly, most overated zelda IMO status where it will sit in limbo until the next zelda game comes out, when everyone will start saying "you know, Zelda XYZ didn't really deserve the hate it got; I think it's a real gem in the rough of the series!!!".



called em like i sees em


it's why i like to say that zelda is nintendo's sonic
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Samus Aran on August 08, 2017, 11:17:28 AM
Quote from: YPargh on August 08, 2017, 08:34:28 AM
Gerudo Link is making me feel uncomfortable feelings  saddood;


hes cute

[spoiler]immediately after the game's release, a slew of porn with him in that outfit started being made, there's so much lmao[/spoiler]
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: YPrrrr on August 08, 2017, 11:20:45 AM
Quote from: Nico Yazawa on August 08, 2017, 11:17:28 AM
Quote from: YPargh on August 08, 2017, 08:34:28 AM
Gerudo Link is making me feel uncomfortable feelings  saddood;


hes cute

[spoiler]immediately after the game's release, a slew of porn with him in that outfit started being made, there's so much lmao[/spoiler]
He is and by googling it I found the content of your spoiler  >.<
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Nyerp on December 10, 2017, 02:19:51 AM
so the final dlc is just more shrines, costumes, pointless flashbacks, and a motorcycle? i could have sworn we were promised a new full dungeon. not buying this.
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Commander Fuckass on December 10, 2017, 12:35:17 PM
wait there were dungeons in this game?  huhdoodame;
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: TooB on December 10, 2017, 12:50:54 PM
Quote from: Commander Fuckass on December 10, 2017, 12:35:17 PM
wait there were dungeons in this game?  huhdoodame;
barely. If you wanna call the beasts "dungeons."
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: don't let's on December 10, 2017, 01:36:07 PM
Quote from: C.Mongler on July 10, 2017, 11:23:37 AM
Quote from: Snowy on July 08, 2017, 05:42:54 AM
Quote from: ƕɾο on June 16, 2017, 02:13:41 PM
Quote from: Majorana's Mask on June 16, 2017, 12:58:26 PM
minish cap is also underrated imo
I think so as well, from what I remember of it I really liked, in fact it was probably my favorite portable zelder
I need to get a goddamn flash cart and play it on my gb micro ='(
Do people not like this game? confuseddood;

It's like the best handheld zelda next to the oracle games.
some nerds dont.


honestly it's the best portable zelda period. the ONLY problem is its too damn short. if it had like 2 or 3 more dungeons it'd be my favorite zelda of all time
it being too short was the only problem I had with it.

Quote from: Rin Hoshizora on July 10, 2017, 11:42:22 AM
i adore minish cap, i just adore the oracle games and awakening even more
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Kalahari Inkantation on December 17, 2017, 08:52:35 AM
finally started this a few days ago

i already have to deduct 10 points from my scale of 100 for absolutely inexcusably terrible inventory management

gee, if only the wii u had a second screen that could have been dedicated entirely to menu functions hocuspocus;
Title: Re: The Legend of Zelda: Skyrim
Post by: Kalahari Inkantation on December 17, 2017, 09:02:53 AM
Quote from: Alexis on March 13, 2017, 06:00:56 AM
Quote from: Thyme on March 05, 2017, 08:10:51 PM
can't wait for the tecreview happydood;



lol

to be honest, there is a lot i could complain about, but i'm holding my tongue in the hope that it gets better with time musica.cards;
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: TooB on December 17, 2017, 12:26:38 PM
Quote from: Majorana's Mask on December 17, 2017, 08:52:35 AM
finally started this a few days ago

i already have to deduct 10 points from my scale of 100 for absolutely inexcusably terrible inventory management

gee, if only the wii u had a second screen that could have been dedicated entirely to menu functions hocuspocus;
that would've worked if the game didn't have to work with switch as well, unfortunately.

That's one reason I kinda wish the game was Wii u exclusive like it was supposed to be.
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Kalahari Inkantation on December 17, 2017, 02:56:55 PM
i know, i will never not be bitter about their deliberate sabotaging of this game to ensure parity with the sw*tch awdood;

it makes the sheikah slate feel even more out of place
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Kalahari Inkantation on December 17, 2017, 03:00:34 PM
also, the impermanence of weapons kind of takes all the joy out of acquiring a new one, because you know it's going to shatter in 15 hits unless you don't use it at all

why are solid metal objects so flimsy in this game
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Thyme on December 17, 2017, 03:26:37 PM
speaking of sabotage
isn't that what you're doing to your gaming experience by playing the wii u version 5thgrade;
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Kalahari Inkantation on December 17, 2017, 03:37:25 PM
Quote from: Alexis on December 17, 2017, 03:26:37 PM
speaking of sabotage
isn't that what you're doing to your gaming experience by playing the wii u version 5thgrade;


no, i prefer the wii u version's cinematic 24fps nyandood;
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: TooB on December 17, 2017, 08:45:26 PM
Quote from: Majorana's Mask on December 17, 2017, 03:00:34 PM
also, the impermanence of weapons kind of takes all the joy out of acquiring a new one, because you know it's going to shatter in 15 hits unless you don't use it at all

why are solid metal objects so flimsy in this game
agreed.

Basically, weapons, "dungeons," and no story worth paying attention to are my biggest gripes.

What I want from the next console Zelda is essentially a bigger version of Link Between Worlds.

Make it open world, (if you must), have actual dungeons you can tackle in any order, make it possible to have all, or most weapons immediately, and a decent story.
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Kalahari Inkantation on July 01, 2018, 03:41:38 PM
I will finally be resuming this game today. 5thgrade;

But not before pirating every single Amiibo with exclusive DLC. nyandood;
Title: Re: The Legend of Zelda: Skyrim
Post by: Thyme on July 01, 2018, 03:53:19 PM
Quote from: Magyarorszag on December 17, 2017, 09:02:53 AM
Quote from: Alexis on March 13, 2017, 06:00:56 AM
Quote from: Thyme on March 05, 2017, 08:10:51 PM
can't wait for the tecreview happydood;



lol

to be honest, there is a lot i could complain about, but i'm holding my tongue in the hope that it gets better with time musica.cards;


nvm i don't want your review anymore musica.cards;
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Kalahari Inkantation on July 01, 2018, 03:56:02 PM
http://starfox64.baldninja.com/wav/fal-gameover.wav 5thgrade;
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Kalahari Inkantation on July 01, 2018, 04:05:49 PM
Quote from: Magyarorszag on July 01, 2018, 03:41:38 PM
But not before pirating every single Amiibo with exclusive DLC. nyandood;


btw you can all do this quite easily:

[youtube]http://www.youtube.com/watch?v=Y7toV6R3lf0[/youtube]

And in fact, I encourage you to (absolutely (http://boyah.net/forums/Smileys/default/seeforever.png) Nintendo). 5thgrade;
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: TooB on July 01, 2018, 04:39:28 PM
But, I like my little collectible figures :(
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Kalahari Inkantation on July 01, 2018, 04:49:50 PM
fair enough, but i simply refuse to endorse artificially scarce, retailer-exclusive, day one, on disc, PHYSICAL DLC with my dollar

EAT SH*T N*NTENDO
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: bluaki on July 01, 2018, 06:13:51 PM
I like collecting the Amiibo figures just for being figures. I haven't really seen any use of them in games that I particularly care about.

If some sort of amiibo-locked content ends up existing for a figure I wouldn't otherwise buy for the figure itself, I won't hesitate to use a mock NFC tag.
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Kalahari Inkantation on July 01, 2018, 06:20:51 PM
i might be slightly more interested in having a menagerie of nintendo figurines if they were more available at reasonable prices, but they simply aren't lol
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Thyme on July 05, 2018, 07:02:13 PM
hurry tf up tec boyah needs more of your botw hot takes
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Kalahari Inkantation on July 05, 2018, 07:04:17 PM
Quote from: Thyme on July 05, 2018, 07:02:13 PM
hurry tf up tec boyah needs more of your botw hot takes


rofl

don't worry, there are even more to come

i'll even be asking some discussion questions later
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Thyme on July 05, 2018, 07:07:31 PM
i can't wait to not contribute sillydood;
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Thyme on July 05, 2018, 07:23:58 PM
also lol wrong thread sillydood;
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Kalahari Inkantation on August 08, 2018, 06:33:31 PM
https://www.gamespot.com/articles/zelda-timeline-revised-to-include-breath-of-the-wi/1100-6460970/

I absolutely detest the Zelda """timeline""", but I don't know what to make of this. befuddlement
Title: Re: The Legend of Zelda: Breath of the Wild
Post by: Hiro on August 08, 2018, 11:13:21 PM
all that means is "fuck the timeline" lol